Showing posts with label terror. Show all posts
Showing posts with label terror. Show all posts

Wednesday, August 14, 2013

K11 - The obsidian tower

Phew, is has been a month since the last session of Reclaiming Khazad-dum. We left our dwarven heroes in the midst of a magic attack on top commanders of the dwarf vanguard.

Diary from a Murik "tumbletorque", war drummer of the Ice Lot

An air of confusion and excitement had overtaken the camp. The rants of the sergeant major were overridden by the Attack-Lord's own monologue. People were digging holes and filing them back in. A bad scene.The victory to take the bridge had been followed by another to the north and vast amount of ale had been seized. The word on the lines was that the ale would be kept as personal loot by the brass. This rumor didn't please the dwarves. Our commander, Kalin "Stronghold", a noble from Aglarond had entertained us all in the afternoon with his antics. As the night fell and the orcs became restless, the commanders were all of a sudden nowhere to be found.

Monday, July 1, 2013

040 - We're not in Kansas anymore.

Session 14 - Frost Wedging part 2 of 3. 


A chip from the Imenstone
The company is exploring here the possibility to cross into the shadow world in order to advance their quest for the Palantirs. 

Act 39 - Lossoth Tales...
Act 40 - We're not in Kansas anymore
Act 41 - Five wraiths in Mulkan 


Gwirith 29th, Midday 


Act 40, Scene 1 - Going up...

The air was thick like pea soup, a heavy sleet was washing the ice bank. Reitu pointed at the cliff where the fjord meets the bay. "It is easy to find, good luck, Southrons". The fact that their guide flatly refused to follow wasn't enough of a warning of things to come. The company crossed the icy kilometer to the foot of the cliff. The ambient light started to shift from white to blue. A rhythmic wind ebbed from the heights. The trek up the cliff would take 10 minutes. From the chiseled rocks overhead, the skeleton of a giant walrus peeked forward, but then recoiled at the sight of the warding totems. Finbert cued the company to two other tall skeletal figures lurking in the gray backdrop. Halin, Galdor and Kasper kept the totems high as the company resumed their hike upward. The demons kept on recoiling, kicking stones that tumbled down to the company's feet. At one point, one of the bone terror slipped downhill beyond sight. The light faded to a deep purple. The flight of countless bats could be heard, making circles above their heads. 

When they reached the edge of the cliff, the rhythmic breathing had gotten intense and seemed to originate from a circle of standing stones. The snowy ground was a vast boneyard, thousands of bats were grasping at any rough surface available. The only sound to be heard was the low breathing from the Imenstone shrine. The bone terrors could approach closer due to the lower light, but the totems still kept them at bay.