Showing posts with label Winter. Show all posts
Showing posts with label Winter. Show all posts

Saturday, May 25, 2013

033 - A winter in Tharbad

Wintering in a Frontier town

This post documents the abstracted character development of the PC in the campaign between Session 10 and Session 11. The next report referring to a live session is 034 -  The Lossoth people of Laakvesi.

Tharbad, circa Fourth Age 15


Saturday, April 27, 2013

031 - Piling up orcs at the gates of Mandos

After deciding to come back to Annuminas to mine the Royal Library once more, the Palantir Commission decided to do a proper reconnaissance of the ruined city.


Mandos, out of time

The place is Mandos, or rather it should be. It is dark in here: the hall is large and majestic. Wrug and Jugag are looking at each other, flabergasted.

"What just happened here?", asked Wrug. Jugag shaked his shoulder. "It began when Buomug rang the alert, I think..."



It indeed began like this. Buomug was standing on a ladder, overlooking Annuminas when he spotted a number of figures on foot along the banks of Lake Evendim. Vabugbu, then in charge of the camp, called all to their weapons. "I bet that these are the troll slayers", Vabugbu exclaimed. The orcs in the camp began to fret, cursed and ran around in circles. The strangers in the distance were standing there, barely in sight at about 300 meters. Vabugbu hatched a plan to intimidate them by giving them the impression that the camp had a lot more defenders than it had. They began chanting and making war cries. They soon started to feel silly, but Vabugbu was adamant that the ruse had to work. They rattled their spears against the palisade, peeking in between its lumber in an attempt to find out if the their subterfuge was working. It looked like it worked for a few minutes: the strangers were no longer in sight.

Out of the darkness, Ougigoth advanced and continued the story. "Then, this stupid hobbit started to gesticulate to the South-West. Anyone remembers?". The others nodded. "I remember Vabugbu round up four others to hunt down the twerp. I think that Vabugbu called the hobbit 'supper' as he left the enclave." Meat on the menu! Smeguh and Mudagog headed to the North wall when popped in front of them two men armored in chainmails and great helms. Both very young, one of them on the pudgy side.

"Then all went black for me. T'was like a tingle... then nothing", said Mudagog that had been listening from a distance. Ougigoth shook his head: "I thought that you decided to play dead, stupid grunt!". Our sergeant  Smeguh braced for impact when the knight charged. Smeguh's spear was pushed aside by the knight's shield. "The first thing that I knew, Smeguh was flying backward into the snow with a deep gash in his leg. The squire then charged at me, broke my arm with his longsword. By the time that the squire had me skewered through the stomach, the knight with a swan helm was finishing off Smeguh".

"Yeah... that's how it happened, and it sucked.", added Smeguh. "The squire finished you off too, Mudagog, while you were sleeping like a baby."

The orcs present looked at their feet, dejected.

Wrug and Jugag were still scratching their heads. "We arrived here first. What on earth happened to us?"
Raghat, who was the archer under Jugag stepped from the shadow to fill in the story. He recalled first some arrows flying and hitting Knagud, and a tall man in chainmail charging at the squad to his right. Then, out of nowhere, an elderly dwarf wearing spectacles leaped from behind the barrack, and in a heroic charge and rapid strike managed to take in a single sweep of his warhammer both Wrug's throat and Jugag's skull. Raghat tried to avenge his friends with a point blank shot on the dwarf, but the plate on his leg deflected the arrow with a spark. Raghat then remembered the dwarf, a mad look in his eyes, pulling his hammer from Jugag's skull. From behind, a knight with a swan wings helm was charging. Raghat drew his sword but never managed a blow before the dwarf dispatched him to Mandos.

"Yeah, that arrow was for me alright...", added Knagud. "I hate hobbits." Knagud was the archer for his squad. Rhaged and Ruthag charged to meet a tall man in a chainmail. I saw two orcs fly in the air to my right when an arrow lodged itself into my torso. A hobbit lass shot the arrow from atop a pile of lumber. She was too far, so I shot back but at the soldier instead. His shield got in the way. The man was caughing and wheezing, but kept on charging. Ruthag got struck in the leg, flew a yard backward and landed in the snow, unconscious. Rhaged gave him a run for his money, or at least tried but never made it pass the hero's shield. By the time that Rhaged was struck down, Knagud had turned around and was running for the cover of the south palisade. He dropped his bow, and as he attempted to draw his sword, an arrow pierced his right arm and severed an artery. Knagud's arm went limp but onward he carried. "I hate hobbits.", exclaimed Knagud. Another arrow hit him in the left arm and shattered his elbow. Knagud was leaving behind a trail of red body fluid in the snow as he escaped the hobbit-lass' flurry of arrows [Irina rolled two natural 3 criticals in a row, a 1/40000 event].

"I was running along the south wall, and towards the river when I saw... another stupid hobbit. I hate hobbits.", Knagud was dumbfounded. The hobbit halted, meticulously put away his blowpipe, drew his sword and charged at Knagud. Knagud, an arrow in his chest and both arms crippled had run out of options. The hobbit-lad struck him in the leg, severing another major artery (really?). Knagud, now bleeding from both ends, stood in front of the hobbit-lad, struggling to remain conscious. The hobbit attempted to strike again but failed. One of the hobbit-lass' arrow finally struck Knagud's leg and threw him over the edge.

"My last memory of Arda is a sharp pain in my leg and a hobbit, covered in my own blood, striking me in the neck. I really hate hobbits.", the place remained silent. "There are better ways to go, certainly.", added Ougigoth sympathetically.

"I saw you fall, Knagud", said Vabugbu, "It wasn't pretty".

"I saw you go, Vabugbu, and it was worst if that's possible.", exclaimed Sinsbog. Before the bloodshed began, Vabugbu took the five of us along the south wall and across the river to find that gesticulating hobbit. We could follow his footsteps in the snow. Unfortunately, the little pest had hidden atop a wall and shot Vabugbu with a poison dart. Vabugbu was in terrible pain, but we kept on looking for the hobbit. When we found his track back in the snow, it led back to the enclave.

When we arrived to the river, Knagud was bleeding all over the hobbit. Before he was even lying down, the hobbit-lad was on the run under the cover of arrows raining from another hobbit some 60 yards away. One arrow was dodged by Vabugbu, grazed Buomug behind and lodged itself in Fubguh's abdomen. "Fubguh never saw that arrow coming".  The five orcs charged onward to realize that they were met by a single, elderly dwarf. What the orcs thought would be an overrun played out quite differently.

"The dwarf braced his hammer and rammed into Vabugbu. Our leader got impaled by the blunt end of the weapon as the dwarf kept on going, and rammed into poor Fubguh.  Fubguh was already reeling from his arrow wound.", said Sinsbog. The dwarf hit Fubguh so hard that he flew some 9 feet backward, lifeless. Buomug, Sinsbog and Xomath the archer then jumped on the dwarf but couldn't penetrate his armor.

"It got weird then, I think.", added Buomug. "I got hit once or twice by arrows and one of these poison darts. I could hear a man wheezing behind me, but when I managed to turn around it was too late: his broadsword went through my pelvis and I was thrown backward."

"Ah... this is what happened", added Sinsbog. "Buomug got knocked-back at my feet, I tripped on his lifeless body and my spear flew up in the air [He got a critical fail on his dodge against Halin]. This spear was right at my feet, and as I tried to pick it up, the chainmail soldier hit me in the groin! "

All orcs in the hall owled in dissaproval. What kind of sick RPG let this happen to a fine orc like Sinsbog? "Did he target this shot?", asked a few. "No, I think that it just came out of the random hit location table.", answered Sinsbog.

"I'd rather be a red-box goblin", stated Knagud.

An awkward silence filled the afterlife's hall for a minute.

"Anyone know what happened to Xomath? He is not here with us..."

November 18th FA 15

Arnadil had rushed after Halin against the last five orcs. The exchange looked more like a bowling strike as Halin smashed into the charge and then got rushed by the remaining orcs. By the time that the last two spear-wielding orcs were slain, Halin had pulled his hammer from Vabugbu's chest and was about to go after the orc archer. The last standing orc considered to aim at the dwarf's face: his only exposed body part, but rather hit in his steel breastplate. He then dropped his bow and surrendered: "I won't hurt you, stop!".

Arnadil asked the archer how many more orcs there was around. The archer begged for mercy, answered that there were over 50 orcs, plus trolls, plus Northmen. Arnadil asked him what they were doing in Annuminas. The orc replied that the master would be pissed when he'd learn about this: that there were building a stronghold, a home. The archer was so upset that he began vomiting. Arnadil lost his patience and started punching the orc to quiet him. Sir Galdor joined in to subdue the orc. Soon, he was lying down, unconscious. He was bleeding profusely from an arrow wound. Irina proposed to tend his wound as he could provide more information later on.

"Treat this filth", ordered Arnadil. Irina treated the orc's wound that she create herself half a minute earlier. Way to boost your First-aid skill, hobbit-lass!

By then, Session 9 had run over by 1 hour already. Time to fold until the next one!

GMing notes: This combat pretty much went the way I wanted it to go, using my brand new cinematic orcs. I think that the orcs will need to be buffed a little, but they are meant to require a larger numerical advantage before they become a credible threat. Listening to the recording to the session to make better notes, about half of it are busts of laughter and giggles: good enough.



Monday, April 22, 2013

029 - The proverbial lost sheep(s).

November 16th, FA 15

The following morning, the company woke up in the Slapfoot Inn to a small gathering of hobbits in he dining area. Most noticeably, the Mayor of Michel Delving was present. Samwise Gamgee, one of the most famous living hobbits was surrounded by half a dozen of nosy geesers. They were waiting for the company to rise from their slumber. 

A breakfast was served. Sam was concerned that these wargs were bad news for the Shire. The company asked to talk to him in private. Sam dismissed the other hobbits. 

Finbert proceeded to explain to Sam that there was much more to yesterday than a bad snow storm and a trio of wargs. They told the story plainly to him. Sam was visibly disturbed. He expressed concerns for the Shire and its denizens. The company discussed on possible ways to find more about the drake (possibly named Farathu). Ideas of baiting him with treasure were proposed. But to what end?  Where to? ... and what IF the drake bit the bait?

Sunday, April 21, 2013

027 - You mean, dragons are for real?

November 15th, FA 15

Only Halin, Irina and Finbert were sitting at a table of the Slapfoot, the premier inn in Michel Delving. The company was celebrating Finbert's and Arnadil's recovery from the foray in Annuminas with a trip to the capital of the Shire. As the snow storm worsten, Galdor and Arnadil decided to return to Bywater so as not to miss the dice contest. The three remaining company members were promised to sample Wesfarthing Honey Ale on the following day. They met Nimrodel, a Noldor elf from Rivendell on his way home from Grey haven. The mounting storm convinced him to stop by the Slapfoot Inn and sample the rustic charms of the Shire. Nimrodel and the company got acquainted and engaged in small talk. 

Saturday, March 16, 2013

019 - Why can't we all be friends

October 29th, FA 15

Once the trolls walked away from the camp, the members of the company hustled to come up with a plan. It seemed probable that the trolls were to come back on the same path. The main challenge of setting an ambush was that none but Halin could see in the dark. It was decided that the four walls of the camp would be used as a strong point to constrain the trolls into a tight space. Meanwhile, Finbert would act as a bait, well in sight in the old city gate barbacane. Irina was to cover with her bow while Sir Galdor and his squire Kasper would hide, mounted on their horses, across the road from the camp.

Saturday, March 9, 2013

017 - The ruins of Annuminas

October 29th, FA 15

The Southern wall of Annuminas and the hobbits' footprints
in the snow.
On the previous evening, the company was gathered at the farmstead of Old Bruck, a hobbit that Irina knew well. Old Bruck told them that orcs were in the habit of setting winter quarters in Annuminas. However, they rarely dared to approach the Shire. Nonethless, folks in Long-Cleaves were a cautious kind of people, most knowing very well how to fend off invaders.

They ate a fine meal, had a bit of singing. As the evening waned, Arnadil pulled form his travel bag a scroll case and laid its content on the table. 

016 - The road to and through the Shire

Walking in the wake of a winter drake

October 15th to 28th (map)

The company resumed their long journey to Annuminas on the morning of October 15th. Provisions were purchased for the coming 10 days. With the early light of Fall, they set out across the Gwathlo river, heading north to Sarnford: a fording point into the Shire.

The road was reasonable, and the weather cool. Finbert expressed his concerns that it was unusual and worrisome to see this much frost and snow on the ground south of the Shire at this time of year. His concern kept on growing as the accumulation on the ground began to increase. His chief concern was that the apple season may have been shortened, but to each its own fears.

Wednesday, March 6, 2013

015 - Sniffing the air for a winter drake.

This encounter reports on a solo session with the campaign's new addition: Irina Took. It was meant to be both a send-off and a playtest. It worked out great: we used the invention rules (see last part), had some role play and lots of exploration of what can be done with a ST 6 hobbit without an ounce of aggression in her (and a 25lb bow).




October 20th FA 15

It snowed in and around the Shire since early-September. Folks in the Shire are worried: there is something queer about this weather, but no one can imagine the real reason for all that snow. Irina knows, and she'd rather not spread the word.

She met in Bree with the Shire's bounders and Dunadain rangers in early September. The rangers are pretty sure that the hatchling of a winter drake has descended from the Blue Mountains. Since then, it has been prowling in the low-lands for food and a hoard. There are reports in the Northfarthing of missing livestock coinciding with snow squalls and general bad weather. The colleagues agreed to be on the look out for white-outs and any other traces of a prowler. This is the reason why Irina was on the road to Tharbad on that quiet morning. The plan was simple: if a drake shows up, she will melt in the woodlands and shadow the beast, if possible. 

There was, however, no snow squalls to be seen all around. Rather, a deafening silence. Irina could hear the snow flakes falling in the ground with an almost audible tinkling sound. Amid the creaking of her own footsteps, she first heard the sound of voices beyond the crest of the next hill. Irina scanned the surroundings and found a path through fallen trees and tall grass to scoot out of sight without leaving an obvious dotted trail of footsteps in the snow [She succeeded with a wide margin a hard Survival check].  She snuck under an evergreen where she could observe the road, unseen. 

Three northmen walked by her, discussing enthusiastically about the sheeps that they were to steal from the Shire's outlying herds. Irina knew that this chance encounter had to be dealt with. When the men noticed the footsteps on the road, they began to look for the trail that would take them to Irina. However, their tracking skills were no match against Irina's master work at sneaking out [their margin of success was less than Irina's, which was a bit lucky to begin with]. The oldest of the northmen explained to what looked like his sons that such a strange disappearance of footsteps could only be the work of the Shire's Bounders. All seemed to get nervous, searching around for the outline of a shadow menace, ready to duck oncoming arrows. After much discussions, they decided to leave the road and enter the woodlands. 

Irina decided to shadow the sheep rustlers. She could follow the men very closely without arousing suspicions [quick contest Per vs Stealth, which Irina won with a critical success!]. Irina followed them for an hour, waiting for an occasion to do something. Being a Hobbit, she had no intention to really hurt them. She considered harassing them with pot-shots with her bow until they turned around. In the end, she chose an unexpected solution. She figured out that, having cultural familiarity with "The North", and being herself a very charismatics person, she would attempt to befriend the men and divert them from their original goal. She began to sing a song that she knew was widely known among the northmen, and approached them from behind [singing check success with +3 margin] in the least threatening manner. The men were initially worried, but soon took down their guards when they saw a jolly middle-age hobbit female singing one of their favorite song [the reaction roll was done at +6, +2 for voice, +1 for fashion sense, +3 for the song... and got a Very Good reaction level]. Disarmed by a smile and a song!

Things could have gone bad, but they didn't. The northmen were unwilling to confront the jolly hobbit standing in their way, and lied about their motives by telling her that they were hunting. Irina, smilling at the inadequate "hunting" equipment of the sheep rustlers, offered to take them to a deer feeding ground and help them find meat. She knew of a spot [Area Knowledge success], and lead them to a place teeming with deers. On site, she found some the deers feeding trails [Naturalist check]. The northmen were not hunters by any stretch: they were loud, smelled too much and probably couldn't hit a deer with their spears. She instructed them to stay in place while she scouted ahead. 

Irina sneaked into position, but the deer bolted just before she could get a fully aimed shot [Per vs stealth failed by 1]. The shot was a 20 yd, with a Move 6 target. Irina managed a hit on the leg as the deer disappeared in the thick evergreen underbrush. The deer was weaker, but still fast. Irina patiently tracked the animal [Easy tracking check in the snow], moving silently until she found the wounded beast again. The deer was still, and she slipped quietly at 15 yd without being noticed. She took her time, aimed for the vitals and got a clean hit on the unsuspecting target. The deer fell to the ground [unconscious and stunned, not dead]. Irina, reluctantly, finished the beast with a swift slip of her hunting knife. 

The northmen were brought in, picked up the deer. The new friends walked back to the road. The northmen are unlikely to come back to steal sheeps now. It is more difficult after making a personal contact with a local. Beside, they know that they are no match to her hunting and shadowing skills. The older northmen offered her a beaded necklace as token of thanks. The harvest was not as big as planned, but should be as tasty. 

Irina headed for Sarnford, back to the shire. On the road, she could see a number of horse footsteps and a the tracks of a heavy cart. It looks like a group of human just snuck by while she was hunting. 

Other Notes: Before the encounter. We worked out why a hobbit would ever want to leave the Shire and travel with the Palantir Commission. We established that she nearly died of a fever in the spring. This near death experience triggered the Took's itch, a malady that flips the desire of hobbits to stay home on its head. She had a series of disagreements with her husband on the topic, and they decided to amicably go their own way. Irina is older (45), and there are lots of Bounders around to take over. She needs to see new places. 

Herb lore and GURPS' invention rules
We also gamed the preparation of two herbal brews from earlier on in the summer: Irina's brain explosion and Irina's Sniffle buster. The brain explosion gives the highest of 2 d6 FP for an hour, but cause a crash 1 hours later by the highest of three d6. She found out about the right plant: the root of a pond rush [herb lore], which she knew where to find [Area Knowledge], and harvest [naturalist]. She brew a few doses [herb lore, again]. Her attempt to dry the roots so that she could prepare the herbal mixture off season, however, failed [Hard check -4]. We use the invention rules for her to create the Sniffle buster tincture. She followed a similar process as for the brain explosion infusion, but then had to make a prototype and test it for a few weeks. She found a major bug (drowsiness), and a minor bug (tastes like dung, so she is adding honey...). She found only a small patch of source material, unfortunately, well outside the Shire.  When the first snow arrived, the live plant died and she ran out of fresh material.