Showing posts with label Annuminas. Show all posts
Showing posts with label Annuminas. Show all posts

Saturday, May 11, 2013

032 - Bulky trolls in narrow tunnels

Session 10 - Would you like to be my neighbor? 

This session takes place as the members of the Palantir commission are returning to Annuminas to determine what lies within the ruined city. In the previous session, they ran into a number of orc workers busying at erecting an enclave around a few rough buildings. 




An unexpected encounter

The last scene left the Palantir commission members in possession of an Orc prisoner and a pile of bodies. The orc camp was suspiciously featureless: an enclave made of a rough palisade and two buildings. The first building was built from stone walls from within a large ruined mansion, the other was a neater-built wooden structure.

While Galdor occupied himself finishing orcs laying about, Arnadil, Halin and Irina busied themselves in setting a watch. Finbert and Kasper entered the stone building from where a small plume of smoke was coming from. They found a rough kitchen. Something was cooking over the fire. A set of stairs lead to a lower level, some 15' down, and ended against a heavy grate. The grate was mounted over the door frame and could be removed by simply pulling two pins near the top. Whatever this grate was put up for, it wasn't to keep out smart invaders. The cellar was filled with junk: shovels and picks, fire wood. A torch was lighting the place. Finbert climbed on Kasper's shoulder and reached the pin with his hobbitish hands. Another grate was covering the approach from a set of stairs heading down. There was a door on the opposing wall, as well as a door on both left and right. The voice of excited children could be heard beyond the door on the right. Children, there is no such thing as juvenile orcs right?


Finbert fetched the rest of the company, but left Galdor to keep a watch and the prisoner. The company stacked behind the door and bursted in. The throng of children ran in fear to the far end of a wine cellar. The hobbits sneaked in the cellar to follow the children while Arnadil followed, sword in hand. They were met with a number of Northmen women interposing between the party members and their kids. One of them was holding a club, but to her surprise, Finbert snatched it from her hands, covered by Irina [ This was the first playtest of the Evaluate (combat opening), Finbert was standing in the shadow of an oak barrel and managed to remain unseen, he called for an Evaluate(combat opening) the outcome was a bonus for a weapon strike if he selected an all-out attack . Still unseen, Finbert decided to go for it with an all-out attack (determined), and got a net +5 to grapple the club and ripped it from the woman's hand ] [+]. Arnadil and one of the women began to argue. The women asked them to leave, she stated in broken Westron that nothing of value was to be found in this place. After a bit of interrogation, the women told the company that they were all cowering underground to protect themselves from the witch-king blight. They also told the company that there were some trolls in the lower levels [ Interrogation vs Will won by a large margin. Overall reaction was determined to be poor, but the women were in a position of weakness while protecting 13 children.] [+]. Arnadil ordered them to leave the camp with the children and locked them out after resetting the grate.

The witch-king blight was probably making reference to an epidemic of ghouls that was released by the WitchKing of Angmar during the war with the Arthedains. The company did not particularly looked forward to deal any more with the dead. 

They scoured the place, which was once the cellar level of a very large mansion. They found weapons, a large sharpening stone, about enough bedding for 20 orcs or Northmen. One of the Orc dwelling had a larger bed behind a makeshift wooden division. They found beside the bed a small chest filled with silver and some gold, and a collection of three elven skulls. At the far end was a lair for wargs, also empty at the moment. 

The only unexplored part of the cellar was now the set of downward stairs beyond the other grate. A small horn was hung on a peg beside the grate. Galdor released the women and children that were held prisoner in the kitchen and joined the company. The stairs were narrow and steep: a perfect place to engage trolls
coming from below.


Bulky trolls in narrow tunnels


The company knew that a number of trolls were present below the cellar level of the mansion. Arnadil sounded the alarm by blowing on the horn. He descended a few steps, followed by the other members. The hope was that the trolls would meet them and fight an uphill battle in a very narrow passage. However, although some noise could be heard in the distance, the trolls did not come. The company carefully advanced and reached the stairs' landing some 30 yards below. Another grate could be seen on the left, but the corridor itself kept on going straight ahead. It was possible to hear a quiet shuffle of heavy feet in the dark. 

Two charging trolls realizing that
they had just decided to run into the dreaded
troll slayers.

While Finbert was trying to pull on the pins, a large stone flew out of darkness into Arnadil's shield, making a large thunk. Behind followed two large female trolls, charging madly to close in on Arnadil and Kasper. The first troll collapsed, fast asleep, before reaching the company. The second troll jumped over her friend to slam into Arnadil. Arnadil cleverly side-stepped the charge [ Arnadil applied the side stepping technique described here ] [+] and made way for Halin's waiting hammer. The hammer lodged itself into the troll's leg but slipped from his hands under the momentum of the charge. While Halin was trying to wrestle his hammer back into his hands, Kasper and Arnadil delivered heavy blows to the troll's torso. In writhing pain, the troll attempted to grab Halin by the neck, but was then felled by one of Irina's arrow in her chest. Galdor dodged the falling body. The anemic trolls of Middle-Earth had yet again made a poor show of themselves and died too fast (Time to ramp up the challenge rating of the opposition, me think). 

The company entered the adjacent room beyond the grate and found a vault now used as a dormitory for orcs.  There was nothing much in there of value, except a small bag of coins underneath the pelts of  the leader's bed. They dragged the trolls into the room, laid one of them grotesquely on their dining table and the other in their leader's bed. 

The hobbits celebrating atop one of the female troll.
Beyond the vault, they found a complex of tunnels that was part of the defensive structure of the high-city in the days of the Arthedains. The troll lair was there. They traveled west up to the river crossing but found that the hall was flooded chest-deep in frigid water. Although Arnadil suspected that the tunnels would probably lead all the way to the citadel and the library, the company decided that soaking themselves up to get there was a bad idea. 

On their way out of the camp, they destroyed the sharpening stones and threw the little weapons of values under the ice of Lake Evendim. The women and the prisoner had left while they were exploring the camp. There was only a few hours of light, and no way to tell when the bulk of the orcs and Northmen would come back. They decided to head back to the horses and return to the Shire. They got to Longcleeve a few hours into the night. 

Reflecting on the day's toils over a warm hearth, they decided that the terrorized orcs would probably be on the defensive in the coming few days. They settled on returning to Bywater for a week. Then they could decide whether to return to the library as planned. Many in the company argued that this foray in Annuminas was not really helping the search of the Palantir of Arnor.



A glimpse of the Palantir of Arnor

The week in Bywater went quickly. Everyone busied themselves with merriment and errands. Halin, Finbert and Irina sparred together in mock wrestling contests: but the lightweight hobbits and the legendarily strong dwarfs were not exactly even matched. Arnadil spent the week riding his warhorse across the Shire. Galdor spent time with his dogs and played dice, Kasper read in the peace of his bedroom and Araliniel studied the seeker spell.

On the eve of their departure for Annuminas, Araliniel declared that she had managed to put together the pieces of the seeker spell and was about to be able to cast it. It took her two more days of high anticipation before she emerged from her room, a bright smile on her face,

"I have seen the Palantir of Arnor. It is atop an altar in a temple, somewhere on the frozen shore of a very desolate place". The news came as a big surprise as the Palantir was thought to lay beneath the waves of the frozen bay of Forochel. It seems somehow possible that the Palantir had been retrieved and placed into a temple somewhere in the frozen North of Middle-Earth. 

The company poured over maps. They needed to know more about Forochel, and find a way to get there. Traveling overland and off road into the Forodwaith in the stone-cold middle of an unnatural winter didn't appealed to them! The Shire was eating up their budget very fast. They decided to set winter quarter in Tharbad. There, they can send news to Tarquillan the High Seer, and hopefully get their hands on some information on the Ice bay of Forochel and the Lossoth people.


Saturday, April 27, 2013

031 - Piling up orcs at the gates of Mandos

After deciding to come back to Annuminas to mine the Royal Library once more, the Palantir Commission decided to do a proper reconnaissance of the ruined city.


Mandos, out of time

The place is Mandos, or rather it should be. It is dark in here: the hall is large and majestic. Wrug and Jugag are looking at each other, flabergasted.

"What just happened here?", asked Wrug. Jugag shaked his shoulder. "It began when Buomug rang the alert, I think..."



It indeed began like this. Buomug was standing on a ladder, overlooking Annuminas when he spotted a number of figures on foot along the banks of Lake Evendim. Vabugbu, then in charge of the camp, called all to their weapons. "I bet that these are the troll slayers", Vabugbu exclaimed. The orcs in the camp began to fret, cursed and ran around in circles. The strangers in the distance were standing there, barely in sight at about 300 meters. Vabugbu hatched a plan to intimidate them by giving them the impression that the camp had a lot more defenders than it had. They began chanting and making war cries. They soon started to feel silly, but Vabugbu was adamant that the ruse had to work. They rattled their spears against the palisade, peeking in between its lumber in an attempt to find out if the their subterfuge was working. It looked like it worked for a few minutes: the strangers were no longer in sight.

Out of the darkness, Ougigoth advanced and continued the story. "Then, this stupid hobbit started to gesticulate to the South-West. Anyone remembers?". The others nodded. "I remember Vabugbu round up four others to hunt down the twerp. I think that Vabugbu called the hobbit 'supper' as he left the enclave." Meat on the menu! Smeguh and Mudagog headed to the North wall when popped in front of them two men armored in chainmails and great helms. Both very young, one of them on the pudgy side.

"Then all went black for me. T'was like a tingle... then nothing", said Mudagog that had been listening from a distance. Ougigoth shook his head: "I thought that you decided to play dead, stupid grunt!". Our sergeant  Smeguh braced for impact when the knight charged. Smeguh's spear was pushed aside by the knight's shield. "The first thing that I knew, Smeguh was flying backward into the snow with a deep gash in his leg. The squire then charged at me, broke my arm with his longsword. By the time that the squire had me skewered through the stomach, the knight with a swan helm was finishing off Smeguh".

"Yeah... that's how it happened, and it sucked.", added Smeguh. "The squire finished you off too, Mudagog, while you were sleeping like a baby."

The orcs present looked at their feet, dejected.

Wrug and Jugag were still scratching their heads. "We arrived here first. What on earth happened to us?"
Raghat, who was the archer under Jugag stepped from the shadow to fill in the story. He recalled first some arrows flying and hitting Knagud, and a tall man in chainmail charging at the squad to his right. Then, out of nowhere, an elderly dwarf wearing spectacles leaped from behind the barrack, and in a heroic charge and rapid strike managed to take in a single sweep of his warhammer both Wrug's throat and Jugag's skull. Raghat tried to avenge his friends with a point blank shot on the dwarf, but the plate on his leg deflected the arrow with a spark. Raghat then remembered the dwarf, a mad look in his eyes, pulling his hammer from Jugag's skull. From behind, a knight with a swan wings helm was charging. Raghat drew his sword but never managed a blow before the dwarf dispatched him to Mandos.

"Yeah, that arrow was for me alright...", added Knagud. "I hate hobbits." Knagud was the archer for his squad. Rhaged and Ruthag charged to meet a tall man in a chainmail. I saw two orcs fly in the air to my right when an arrow lodged itself into my torso. A hobbit lass shot the arrow from atop a pile of lumber. She was too far, so I shot back but at the soldier instead. His shield got in the way. The man was caughing and wheezing, but kept on charging. Ruthag got struck in the leg, flew a yard backward and landed in the snow, unconscious. Rhaged gave him a run for his money, or at least tried but never made it pass the hero's shield. By the time that Rhaged was struck down, Knagud had turned around and was running for the cover of the south palisade. He dropped his bow, and as he attempted to draw his sword, an arrow pierced his right arm and severed an artery. Knagud's arm went limp but onward he carried. "I hate hobbits.", exclaimed Knagud. Another arrow hit him in the left arm and shattered his elbow. Knagud was leaving behind a trail of red body fluid in the snow as he escaped the hobbit-lass' flurry of arrows [Irina rolled two natural 3 criticals in a row, a 1/40000 event].

"I was running along the south wall, and towards the river when I saw... another stupid hobbit. I hate hobbits.", Knagud was dumbfounded. The hobbit halted, meticulously put away his blowpipe, drew his sword and charged at Knagud. Knagud, an arrow in his chest and both arms crippled had run out of options. The hobbit-lad struck him in the leg, severing another major artery (really?). Knagud, now bleeding from both ends, stood in front of the hobbit-lad, struggling to remain conscious. The hobbit attempted to strike again but failed. One of the hobbit-lass' arrow finally struck Knagud's leg and threw him over the edge.

"My last memory of Arda is a sharp pain in my leg and a hobbit, covered in my own blood, striking me in the neck. I really hate hobbits.", the place remained silent. "There are better ways to go, certainly.", added Ougigoth sympathetically.

"I saw you fall, Knagud", said Vabugbu, "It wasn't pretty".

"I saw you go, Vabugbu, and it was worst if that's possible.", exclaimed Sinsbog. Before the bloodshed began, Vabugbu took the five of us along the south wall and across the river to find that gesticulating hobbit. We could follow his footsteps in the snow. Unfortunately, the little pest had hidden atop a wall and shot Vabugbu with a poison dart. Vabugbu was in terrible pain, but we kept on looking for the hobbit. When we found his track back in the snow, it led back to the enclave.

When we arrived to the river, Knagud was bleeding all over the hobbit. Before he was even lying down, the hobbit-lad was on the run under the cover of arrows raining from another hobbit some 60 yards away. One arrow was dodged by Vabugbu, grazed Buomug behind and lodged itself in Fubguh's abdomen. "Fubguh never saw that arrow coming".  The five orcs charged onward to realize that they were met by a single, elderly dwarf. What the orcs thought would be an overrun played out quite differently.

"The dwarf braced his hammer and rammed into Vabugbu. Our leader got impaled by the blunt end of the weapon as the dwarf kept on going, and rammed into poor Fubguh.  Fubguh was already reeling from his arrow wound.", said Sinsbog. The dwarf hit Fubguh so hard that he flew some 9 feet backward, lifeless. Buomug, Sinsbog and Xomath the archer then jumped on the dwarf but couldn't penetrate his armor.

"It got weird then, I think.", added Buomug. "I got hit once or twice by arrows and one of these poison darts. I could hear a man wheezing behind me, but when I managed to turn around it was too late: his broadsword went through my pelvis and I was thrown backward."

"Ah... this is what happened", added Sinsbog. "Buomug got knocked-back at my feet, I tripped on his lifeless body and my spear flew up in the air [He got a critical fail on his dodge against Halin]. This spear was right at my feet, and as I tried to pick it up, the chainmail soldier hit me in the groin! "

All orcs in the hall owled in dissaproval. What kind of sick RPG let this happen to a fine orc like Sinsbog? "Did he target this shot?", asked a few. "No, I think that it just came out of the random hit location table.", answered Sinsbog.

"I'd rather be a red-box goblin", stated Knagud.

An awkward silence filled the afterlife's hall for a minute.

"Anyone know what happened to Xomath? He is not here with us..."

November 18th FA 15

Arnadil had rushed after Halin against the last five orcs. The exchange looked more like a bowling strike as Halin smashed into the charge and then got rushed by the remaining orcs. By the time that the last two spear-wielding orcs were slain, Halin had pulled his hammer from Vabugbu's chest and was about to go after the orc archer. The last standing orc considered to aim at the dwarf's face: his only exposed body part, but rather hit in his steel breastplate. He then dropped his bow and surrendered: "I won't hurt you, stop!".

Arnadil asked the archer how many more orcs there was around. The archer begged for mercy, answered that there were over 50 orcs, plus trolls, plus Northmen. Arnadil asked him what they were doing in Annuminas. The orc replied that the master would be pissed when he'd learn about this: that there were building a stronghold, a home. The archer was so upset that he began vomiting. Arnadil lost his patience and started punching the orc to quiet him. Sir Galdor joined in to subdue the orc. Soon, he was lying down, unconscious. He was bleeding profusely from an arrow wound. Irina proposed to tend his wound as he could provide more information later on.

"Treat this filth", ordered Arnadil. Irina treated the orc's wound that she create herself half a minute earlier. Way to boost your First-aid skill, hobbit-lass!

By then, Session 9 had run over by 1 hour already. Time to fold until the next one!

GMing notes: This combat pretty much went the way I wanted it to go, using my brand new cinematic orcs. I think that the orcs will need to be buffed a little, but they are meant to require a larger numerical advantage before they become a credible threat. Listening to the recording to the session to make better notes, about half of it are busts of laughter and giggles: good enough.



Monday, April 15, 2013

Abstracted Gameplay post-Session 7

There are a number of possible options after the last session. I'd like to hear back from each one of you on what your character is going to be up to.


The Treatise

It may take weeks before any headway is made on deciphering the treatise. We are now in mid-November as well and winter is very rough this year. Your characters have thus quite a bit of time to go on personal pursuits. This time will mostly be abstracted, so feel free to do whatever you think your PC wants to do. Do you want to remain in the Shire? Head to Tharbad to take on Commander Ciril's offer for lodging? Do you want to learn something in particular? 

Saturday, April 13, 2013

025 - A maiar awakened

Oct 30th FA 15

After sealing the vault behind and hoping that the angry librarian wraith would not chase after them to "scan the book", the company decided to follow up on Araliniel's oracle and descend to the lake to seek a "Stone coming out of the water". Arnadil, accutely aware of the company's precarious condition, used his Sense Foes once more and also concluded that the ruins of Annuminas were a very dangerous place to roam around. 

024 - Don't mess with the librarians

October 30th FA 15

The instructions from the High Seer was to seek a book called the "Treatise on Shrouding Palantirs". All that the company had to go with was that the book was to be found in the Seer section of the Royal Library. This was not much of a clue. Arnadil, closed his eyes and uttered a few words. His ability to sense enemity was to come handy in this dark place. He sensed that the company was in a clear and imminent danger: that something really bad was lurking in the other wing of the vault. However, he couldn't said anymore than that. They didn't know about the Stone knights, but they knew that a few librarians had been walled in the vault when the Witch King assaulted Annuminas. These librarians were left behind to tend the library for the centuries to come, until the King of Arthedain would come back to free them from their oath. 

Thursday, April 11, 2013

It is the players' turn to prep for Session 7!

Tomorrow's session is a go. As I was prepping about it, I thought that I'd raise a few issues to wet your appetite and make you think about this session. 

1 ) Finding a Book: There is one book about Palantirs somewhere in the Seer section of the Royal Library. The book is a Treatise on Shrouding Palantirs, and was written by an advisor to the King of Arnor. The Royal Library's search engine is down. Finding this is indeed akin to a needle in a haystack. I'll be playing around with rules on collaborative skill checks here: the PC will have to be used parsimoniously. The locks of all rooms are enchanted, what's up with that.

Monday, April 1, 2013

023 - The bracelet of the King

Oct 30th FA 15

The dust literally settled in the round hall of the Royal Library of Annuminas. Arnadil and Finbert lay on the floor. Arnadil's armor bore the brunt of the blows, but Finbert was not so lucky. Irina managed to contain the bleeding on his buttock, but his chest kept on bleeding for a few more minutes. Irina also tended to Kasper's wounded arm. Halin will need to either fix his boot, or replace it altogether. Had the steel plates not be there, he would have lost his foot.

Saturday, March 30, 2013

022 - Hush! We are in a library.

This encounter pitched the members of the Palantir Commission against the Guardians of the Royal Library of Annuminas. The combat lasted pretty much the whole evening and involved a number of pretty awesome twists and turns. Most combat options got used at least once as the players discovered the awsomness of GURPS tactical combat. Enjoy. 

Sunday, March 17, 2013

021 - The vault of the Royal Library

October 30th, FA 15

The deep purple of night faded to gray. A scene of carnage that couldn't be missed laid beyond the door frame of the stone house. The company members preferred to stay inside and chug their coffee. This night had been a long one. Most members kept the watch at some point during the night: many lived in fear of seeing the corpses of the trolls rise all over again to exact their revenge. Of course this didn't happen: this was all night fright. The hunting hours for the trolls had gone by in peace and quiet.

Saturday, March 16, 2013

020 - The blind scouts

October 30th, FA 15

Finbert and Irina slowly teetered in the dark up the road, through the tunnel and finally reched the troll camp. The ease to defeat two trolls almost convinced the company to casually walk to meet the other trolls in their home. The idea was turned down, probably for the best. However, the hobbits wanted to see what was going on over there. Although seeing is something that they could hardly do as the world was at this time made of two shades of black and one dark purple [-4 to all checks].

019 - Why can't we all be friends

October 29th, FA 15

Once the trolls walked away from the camp, the members of the company hustled to come up with a plan. It seemed probable that the trolls were to come back on the same path. The main challenge of setting an ambush was that none but Halin could see in the dark. It was decided that the four walls of the camp would be used as a strong point to constrain the trolls into a tight space. Meanwhile, Finbert would act as a bait, well in sight in the old city gate barbacane. Irina was to cover with her bow while Sir Galdor and his squire Kasper would hide, mounted on their horses, across the road from the camp.

Saturday, March 9, 2013

018 - Close encounter of the troll kind

October 29th, FA 15

The daylight was drifting to blue, the snow did not relent. The company was standing where once there was a city gate. To the north, a road was leading into the barrack sector and the King's foundries. The path there laid, untouched by feet of any kind. Arnadil climbed atop of a low wall segment, in search for a shelter. Both horses and dogs were restless, Sir Galdor couldn't really contain the great danes' nervous energy. Luckily, Kasper managed to get the dogs to regroup, sit down and most importantly to shut up. Araliniel was tending to the horses, also nervous as if they could smell that death was prowling from the stony wastes. 

Arnadil opened the way in and spotted a nearby small stone house. Most of its walls were still standing up. He signaled all others to bring the horses within. They quickly setup a fireless, joyless camp. 

017 - The ruins of Annuminas

October 29th, FA 15

The Southern wall of Annuminas and the hobbits' footprints
in the snow.
On the previous evening, the company was gathered at the farmstead of Old Bruck, a hobbit that Irina knew well. Old Bruck told them that orcs were in the habit of setting winter quarters in Annuminas. However, they rarely dared to approach the Shire. Nonethless, folks in Long-Cleaves were a cautious kind of people, most knowing very well how to fend off invaders.

They ate a fine meal, had a bit of singing. As the evening waned, Arnadil pulled form his travel bag a scroll case and laid its content on the table.