tag:blogger.com,1999:blog-51930773018115127342024-03-19T04:49:31.359-03:00Orbs and Balrogsbongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.comBlogger246125tag:blogger.com,1999:blog-5193077301811512734.post-91471911126204807082017-05-27T10:27:00.001-03:002017-05-27T11:05:45.536-03:00Bretwalda - Daggers of Oxenaforda pt.4 - Fallen King<b><br class="Apple-interchange-newline" />Location</b>: Oxenaforda area, Danelaw's territory, Border with Wessex.<br />
<b>Time</b>: February-March<br />
<b>Character Cast</b>:<br />
<ul>
<li><a href="https://drive.google.com/open?id=1lwglgmEsjyrVZuqjZUo-8OPDiQSgdE20wPYd44DozLo">Brynjar the Stern</a> (Jason)</li>
<li><a href="https://drive.google.com/open?id=1LUbSlc55IsUx_T_vqTuPaOxVTkHz4Y4Q4v4YL7kLPKI">Eydis</a>, ward of the Bretwalda. (NPC)</li>
<li><a href="https://drive.google.com/open?id=1lwglgmEsjyrVZuqjZUo-8OPDiQSgdE20wPYd44DozLo">Hallvard</a>, slave serving Brynjar. (NPC)</li>
<li><a href="https://drive.google.com/open?id=1IbFmDIIywtYCk1zD6iEWcPEtb4-EpGAPmQGWxvwlVkc">Aarne the seer</a>. (Martin)</li>
<li><a href="https://drive.google.com/open?id=1yRIClKgXouWIYNygLstVLoQj45D4KsLNFHQZmMZ5YIc">Osmond the cornish dwarf assassin</a> (Les)</li>
</ul>
<br />
<h3>
Scenario</h3>
<div>
The founder of the Danelaw, Guthrum, is marching south to find less desolate lands into Wessex. His objective, Oxenaforda (Oxford) to winter in a position where he can negotiate the subservience of Aelfred the Great, King of Wessex. Brynjar is brokering the annexation of Oxford to the Danelaw in order to avoid a bloodshed, and secure arable land for his family.</div>
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKCf0zHt8NejM4C92ox2o6PJjLrNg_UFcScxScljaUI2KTvmdkkFUoaHeSkV5bpQHDnPF9DtkkAk5wg48V08zz3FGTredNo8RigW5oSHUIUV-nXMbw3ybRC248PI_ajNhxfF_tWlUryeeM/s1600/Screenshot+2017-04-08+10.49.12.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="212" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKCf0zHt8NejM4C92ox2o6PJjLrNg_UFcScxScljaUI2KTvmdkkFUoaHeSkV5bpQHDnPF9DtkkAk5wg48V08zz3FGTredNo8RigW5oSHUIUV-nXMbw3ybRC248PI_ajNhxfF_tWlUryeeM/s320/Screenshot+2017-04-08+10.49.12.png" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="font-size: 12.8px; text-align: center;">Overtaken by politics, Brynjar promises to drain the swamp.</td></tr>
</tbody></table>
<h3>
Story</h3>
<b>Off Coventry, late January</b><br />
Eydis trotted towards the marching army of the Bretwalda. She soon was overtaken by Brynjar, who was unwilling to let her outshine him. A quick scan of the column revealed no signs of Guthrum. However, Brynjar ran into Aage, a powerful jarl and an uncle to him. The two men exchanged warm welcomes and settled for a meal. Aage managed to pull the entire story from Brynjar with clever lines of questionning. Brynjar's transgression in Beckley was to be forgiven. Aage suggested to hand over the saxon theign to Guthrum as a tribute.<br />
<br />
While Brynjar was reminescing with Aage, Eydis left in search for her patron. She was followed by Aarne until they ran into the camp of the Bretwalda. At first ignored, Eydis managed to draw her patron's attention. Aarne, fearing the wrath of Eydis, started to make a fuss about a prophecy. It eventually drew Guthrum out of his tent and become attentive to his plight. By then, Aage and Brynjar had arrived with Econbert (the prisoner saxon theign). Aarne sold Guthrum to the idea that Brynjar was a broker of peace with Oxford.<br />
<br />
By then, Osmond had maintained the attention of Aage's danes and had made plenty of friends. They rode alongside the head of the column for two days. Guthrum sent Brynjar and his retinue, accompanied by four of Aage's housecarls, to return to Oxford and extend Guthrum's terms.<br />
<br />
<b>Oxford</b><br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdJEnyQqdpAF_fjwlvOdceFNC03aeXqbt0M8qxi5njq_wcUwXHBpXXywpJNL5VIZKcryPdrLFbJTFKviX3NnbQl5OMVu53HcVlPKqX051Y_lPfSOutqmnV4TRVYjhP5HEqmD1A6bf3i1X_/s1600/Screenshot+2017-04-08+10.30.04.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdJEnyQqdpAF_fjwlvOdceFNC03aeXqbt0M8qxi5njq_wcUwXHBpXXywpJNL5VIZKcryPdrLFbJTFKviX3NnbQl5OMVu53HcVlPKqX051Y_lPfSOutqmnV4TRVYjhP5HEqmD1A6bf3i1X_/s200/Screenshot+2017-04-08+10.30.04.png" width="199" /></a></td></tr>
<tr><td class="tr-caption" style="font-size: 12.8px; text-align: center;">Conquering England, one limerick at<br />
the <span style="font-size: 12.8px;">time.</span></td></tr>
</tbody></table>
Eoffrey, earldorman of Oxford, received the news of Guthrum's arrival with resignation. He agreed to pay danegelt to the Bretwalda against the protection of his domain. Osmond had managed to suggest three areas to ransack for food. Eoffrey entrusted Brynjar to act as a liaision with the danes who were to winter in the villages of Colton and Beckley. Brynjar's danes decided to relocate to Foresthill and live under the local theign's roof for the next few weeks.<br />
<br />
The Theign of Foresthill made room for them immediately. The danes suspected that something was amiss with this theign. However, a careful reading of the man by Osmond under the pretense of reading chicken entrails, yielded no usable information.<br />
<br />
<br />
<b>Wintering in the area</b><br />
Guthrum arrived in Oxford and peace was agreed upon swiftly. Brynjar became the emissary for both sides as danes would not to enter the walled city of Oxford without permission. The food raids had been successful. A messenger was sent to Winchester to compel Aelfred the Great to negotiate subservience to the Bretwalda. Aelfred delayed for over a month before Guthrum lost faith in the process and decided to march south to Winchester.<br />
<br />
Eoffrey of Oxford married Eydis after Guthrum ordered the widow to remarry. There was a feast, and the following day, the Dane army was marching into Wessex. Love is such as simple thing in yesteryears.<br />
<br />
<br />
<b>Negotiations</b><br />
The two armies met along the highway and paused. A hill was selected for a day of negotiation. Slaves from both camps setup on the hill in preparation for the highest level meeting to take place in centuries. While the preparation were undergoing, Osmond lead Aarne to a patch of swamp grasses where they harvested a vile poisonous stem. Aarne brewed it into a sharp tasting concoction. He gave the poison to Osmond for later use.<br />
<br />
The negotiation stalled and everyone became frustrated. By mid-day, it was clear that the resolution shall be made by cold steel. Each party left the hill behind. Osmond defected from the dane army to the Saxon's camp.<br />
<br />
Osmond insisted in being baptized to anoint his sinful life of the past. Aelfred saw this as a good omen for the battle on the following day. During the evening, Osmond managed to drop the poison in the barrel of wine. The king, notorious for his frail health, became very ill. He withdrew to his tent and was out of commission for the coming few hours.<br />
<br />
<br />
<b>Battle of the round hill: Opening moves</b><br />
The hill that was the site of a formal negotiation was repurposed as a battlefield on the following day. The danes had a slight advantage on the slope, but the real game changer was the turmoil on Wessex's lines about the ill King. Was God sending a message to the Saxons to surrender? The priests certainly didn't think so. However, it took a bit of time for the King to join the rank, and his frailty shone through his slightly oversized chainmail. Osmond grabbed a leather cap and a hatchet to blend in and shadowed the huscarls in hope to get a stab at the King.<br />
<br />
For the next two hours, the shield walls moved back and forth as the number of fallen climbed in the hundreds. Aelfred's defensive stance wasn't good enough to blunt Guthrum's aggressive push. Brynjar had a brief stint in the wall no-man's land and gained valuable points. Aarne kept close from Aage and bolstered the morale with a few well placed, and oft witty rhymes. <br />
<br />
At some point, on the other side of the line, Osmond slipped past the huscarls and made it in reach of King Aelfred. As he sized the chainmail and his dagger, he realized that a fatal stab would have to be neigh impossible to conceal. There was about 20 hulking giants around to grind him to a paste if he did, he had to make a split decision, and chose life. The swell and waves in the crowd drew him further as the housecarls shoved him aside.<br />
<br />
<br />
<b>Battle of the round hill: Guthrum going for broke</b><br />
The shield wall back and forth turned into an organized retreat. Danes started to slip past the wall over the wings and pillage of the train began. Although this came at a cost for the danes, nearly 3 times as many Saxon were on the ground, pushed into an untenable position. The King's guard advised Aelfred to withdraw and let his captain to lead the retreat.<br />
<br />
Osmond jumped to the opportunity and drew the King and 5 of his housecarls into a depression beyond the hill. The retreat was turning into a rout, the train was overrun and set afire. Brynjar and Aarne boldly made it through the collapsing shield wall and penetrated behind Saxon line. Brynjar lost control of his men as they joined the sacking of the train.<br />
<br />
Aarne spotted Osmond's head peering out of a depression near a hedge. The dwarf drew the danes to him. He started to rave as if hundreds of danes were rushing onward to find the King. Keeping their heads down, the King and his guard came to the conclusion that surrender was the only option. When Brynjar and Aarne showed up, the King ordered his guards to surrender. Only a few minutes later it became clear that they had been played by the perfidious dwarf: no dane army was on the cusp of cutting him down to pieces.<br />
<br />
<br />
<b>Epilogue</b><br />
Aelfred was tied to a pole and mocked by Guthrum and Aage all night. Five hundred men would keep crippling memories of the day, and 280 would be buried on the spot: danes and saxons side-by-side. Most of the Saxon nobles were killed if they couldn't be vouched to be ransomable. Brynjar was made a theign, but a few years later an Eardorman in Oxenaforda. He would reluctantly replace Eoffrey but let them stay with Eydis in the citadel. Aarne rejoined Ragnar and dedicated his life to advise Brynjar/Aage in matters of politics. Hallvard was granted the status of ceorl by Aage, and later on would be betraying the dane to obtain Earldorman's status in Mercia.<br />
<br />
As for Osmond... well, history books will never connect the dots: the sickly king dropping the ball, the subterfuge, the untimely death of Alda in Beckley that opened the door to Brynjar and Hallvard to become nobles. Who would suspect that cherub face for any of that? No one suspects the Cornish dwarf.<br />
<br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPrp_P4vlxo5E7-Ogmaeow1hOqBHsY1zW_A_aKulmMlG9Q1QBlwHiXlVNqosYM04OjjtVskbZ58_zIPN3D3l4AuzGhMgkiR3CfE0PipbPVAsxPkV97yehJAI2-DYnr1yfY9qnhQtUI5768/s1600/the-court-dwarf-don-franciso-lezcano-called-el-nino-de-vallecas-1637.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1115" data-original-width="833" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPrp_P4vlxo5E7-Ogmaeow1hOqBHsY1zW_A_aKulmMlG9Q1QBlwHiXlVNqosYM04OjjtVskbZ58_zIPN3D3l4AuzGhMgkiR3CfE0PipbPVAsxPkV97yehJAI2-DYnr1yfY9qnhQtUI5768/s320/the-court-dwarf-don-franciso-lezcano-called-el-nino-de-vallecas-1637.jpg" width="239" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The last laugh, I had.</td></tr>
</tbody></table>
<br />
<br />
<h3>
The end</h3>
Next stop: 2170AD, Asteroid belt, for a transhuman caper.<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com6tag:blogger.com,1999:blog-5193077301811512734.post-46854731292833810842017-05-13T09:14:00.003-03:002017-05-14T10:51:06.954-03:00Bretwalda - Daggers of Oxenaforda pt.3 - Iced-in<b><br class="Apple-interchange-newline" />Location</b>: Oxenaforda area, Danelaw's territory, Border with Wessex.<br />
<b>Time</b>: January-Frebruary<br />
<b>Character Cast</b>:<br />
<ul>
<li><a href="https://drive.google.com/open?id=1lwglgmEsjyrVZuqjZUo-8OPDiQSgdE20wPYd44DozLo">Brynjar the Stern</a> (Jason)</li>
<li><a href="https://drive.google.com/open?id=1LUbSlc55IsUx_T_vqTuPaOxVTkHz4Y4Q4v4YL7kLPKI">Eydis</a>, ward of the Bretwalda. (NPC)</li>
<li><a href="https://drive.google.com/open?id=1lwglgmEsjyrVZuqjZUo-8OPDiQSgdE20wPYd44DozLo">Hallvard</a>, slave serving Brynjar. (Dan)</li>
<li><a href="https://drive.google.com/open?id=1IbFmDIIywtYCk1zD6iEWcPEtb4-EpGAPmQGWxvwlVkc">Aarne the seer</a>. (Martin)</li>
<li><a href="https://drive.google.com/open?id=1yRIClKgXouWIYNygLstVLoQj45D4KsLNFHQZmMZ5YIc">Osmond the cornish dwarf assassin</a> (NPC)</li>
</ul>
<br />
<h3>
Scenario</h3>
<div>
The Earldorman of Oxenaforda has invited Brynjar's danes to live under his roof in the citadel. Brynjar is itching to find a way to capitalize on this new trust from the Saxon noble. As winter is settling in, life takes a slow turn. The downtime highlights the perils of two marching armies set to clash over the city.</div>
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKCf0zHt8NejM4C92ox2o6PJjLrNg_UFcScxScljaUI2KTvmdkkFUoaHeSkV5bpQHDnPF9DtkkAk5wg48V08zz3FGTredNo8RigW5oSHUIUV-nXMbw3ybRC248PI_ajNhxfF_tWlUryeeM/s1600/Screenshot+2017-04-08+10.49.12.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="212" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKCf0zHt8NejM4C92ox2o6PJjLrNg_UFcScxScljaUI2KTvmdkkFUoaHeSkV5bpQHDnPF9DtkkAk5wg48V08zz3FGTredNo8RigW5oSHUIUV-nXMbw3ybRC248PI_ajNhxfF_tWlUryeeM/s320/Screenshot+2017-04-08+10.49.12.png" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="font-size: 12.8px; text-align: center;">If another one gets diarrhea, I'm going to lose it.</td></tr>
</tbody></table>
<h3>
Story</h3>
<b>Oxenaforda, First lights</b><br />
After their arrival in Oxford, Brynjar's danes settled into the citadel and attempted to make a space of their own. Brynjar placed himself in the service of the Saxon Earldorman. Aarne befriended a pagan seer named Ragnar. An anti-christian resistance galvanizing around Ragnar. Hallvard spent time building a network of spies, with tentacles spanning the whole town. Brynjar and Aarne tried to engage the Earldorman into discussing a gift of land. This approach failed due to distractions as the birth of a the Earldorman's child was imminent. Hallvard queried his spies for potential farmstead sites where they could negotiate for. They were recommended to check a location near the hamlet of Foresthills.<br />
<br />
<b>Foresthill, 1 hour outside of Oxford</b><br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdJEnyQqdpAF_fjwlvOdceFNC03aeXqbt0M8qxi5njq_wcUwXHBpXXywpJNL5VIZKcryPdrLFbJTFKviX3NnbQl5OMVu53HcVlPKqX051Y_lPfSOutqmnV4TRVYjhP5HEqmD1A6bf3i1X_/s1600/Screenshot+2017-04-08+10.30.04.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdJEnyQqdpAF_fjwlvOdceFNC03aeXqbt0M8qxi5njq_wcUwXHBpXXywpJNL5VIZKcryPdrLFbJTFKviX3NnbQl5OMVu53HcVlPKqX051Y_lPfSOutqmnV4TRVYjhP5HEqmD1A6bf3i1X_/s200/Screenshot+2017-04-08+10.30.04.png" width="199" /></a></td></tr>
<tr><td class="tr-caption" style="font-size: 12.8px; text-align: center;"><span style="font-size: 12.8px;">The bones are telling me pretty crazy </span><br />
<span style="font-size: 12.8px;">stuff tonight.</span></td></tr>
</tbody></table>
Brynjar, Hallvard, Eydis and Aarne rode to Foresthill in search of a farmstead that burnt down and was never reclaimed. They passed by another stead that they assumed to belong to the theign of Foresthill. As they crossed the vale, Aarne noticed two men following them on foot. As the rest of the party explored the singed ruins, Aarne met for the stalkers.<br />
<br />
The man was a theign, accompanied by a teenage boy. Aarne introduced themselves as the new owner of the stead, by proclamation of the Earldorman. The theign invited the danes to a meal at his home. There, they discovered that the Saxon knight was wealthy and successful. He had more tenant living in cottages than his estate really need, and had a stockpile of weapons to match. After a long conversation, Brynjar asserted that the theign has had some kind of side deal with Alda, the defunct dane leader (that they had killed a few weeks ago).<br />
<br />
The theign was a widower just like the Earldorman. It appeared that consumption had claimed the lives of a lot of people during the past year. He attempted to court Eydis, and the other danes didn't interfere. Eydis made her usual display of contempt for the situation.<br />
<br />
<br />
<b>Birth of Maeve</b><br />
The Earldorman had remarried very quickly after losing his wife and kids in the previous year. His new wife, Maerwynn, remained in labour for the best of the night. The household stayed up amidst the distant screams of childbirth. The full moon was driving Aarne nuts, and he has to retreat deep into an adjacent building to escape the screams and the blue light of lady moon. By early morning, a healthy baby girl was born. Eoffrey, Earldorman of Oxenaforda, paraded like a proud father.<br />
<br />
It crossed the dane's mind that the mother, recovering in her bed at the moment, could believably die without anyone thinking about it twice. However, Aarne consulted the bones and the omen weren't good for such sinister endeavour. The Earldorman requested of Aarne an omen to mark Maeve's birth. Aarne read from the bones that Maeve's blood was brining together Saxons and Danes under Guthrum's banner. Hallvard tasked his network to spread the omen to the townsfolks. Soon, gifts from the more affluent town denizens started to arrive.<br />
<br />
<br />
<b>Oxford, one really bad day.</b><br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJPtAGgywnY7glv0OEw816m1hlfIl9YybN1heypXH8GAupGGB135sTv4EhnA41oGrXX2R9KzE3D1fADkSznuHXL_iUANlrId9JQ-KgcT0tZC001L6eDuOOKp5SFp4Camw9qPdvRaAMt1C0/s1600/Screenshot+2017-04-08+10.44.11.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJPtAGgywnY7glv0OEw816m1hlfIl9YybN1heypXH8GAupGGB135sTv4EhnA41oGrXX2R9KzE3D1fADkSznuHXL_iUANlrId9JQ-KgcT0tZC001L6eDuOOKp5SFp4Camw9qPdvRaAMt1C0/s200/Screenshot+2017-04-08+10.44.11.png" width="181" /></a></td></tr>
<tr><td class="tr-caption" style="font-size: 12.8px; text-align: center;">I've got a finger in every pie in Oxford<br />
now.</td></tr>
</tbody></table>
The freezing rain increased and Oxford slowly sank under the weight of blue sheer ice. The sky was purple, gray, and lifeless. The stone structure of the citadel creaked. The collapse of wooden constructions within the city walls was frequent. Townsfolk started to stream in the citadel in search of a dry patch to warm their bones. Soon, the citadel was overflowing and they began turning down people at the portcullis.<br />
<br />
After the rain ended, a cold snap came down on the region. It turned 5-7cm of ice into steel-hard plates. The region was devastated. Overcrowding in the citadel and the remaining standing buildings soon devolved into dysentry (or something like that). Few were spared but the Earldorman.<br />
<br />
Aarne, Brynjar and Hallvard set out to find medicinal material in the woods of Foresthill. Hallvard couldn't handle riding on sheer ice and returned to Oxford. Although the excursion was not successful due to all of that ice, they did assess the devastation and could report to the Earldorman.<br />
<br />
When they arrived, the news of Maeve's death sank their hearts. The Earldorman had given to grief. Panic settled in the citadel and started to spread to the city.<br />
<br />
<br />
<b>General panic</b><br />
A council of theigns was held to find a way to take control of the situation while the Earldorman was out of his mind. Beaduric was the natural next in command as Eoffrey's most trusted theign. Beaduric didn't, however, have that kind of people's skill and made the situation worst by adding his booming screams to these of the distressed population.<br />
<br />
Aarne consulted the bones and the gods told him that Eydis was better off dying of fever than be healed. He instructed the maids to refrain from giving her water "as it made her fever worst".<br />
<br />
Aarne took over and rallied the household with a poetic-sounding, omen emulating, string of soothing words. The gods clearly had rained on Oxford for its transgression over them, and Brynjar the wolf was here to make things right. Hallvard tasked his spies to rally folk to listen to Aarne in the town square. Aarne's broken Saxon words calmed their hearts and they regained composure. With the help of the Danes, Oxford would prevail under the banner of the Earldorman.<br />
<br />
The next fives days were spend chipping ice, salvaging lumber to rebuild shelters, and making large pots of food. Eydis survived despite Aarne's attempt to let her die. All of the household busied to recover from the natural disaster. Brynjar enlisted the help of the Theign of Foreshill to have lumber cut from the woods to relieve Oxford. <br />
<br />
<br />
<b>Intrigue: Econbert, theign of Wessex</b><br />
The news that a knight from King Aelfred's court arrived spread like wild fire in the citadel. King Aelfred was apparently raising an army to meet Guthrum and defend Oxford. The Earldorman tasked Brynjar to lead a mission to locate the advancing Danes and report back. Econbert insisted in being part of this mission as he didn't trust danes to negotiate with more danes. Fully award that the Earldorman wasn't keen on the Christian King to the south, they cooked a double-crossing plan to delay Wessex long enough to hand over Oxford to Guthrum, and keep the Earldorman in charge of the city. The only problem was to deal with Econbert. Their solution was to invite Osmond, the cornish dwarf assassin who had dispatched Alda so effectively a few weeks ago.<br />
<br />
Brynjar tried to deal a land grant via his slave, Hallvard. The sharp tongue of the seer sealed the deal in the end. The ruins off Foresthill was theirs to occupy when the warm season would return.<br />
<br />
<b>Contact!</b><br />
On the third day of riding, they spotted a column of at least 1000 danes marching south toward Oxford. Upon that sight, Econbert bid his farewell to alert the Saxons and hurry the march of Aelfred's army. However, the others weren't inclined to let this news leak. Osmond got trampled trying to hold Econbert's horse and Aarne slammed the knight to the ground. The knight got incapacitated by a freak groin-first landing on a ice boulder. Out of breadth, and with a soprano-like quality to his voice, Econbert was now a prisoner.<br />
<br />
The danes turned back toward the marching army. Eydis, ward of Guthrum, was the only one smiling. Out of these warrior probably stood the danes that they had betrayed to gain the favour of Oxford.<br />
<br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieXayFCDkvdp4qWlqvT7-JXdSp0XJDUzRAeLNFTYfj2drk9VdImeo7S4JWh9ZQIfIVRB75cKed7gUa1DpmD-CLgeLcjqmIjFQwSFo9hpXDc8gyCyyczDQQgSpZIqb9pSvfCZGrXPu-gE9Y/s1600/Screenshot+2017-04-08+20.07.04.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieXayFCDkvdp4qWlqvT7-JXdSp0XJDUzRAeLNFTYfj2drk9VdImeo7S4JWh9ZQIfIVRB75cKed7gUa1DpmD-CLgeLcjqmIjFQwSFo9hpXDc8gyCyyczDQQgSpZIqb9pSvfCZGrXPu-gE9Y/s320/Screenshot+2017-04-08+20.07.04.png" width="319" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">"Hold my beer, boys, I got this."</td></tr>
</tbody></table>
<br />
<br />
<h3>
End state</h3>
<ul>
<li>Econbert is prisoner of Brynjar's danes. </li>
<li>Guthrum's army is about 6 days away from Oxford.</li>
<li>Brynjar is a leading theign of Oxford. </li>
<li>Oxford's people are favourable to a god-sanctionned new era of peace under the Danelaw.</li>
<li>Brynjar obtained land grant near Foresthill. </li>
</ul>
<br />
<br />
<br />
<br />
<br />
<br />
<br />
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<br />bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com3tag:blogger.com,1999:blog-5193077301811512734.post-22012874524456700382017-04-29T09:34:00.002-03:002017-05-12T23:31:16.370-03:00Bretwalda - Daggers of Oxenaforda pt.2 - Ousted<br />
<b>Location</b>: Oxenaforda area, Danelaw's territory, Border with Wessex.<br />
<b>Time</b>: January<br />
<b>Character Cast</b>:<br />
<ul>
<li><a href="https://drive.google.com/open?id=1lwglgmEsjyrVZuqjZUo-8OPDiQSgdE20wPYd44DozLo">Brynjar the Stern</a> (Jason)</li>
<li><a href="https://drive.google.com/open?id=1LUbSlc55IsUx_T_vqTuPaOxVTkHz4Y4Q4v4YL7kLPKI">Eydis</a>, ward of the Bretwalda. (NPC)</li>
<li><a href="https://drive.google.com/open?id=1lwglgmEsjyrVZuqjZUo-8OPDiQSgdE20wPYd44DozLo">Hallvard</a>, slave serving Brynjar. (Dan)</li>
<li><a href="https://drive.google.com/open?id=1IbFmDIIywtYCk1zD6iEWcPEtb4-EpGAPmQGWxvwlVkc">Aarne the seer</a>. (Martin)</li>
<li><a href="https://drive.google.com/open?id=1yRIClKgXouWIYNygLstVLoQj45D4KsLNFHQZmMZ5YIc">Osmond the cornish dwarf assassin</a> (NPC)</li>
</ul>
<br />
<h3>
Scenario</h3>
New in town, Brynjar has usurped the leadership of a small group of dane invaders. They are seeking fertile lands for their family still cooped up on Eofforic (York), and are hoping to steal lush pastures from the Saxons. With Guthrum's army marching onwards, and the edge of Wessex pinned on Oxenaforda, Brynjar and his danes are in a frontier town where everything is possible (and messy).<br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKCf0zHt8NejM4C92ox2o6PJjLrNg_UFcScxScljaUI2KTvmdkkFUoaHeSkV5bpQHDnPF9DtkkAk5wg48V08zz3FGTredNo8RigW5oSHUIUV-nXMbw3ybRC248PI_ajNhxfF_tWlUryeeM/s1600/Screenshot+2017-04-08+10.49.12.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="212" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgKCf0zHt8NejM4C92ox2o6PJjLrNg_UFcScxScljaUI2KTvmdkkFUoaHeSkV5bpQHDnPF9DtkkAk5wg48V08zz3FGTredNo8RigW5oSHUIUV-nXMbw3ybRC248PI_ajNhxfF_tWlUryeeM/s320/Screenshot+2017-04-08+10.49.12.png" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Brynjar trying to play nice with angry danes.</td></tr>
</tbody></table>
<h3>
Story</h3>
<b>Beckley, 3km off Oxenaforda, First lights</b><br />
The Danes in the fort pulled themselves out of their drunken stupor only to learn that Alda, their leader, had died of his wound overnight. Osmond's murderous dagger had bled him dry through an existing wound without leaving a trace. The news swelled in the fort as if is was about to blow up. Eydis, the temperamental matriarch, prompted Aarne to get the horses ready for an escape. The pair could feel that the news of Alda's death wouldn't end well for them. Their leader, Brynjar, was convinced that he could assert his leadership over the unruly Danes. Aarne made up a prophecy, but the poem instead sent waves of confusion amongst the Danes. Brynjar, made lots of noise to appeal to their boisterous nature while Hallvard was trying to isolate the second in command (Bjorn) and secure support for Brynjar. Things devolved quickly: Alda's men would never rally under Brynjar. Everyone sensed that their welcome was expiring in the most violent way.<br />
<br />
Brynjar asserted that he did kill Alda in a fair fight, and negotiated a way out of the fort for his retinue without much more than jeers as injury.<br />
<br />
<b>Beckley's town centre, early-morning</b><br />
When the clan made its way out of the fort, they were met with a group of Saxon villagers converging from their dwellings. One of the Saxon was a blacksmith. He clearly didn't seem to be interested in talking to the Dane until Hallvard, in perfect Saxon, explained that Alda had been defeated by Brynjar. The reaction to the news was surprisingly positive. Hallvard got from him that the villagers were waiting on the sideline to take down the invaders. Seeing in Brynjar's retinue the enemy of enemies, a match made in hell was forged.<br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdJEnyQqdpAF_fjwlvOdceFNC03aeXqbt0M8qxi5njq_wcUwXHBpXXywpJNL5VIZKcryPdrLFbJTFKviX3NnbQl5OMVu53HcVlPKqX051Y_lPfSOutqmnV4TRVYjhP5HEqmD1A6bf3i1X_/s1600/Screenshot+2017-04-08+10.30.04.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto; text-align: center;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdJEnyQqdpAF_fjwlvOdceFNC03aeXqbt0M8qxi5njq_wcUwXHBpXXywpJNL5VIZKcryPdrLFbJTFKviX3NnbQl5OMVu53HcVlPKqX051Y_lPfSOutqmnV4TRVYjhP5HEqmD1A6bf3i1X_/s200/Screenshot+2017-04-08+10.30.04.png" width="199" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Aarne making prophecy up by bustin'<br />
rhymes.</td></tr>
</tbody></table>
At that time, jeers from the top of the palisade mixed with the throw of a spear. The projectile bounced off the heavy sleeve of Hallvard's cloth armour. The Saxons and Brynjar's Danes dispersed. Hallvard and Osmond volunteered to be messenger to warn the Earldorman of the developing situation. They left for Oxenaforda within the hour and sped to walled city.<br />
<br />
Still in Beckley, Brynjar leveraged his mounted status to command respect and leadership over the rabble. He directed the 80-strong group of men to encircle the fort to seal Alda's danes inside.<br />
<br />
<b>In side the walls of Oxenaforda</b><br />
Hallvard and Osmond entered the city without being stopped at the gate. They galloped into a mire of mud and fecal matter up to the citadel. The guards are the porticullis interrogated the odd pair of a smartly dressed dane and a cornish dwarf. Soon, they were ushered into the citadel to meet with the Earldorman.<br />
<br />
Hallvard explained the situation and impressed on the timeliness of the opportunity to re-take the fort in Beckley. Eoffrey, the Earldorman of Oxenaforda (Oxford), accepted the take Hallvard inside his household as a reward. The Earldorman rallied his theigns and set upon to march out of the city to Beckley within the hours.<br />
<br />
While the meatheads were suiting up, Hallvard scoured the citadel in search of his sly counterpart in the Earldorman's household. However, the chaos engendered by the mobilization distracted his search such that he had to leave before he had found his target. Osmond also disappeared on a similar errand.<br />
<br />
By early afternoon, a force of 62 spearmen, 9 theigns and the Earldorman marches out of Oxenaforda and up the highway leading to Beckley.<br />
<br />
<b>Beckley, late afternoon.</b><br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJPtAGgywnY7glv0OEw816m1hlfIl9YybN1heypXH8GAupGGB135sTv4EhnA41oGrXX2R9KzE3D1fADkSznuHXL_iUANlrId9JQ-KgcT0tZC001L6eDuOOKp5SFp4Camw9qPdvRaAMt1C0/s1600/Screenshot+2017-04-08+10.44.11.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJPtAGgywnY7glv0OEw816m1hlfIl9YybN1heypXH8GAupGGB135sTv4EhnA41oGrXX2R9KzE3D1fADkSznuHXL_iUANlrId9JQ-KgcT0tZC001L6eDuOOKp5SFp4Camw9qPdvRaAMt1C0/s200/Screenshot+2017-04-08+10.44.11.png" width="181" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Hallvard, complex yet beautiful man.</td></tr>
</tbody></table>
The shouting match subsided between the Saxons and the Danes over the palisade. Women brought food and mugs of beer. Brynjar and Aarne made the rounds to make friends. There was much interest in Korda, Aarne's pet wolf. Brynjar and Aarne decided to leverage this into a brand building exercise by starting to refer to Brynjar as "the wolf". The Saxons were definitely trusting Brynjar and his danes. Eydis disappeared to socialize with whom she thought were the main players in Beckley. It became clear that the majority of the folks in Beckley were not christians. This was a welcomed surprise.<br />
<br />
By late afternoon, kids ran into the village to announce the arrival of the Earldorman. The army relieved the villager and encircled the fort. Aarne, capitalizing on the fact that the Earldorman himself was pagan, improvised another false prophecy. The Eardorman received well the news that Brynjar the wolf was to introduce him to Guthrum, Bretwalda of the known world, and advancing with his army to subjugate the King of Wessex.<br />
<br />
The Earldorman, aided by Hallvard as translator and accompanied by Brynjar and a few Saxon theigns, met with Bjorn (the new Dane leader) and 4 of his warriors. Brynjar was still determined to take over the place, but the Earldorman managed to negotiate the ceeding of the fort to the Saxons without bloodshed against a free passage out of Oxenaforda. The slaughter of the danegelt escort would be disregarded.<br />
<br />
As the last of Bjorn's dane left the fort amidst the jeers of the Saxons, they entered the place to find it in a decent state. The coffer with the danegelt had been thinned out, but the strategic location was back in his hands. The fort was entrusted to a theign who was a relative to the deceased Theign of Beckley.<br />
<br />
Eoffrey the Earldorman of Oxenaforda formally invited Brynjar's danes to be his guest. They left Beckley and arrived at the citadel in Oxford by torchlight.<br />
<br />
<h3>
End state</h3>
<ul>
<li>Brynjar has sided with a Saxon noble to evict Guthrum's dane. Can this be smoothed out?</li>
<li>Brynjar's dane have made allies of the people of Beckley.</li>
<li>Brynjar is now a guest/hot potato for the Earldorman, but at least is going to remain close.</li>
<li>Gurthrum's army is assumed to be marching onwards with an ETA of 30-90 days.</li>
<li>Hallvard has added the Earldorman as a patron.</li>
</ul>
<br />
<br />
<br />
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<br />
<br />
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<br />bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-46368744404607496792017-04-14T23:17:00.000-03:002017-05-12T23:30:50.762-03:00Bretwalda - Daggers of Oxenaforda pt.1 - Murdered<b>Location</b>: Oxenaforda county, Danelaw's territory, Border with Wessex.<br />
<b>Time</b>: January<br />
<b>Character Cast</b>:<br />
<h3>
<ul style="font-size: medium; font-weight: normal;">
<li><a href="https://drive.google.com/open?id=1lwglgmEsjyrVZuqjZUo-8OPDiQSgdE20wPYd44DozLo" target="_blank">Brynjar the Stern</a> (Jason)</li>
<li><a href="https://drive.google.com/open?id=1LUbSlc55IsUx_T_vqTuPaOxVTkHz4Y4Q4v4YL7kLPKI" target="_blank">Eydis</a>, ward of the Bretwalda. (NPC)</li>
<li><a href="https://drive.google.com/open?id=1lwglgmEsjyrVZuqjZUo-8OPDiQSgdE20wPYd44DozLo" target="_blank">Hallvard</a>, slave serving Brynjar. (Alex)</li>
<li><a href="https://drive.google.com/open?id=1IbFmDIIywtYCk1zD6iEWcPEtb4-EpGAPmQGWxvwlVkc" target="_blank">Aarne the seer</a>. (NPC)</li>
<li><a href="https://drive.google.com/open?id=1yRIClKgXouWIYNygLstVLoQj45D4KsLNFHQZmMZ5YIc" target="_blank">Osmond the cornish dwarf assassin</a> (Andrew)</li>
</ul>
<div style="font-size: medium; font-weight: normal;">
<br /></div>
<div style="font-size: medium;">
Scenario<br />
<span style="font-weight: normal;">After the botched raid on Brixworth (Episode 1), Kollsvein brother became the clan leader on the run from the Jarl of Northumbria. He was joined by Kollsvein's widow, Eydis, and a pagan seer named Aarne. They rode to the south to steal farming lands from conquered Saxon territory in the hope that the drought had been less severe in the south. </span><br />
<br />
Story</div>
<div style="font-size: medium;">
<div style="font-size: medium;">
<span style="font-weight: normal;">The travelers arrived in a small settlement in the vicinity of Oxenaforda. They were met by a small number of danes coming out of a pallisaded strong point of Saxon origin. The danes ushered the travelers inside swiftly and introduced themselves. Their leader, named Alda, was a friendly individual. He invited them to share a meal and an ale in the longhouse. </span></div>
<div style="font-size: medium;">
<span style="font-weight: normal;"><br /></span></div>
<div style="font-size: medium;">
<span style="font-weight: normal;">Eydis tried to assert her authority over Brynjar but was put back on the sideline. While the men were engaged in a pointless discussion about headcount, she was approached by a dwarf, painted like a cornish man, who engaged her into small talks (Actually, a critical success on Fortune-Telling, so she pretty much told him everything that she knew). Meanwhile, Hallvard tried to engage with the #2 in Beckley, but only met resistance and a certain feeling of unease about the travelers' motives. </span></div>
<div style="font-size: medium;">
<span style="font-weight: normal;"><br /></span></div>
<span style="font-size: small;"><span style="font-weight: normal;">By mid afternoon, some excitement took over the fort. Alda launched an elaborate con operation to make the fort appears to be staffed by more warriors than it was. To buff her numbers, he invited the travelers to join in in the meeting of an advancing procession. Brynjar followed. The procession was a group of Saxon soldiers escorting a cart driven by a Christian priest. A Saxon huscarl followed from the edge of the village, then about 10 danes. As the saxons were arriving, Brynjar prompted Hallvard to get Alda to concede part of the danegelt loot. Alda, having to concede discretely, agreed to give them a cut. </span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span>
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWpNNFhyPZBe5gRLtEUYGXOrlN9nMvHK5CaFTb58NymzVSI3BgAScdi8CI2nmcz2TM_9NUTfYTAy83p7HrTeCNizPz6WXO9kmAIxWZILjwixeAlaKv3E_aGVU0WplQdg7M8gv6pR0SXs_b/s1600/the-court-dwarf-don-franciso-lezcano-called-el-nino-de-vallecas-1637.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWpNNFhyPZBe5gRLtEUYGXOrlN9nMvHK5CaFTb58NymzVSI3BgAScdi8CI2nmcz2TM_9NUTfYTAy83p7HrTeCNizPz6WXO9kmAIxWZILjwixeAlaKv3E_aGVU0WplQdg7M8gv6pR0SXs_b/s320/the-court-dwarf-don-franciso-lezcano-called-el-nino-de-vallecas-1637.jpg" width="239" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">No one suspects the Cornish dwarf.</td></tr>
</tbody></table>
<span style="font-size: small;"><span style="font-weight: normal;">The Saxon were upset that the danes wouldn't be escorting the cart back to Oxenaforda. Everyone headed back into the longhouse to celebrate the danegelt payment. The danes got drunk pretty fast. A few hours later, more danes arrived with in their arms the chainmails of the Saxon soldiers. Much rejoicing was to be had as daylight faded to the red glow of the fire pit. As the evening devolved into a drunken debauchery, the travelers plotted to overthrow Alda and take over Beckley. </span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"></span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"></span></span>
<span style="font-size: small;"><span style="font-weight: normal;">On the sideline, Osmond figured out that his service may come handy. Aarne first pretended to read the bones and made up a prophecy about the change of leadership to a dane with blonde hair. Hallvard made sure that the prophecy stayed alive as the audience got floored drunk. Things came up to a head when Alda finally challenged Brynjar to a duel. Alda was very drunk, and managed to stay on his feet long past the combat was over. </span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"></span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"></span></span>
<span style="font-size: small;"><span style="font-weight: normal;">Alda was laid to rest on a litter with two deep cut to his chest. The audience was much too drunk to consider the implications of the change in leadership. This would have to wait for the morrow. As the fire died down, Osmond crept to the litter and dismissed the slave taking care of his wounds. Alda opened his eyes by a slit as Osmond sank a dagger in his heart. </span></span></div>
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span><span style="font-size: small;">Aftermath</span><br /><span style="font-size: small;"><span style="font-weight: normal;">On the following day, the danes came to term with the unexpected turn of event. Brynjar realized that taking over wouldn't be without challenges. However, for the time being, Beckley was in their hands. </span></span></h3>
<div>
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span></div>
<div>
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span></div>
<div>
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span></div>
bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-51254887466697622532017-04-01T09:15:00.002-03:002017-04-01T09:25:08.739-03:00Bretwalda - The Abbey of Brixworth pt.2 <i>The beleagued denizen of Brixworth have hunkered into the Abbey in preparation for an imminent raid on the village. Wyne of Brixworth is leading the efforts to navigate the Earldorman's estate out of its destruction via the payment of Danegelt. </i><br />
<i><br /></i>
<br />
<h3>
<div style="font-size: medium; font-weight: normal;">
<b>Location</b>: Brixworth, Danelaw's territory, former Middle-Angle kingdom.</div>
<div style="font-size: medium; font-weight: normal;">
<b>Time</b>: Harvest time (around September)</div>
<div style="font-size: medium; font-weight: normal;">
<b>Character Cast</b>:</div>
<div style="font-size: medium; font-weight: normal;">
<br /></div>
<ul style="font-size: medium; font-weight: normal;">
<li>Wyne of Brixworth, convalescing one-armed thegn. (Dan)</li>
<li>Edlyn, Abbot of Brixworth. (NPC)</li>
<li>Holt, coerl and caretake of the estate. (Alex)</li>
<li>Ingram of Brixworth: Danish adoptive son of the Earldorman (Jason).</li>
</ul>
<div style="font-size: medium; font-weight: normal;">
<br /></div>
<div style="font-size: medium;">
Story</div>
<div style="font-size: medium;">
<span style="font-weight: normal;">The villagers stood shaking in the hollowed nave of the Abbey. It felt like the howls of the Abbot's seizure could never die down and that God was on the brink of turn his back on his flock of sheep. Wyne was pacing along the walls as the others tried to assess whether they could muster 70 silver coins as payment. Most of the Earldorman's cash was gone in an attempt to purchase food for the village. Lady Ora offered a small chest of silver and bronze trinkets. The Abbot added 15 coins, Holt surrendered in full his meager 5 coins. Wyne reluctantly shoved more silverware into the chest until they felt that the payment was complete. </span></div>
<div style="font-size: medium;">
<span style="font-weight: normal;"><br /></span></div>
<span style="font-size: small;"><span style="font-weight: normal;">It was late. People were whispering in the warm darkness about the Abbot. Edlyn reassuringly congregated the denizens into the nave and addressed the situation. God was with them without a doubt. He pointed at the two danish horses and explained that they'd be used as bargaining chits along with the silver. God had given them the horses. He explained that God also had challenged him with these fits and that this was his cross to bear. The tension eased and the women and children returned to their makeshift beds. </span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span>
<span style="font-size: small;"><span style="font-weight: normal;">At first light, the watch woke the Theign. There was a plume of smoke to the North and to the south suggesting small campfires. Wyne, Ingram and Holt decided that it would be best to remove the grotesque body of the murdered dane that was hanging from a tree at the Southern edge of the village. Ingram rode ahead of the others to discover that the body had been removed already. They could hear riders in the dry brush of the forest to the East and hustled back to the Abbey. </span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span>
<span style="font-size: small;"><span style="font-weight: normal;">When the danes arrived, torches in hands, they opened the chest some 3m from the Abbey's door. Holt stood towering over the loot. Wyne took a step forward as the danes were poking their head into his home some 200m down stream from them. Ingram held the horses to the back of the others. Only five danes trotted to meet the Angles. The Angles knew that they were short of cattles and a cart of food and hoped that the silver would suffice. </span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span>
<span style="font-size: small;"><span style="font-weight: normal;">Kollsvein was the danish leader. They stopped some 20m from the Abbey. Ingram began to explain the deal: the danegelt would be paid, but on the whole meatless. His danish was rusty and awkward. The danes were making fun of Wyne's missing arm and Holt standing like a peacock over a tiny box of trinkets. Ingram was just a kid, the situation degraded into bursts of laughters. Kollsvein called his men to plunder the helpless Angles. It was a mistake...</span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span>
<span style="font-size: small;"><span style="font-weight: normal;">The Abbot, from the steeple, shot Kollsvein and hit his leg. The other danes charged with overconfidence. Holt's mowed down two of the charging horses with his great axe while Wyne lodged his spear into Kollsvein who fell off his mount. Ingram climbed on his horse after snapping out of a panic, disarmed one of the fallen rider and chased down another. As Holt was regaining his breath from having a hoof kick him in the junk (dice can be horrible sometimes), the danes were rallying to make an exit. Edlyn's arrow hit the leader once more. His lifeless body slipped off its slouch over his mount as the others escaped to the south. </span></span><br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgby3_M1iZek_QyV9TxLY9wgqghoUQ8PhB47C8U4ovnZ9OTxu5ty00gpvK8FfMHd0b5lTVvhbInC5m3qPXCYWwvR_bWTAUqQPfvvq7jjN_K06yzFBLXnARZfIwuEXl_N8G8gVOmMzEzqRRH/s1600/IMG_2032.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgby3_M1iZek_QyV9TxLY9wgqghoUQ8PhB47C8U4ovnZ9OTxu5ty00gpvK8FfMHd0b5lTVvhbInC5m3qPXCYWwvR_bWTAUqQPfvvq7jjN_K06yzFBLXnARZfIwuEXl_N8G8gVOmMzEzqRRH/s320/IMG_2032.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The tussle off the door of the Abbey. Note the upside-down horse bitching <br />
about a broken leg. What a wuss!</td></tr>
</tbody></table>
<br />
<span style="font-size: small;"><span style="font-weight: normal;">Ingram lay on the ground with a spear still stuck in his chest. Hrothgar ran out of the Abbey to contain the bleeding and get the spear out. Ingram was cold and white and without the grace of God would have died on the spot. </span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span>
<span style="font-size: small;">Aftermath</span><br />
<span style="font-size: small;"><span style="font-weight: normal;">Both Ingram and Wyne suffered from mild infections and were convalescing when the Earldorman returned 5 days later. Life had returned to normality since the raid. However, the two mortally wounded danish horses were slaughtered and turned into number of feasts. More food was brought from the south by the Earldorman as well. </span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span>
<span style="font-size: small;"><span style="font-weight: normal;">No denizen of Brixworth had died, no property lost. Three danes had perished as well as two of their horses. The Angles had gained two horses as well, and one Danish prisoner who eventually would be ransomed to a relative for a few live sheeps. </span></span><br />
<span style="font-size: small;"><span style="font-weight: normal;"><br /></span></span>
<span style="font-size: small;"><span style="font-weight: normal;">What could have gone wrong did not. Largely because the PCs looked so much like a joke that the Dane raiders didn't bother mount a proper attack on the Abbey. </span></span></h3>
bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-31063177933047104542017-03-14T23:16:00.000-03:002017-03-14T23:18:52.414-03:00Social Butterfly: random social networking for new characters<i>This post is a small chunk of a random generation set of tables that I made up for GURPS traveller. The whole minigame was pretty fun, but I'm mostly interested only on the social networking bit here. </i><br />
<i></i><br />
<a name='more'></a><br />
Instructions: Each type of <b>elements</b> requires a number of features. For each <b><span style="color: #999999;">feature</span></b>, roll 3d6<br />
<br />
<div>
<b>Random Reputation</b>: <b><span style="color: #999999;">Modifier</span></b>: 3-12 +1, 13-15 +2, 16+ +3; <b><span style="color: #999999;">Scope</span></b>*: 3-6 locality, 8-10 region, 11-12 game world, 13+ small group; <b><span style="color: #999999;">Frequency</span></b>*: 3-9 Always, 10-12 CR10, 13+ CR7 [Ref: B27-B28]</div>
<div>
<blockquote class="tr_bq">
<div class="MsoNormal" style="line-height: 16.8667px;">
<span lang="EN-CA" style="font-size: 8pt; line-height: 12.2667px;"><span style="color: #999999;">Base: [5/-5]<o:p></o:p></span></span></div>
<div class="MsoNormal" style="line-height: 16.8667px;">
<span lang="EN-CA" style="font-size: 8pt; line-height: 12.2667px;"><span style="color: #999999;">Scope: small groups (X1/3), locality/large group (X1/2)<o:p></o:p></span></span></div>
<div class="MsoNormal" style="line-height: 16.8667px;">
<span lang="EN-CA" style="font-size: 8pt; line-height: 12.2667px;"><span style="color: #999999;">Frequency: always (X1), 10 (X1/2), 7 (X1/3). (Ref: B28)</span></span></div>
</blockquote>
<br />
<b>Random Contact</b>: <b><span style="color: #999999;">Scope</span></b>: 3-7 Group, 8+ individual; <b><span style="color: #999999;">Skill</span></b>: 3-9 12, 10-12 15, 13-15 18, 16+ 21; <b><span style="color: #999999;">Frequency</span></b>*: 3-5 All, 6-8 15, 9-12 12, 13-15 9, 16+ 6; <b><span style="color: #999999;">Reliability</span></b>*: 3-6 Completely, 7-12 Usually, 13-15 somewhat, 16+ unreliable. [Ref: B42]</div>
<div>
<blockquote class="tr_bq">
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<span lang="EN-CA" style="font-size: 8.0pt; line-height: 115%;"><span style="color: #999999;">Size (allies only): 0-25%[1], 26-50%[2], 51-75%[3], 76-100%[5], 101-150% or
Rank+1[10]<o:p></o:p></span></span></div>
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always (X4), 15- (X3), 12- (X2), 9- (X1), 6- (X ½) (Ref: B36)<o:p></o:p></span></span></div>
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<br />
<b>Random Enemy</b>: <b><span style="color: #999999;">Power</span></b>: 3-4 25%, 5-7 50%, 8-10 75%, 11-12 100%, 13-14 150%, 15, V. large, 16 Nation, 17+ Ubiquitous; <b><span style="color: #999999;">Frequency</span></b>*: 3-5 All, 6-8 15, 9-12 12, 13-15 9, 16+ 6; <b><span style="color: #999999;">Type</span></b>: 3-8 watcher (social, financial or legal), 9-12 rival (social, financial or legal), 13+ hunter (Trauma) [Ref: BXX]</div>
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Name="Salutation"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Date"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text First Indent"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text First Indent 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Note Heading"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text Indent 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text Indent 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Block Text"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Hyperlink"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="FollowedHyperlink"/>
<w:LsdException Locked="false" Priority="22" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Document Map"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Plain Text"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="E-mail Signature"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Top of Form"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Bottom of Form"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Normal (Web)"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Acronym"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Address"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Cite"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Code"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Definition"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Keyboard"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Preformatted"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Sample"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Typewriter"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Variable"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Normal Table"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="annotation subject"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="No List"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Outline List 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Outline List 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Outline List 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Simple 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Simple 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Simple 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Classic 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Classic 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Classic 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Classic 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Colorful 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Colorful 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Colorful 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Columns 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Columns 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Columns 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Columns 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Columns 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 6"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 7"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 8"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 6"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 7"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 8"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table 3D effects 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table 3D effects 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table 3D effects 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Contemporary"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Elegant"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Professional"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Subtle 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Subtle 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Web 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Web 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Web 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Balloon Text"/>
<w:LsdException Locked="false" Priority="39" Name="Table Grid"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Theme"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Note Level 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Note Level 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Note Level 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Note Level 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Note Level 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Note Level 6"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Note Level 7"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Note Level 8"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Note Level 9"/>
<w:LsdException Locked="false" SemiHidden="true" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" SemiHidden="true" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" QFormat="true"
Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" QFormat="true"
Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" QFormat="true"
Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" QFormat="true"
Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" QFormat="true"
Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" QFormat="true"
Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" SemiHidden="true"
UnhideWhenUsed="true" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" SemiHidden="true"
UnhideWhenUsed="true" QFormat="true" Name="TOC Heading"/>
<w:LsdException Locked="false" Priority="41" Name="Plain Table 1"/>
<w:LsdException Locked="false" Priority="42" Name="Plain Table 2"/>
<w:LsdException Locked="false" Priority="43" Name="Plain Table 3"/>
<w:LsdException Locked="false" Priority="44" Name="Plain Table 4"/>
<w:LsdException Locked="false" Priority="45" Name="Plain Table 5"/>
<w:LsdException Locked="false" Priority="40" Name="Grid Table Light"/>
<w:LsdException Locked="false" Priority="46" Name="Grid Table 1 Light"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark"/>
<w:LsdException Locked="false" Priority="51" Name="Grid Table 6 Colorful"/>
<w:LsdException Locked="false" Priority="52" Name="Grid Table 7 Colorful"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 1"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 1"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 1"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 1"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 1"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 1"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 1"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 2"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 2"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 2"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 2"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 2"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 2"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 2"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 3"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 3"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 3"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 3"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 3"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 3"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 3"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 4"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 4"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 4"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 4"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 4"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 4"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 4"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 5"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 5"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 5"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 5"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 5"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 5"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 5"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 6"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 6"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 6"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 6"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 6"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 6"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 6"/>
<w:LsdException Locked="false" Priority="46" Name="List Table 1 Light"/>
<w:LsdException Locked="false" Priority="47" Name="List Table 2"/>
<w:LsdException Locked="false" Priority="48" Name="List Table 3"/>
<w:LsdException Locked="false" Priority="49" Name="List Table 4"/>
<w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark"/>
<w:LsdException Locked="false" Priority="51" Name="List Table 6 Colorful"/>
<w:LsdException Locked="false" Priority="52" Name="List Table 7 Colorful"/>
<w:LsdException Locked="false" Priority="46"
Name="List Table 1 Light Accent 1"/>
<w:LsdException Locked="false" Priority="47" Name="List Table 2 Accent 1"/>
<w:LsdException Locked="false" Priority="48" Name="List Table 3 Accent 1"/>
<w:LsdException Locked="false" Priority="49" Name="List Table 4 Accent 1"/>
<w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark Accent 1"/>
<w:LsdException Locked="false" Priority="51"
Name="List Table 6 Colorful Accent 1"/>
<w:LsdException Locked="false" Priority="52"
Name="List Table 7 Colorful Accent 1"/>
<w:LsdException Locked="false" Priority="46"
Name="List Table 1 Light Accent 2"/>
<w:LsdException Locked="false" Priority="47" Name="List Table 2 Accent 2"/>
<w:LsdException Locked="false" Priority="48" Name="List Table 3 Accent 2"/>
<w:LsdException Locked="false" Priority="49" Name="List Table 4 Accent 2"/>
<w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark Accent 2"/>
<w:LsdException Locked="false" Priority="51"
Name="List Table 6 Colorful Accent 2"/>
<w:LsdException Locked="false" Priority="52"
Name="List Table 7 Colorful Accent 2"/>
<w:LsdException Locked="false" Priority="46"
Name="List Table 1 Light Accent 3"/>
<w:LsdException Locked="false" Priority="47" Name="List Table 2 Accent 3"/>
<w:LsdException Locked="false" Priority="48" Name="List Table 3 Accent 3"/>
<w:LsdException Locked="false" Priority="49" Name="List Table 4 Accent 3"/>
<w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark Accent 3"/>
<w:LsdException Locked="false" Priority="51"
Name="List Table 6 Colorful Accent 3"/>
<w:LsdException Locked="false" Priority="52"
Name="List Table 7 Colorful Accent 3"/>
<w:LsdException Locked="false" Priority="46"
Name="List Table 1 Light Accent 4"/>
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<br />
<div class="MsoNormal">
<span lang="EN-CA" style="font-size: 8.0pt; line-height: 115%;"><span style="color: #999999;">Base
value (allies only): 0-25%[1], 26-50%[2], 51-75%[3], 76-100%[5], 101-150% or
Rank+1[10], 200%/10KXAssets/Rank+2[15], Big city/Rank+3[20], Large Corp/small
nation[25], Potent Gov.[30]<o:p></o:p></span></span></div>
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<span lang="EN-CA" style="font-size: 8.0pt; line-height: 115%;"><span style="color: #999999;">Frequency:
always (X4), 15- (X3), 12- (X2), 9- (X1), 6- (X ½) (Ref: B36)<o:p></o:p></span></span></div>
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<span lang="EN-CA" style="font-size: 8.0pt; line-height: 115%;"><span style="color: #999999;">Motivation:
watchers (X ¼), rivals (X ½ ), hunters (X1)</span><o:p></o:p></span></div>
<!--EndFragment--></blockquote>
<br />
<b>Random Dependent</b>: <b><span style="color: #999999;">Power</span></b>: 3-6 25%, 7-8 50%, 9-12 75%, 13+ 100%; <b><span style="color: #999999;">Frequency</span></b>*: 3-5 All, 6-8 15, 9-12 12, 13-15 9, 16+ 6; <b><span style="color: #999999;">Type</span></b>: 3-8 normal, 9-12 friend, 13+ loved one [Ref: BXX]</div>
<div>
<blockquote class="tr_bq">
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<b>Random Patron</b>: <b><span style="color: #999999;">Size</span></b>: 3 Nation, 4 Organization, 5 Ultra-powerful individual, 6-10 Very-powerful individual, 11+ powerful individual; <b><span style="color: #999999;">Frequency</span></b>*: 3-5 All, 6-8 15, 9-12 12, 13-15 9, 16+ 6; <b><span style="color: #999999;">Reliability</span></b>*: 3-8 Pick one of {unwilling, secret, minimal intervention}, 9+ Nothing. [Ref: B72]</div>
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<b>Random Secret</b>: <b><span style="color: #999999;">Severity</span></b>: 3-9 embarrassment, 10-13 rejection, 14-15 exile, 16+ death; <b><span style="color: #999999;">Frequency</span></b>*: 3-4 All, 5 15, 6 12, 7 9, 8+ 6; <span style="color: #999999;"><b>Nature</b></span>: 3-9 personal, 10-12 professional, 13+ association/bystander; [Ref: B151]</div>
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<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAhebIh-LPYpsaHj5NtugNY78O9tHzHhaSypNAXo6i0_umWwMMCSx-z9EwvDtyJ1Ei_JTqeGkr-HTSXWev8NavzRbmrmU41NRf-LkbDYwvk-GKhvLE2ZaA8tzB-54pHRV644M5YCRSplg4/s1600/aethelings_200x300.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAhebIh-LPYpsaHj5NtugNY78O9tHzHhaSypNAXo6i0_umWwMMCSx-z9EwvDtyJ1Ei_JTqeGkr-HTSXWev8NavzRbmrmU41NRf-LkbDYwvk-GKhvLE2ZaA8tzB-54pHRV644M5YCRSplg4/s1600/aethelings_200x300.jpg" /></a></div>
bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-73537712088310238522017-03-11T14:17:00.000-04:002017-03-14T22:48:12.501-03:00Bretwalda - The Abbey of Brixworth pt. 1<b>Location</b>: Brixworth, Danelaw's territory, former Middle-Angle kingdom.<br />
<b>Time</b>: Harvest time (around September)<br />
<b>Character Cast</b>:<br />
<br />
<ul>
<li>Wyne of Brixworth, convalescing one-armed thegn. (Dan)</li>
<li>Edlyn, Abbot of Brixworth. (Martin)</li>
<li>Holt, coerl and caretake of the estate. (NPC)</li>
<li>Ingram of Brixworth: Danish adoptive son of the Earldorman (Jason).</li>
</ul>
<br />
<br />
<h4>
Story</h4>
It had been a terrible harvest in the kingdom of the Middle-Angles. People were starving, although the whether was more to blame than the Danes. The ground in Brixworth was bone dry, the crops had failed, the cattles had to be sacrificed, and so was about half of the sheep's herd. A Dane raid to the south had caused much damage. The Earldorman, answering to the call of neighbor, had left to the south a few days ago with his fyrd made of most of his able-bodied men. Wyne of Brixworth, a thegn, had to stay behind to recover from the amputation of his left arm.<br />
<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqK6EIKlCxrpirdNYoY9tKj99jhLQZf1j2stmKBTEoXNIKR2tpzDzAHxlZ9A1xLNwFh0KcyGhOD-OFEkjH3QmaYSTrUpBECsDNjCBV5ExJNb9-MccuID0p7y5obQsX4UVCefC5vCy5UjcK/s1600/Brixworth_frontview.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqK6EIKlCxrpirdNYoY9tKj99jhLQZf1j2stmKBTEoXNIKR2tpzDzAHxlZ9A1xLNwFh0KcyGhOD-OFEkjH3QmaYSTrUpBECsDNjCBV5ExJNb9-MccuID0p7y5obQsX4UVCefC5vCy5UjcK/s320/Brixworth_frontview.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Abbey of Brixworth, 9th century.</td></tr>
</tbody></table>
Wyne was drinking watered down wine when a horse walked out of the forest up from the southern road. He reached for his spear and headed to meet the animal. The horse belonged to the Earldorman. The saddle had signs of damage made by a blade. Some dried blood was caked in the weave. He lead the horse to the Earldorman's homestead. Lady Ora confirmed that is was one of the Earldorman's horse, but not his personal mount. They headed to the Abbey with the kids and met with Abbot Edlyn for a conference.<br />
<br />
Later into the morning, Wyne was walking to the southern edge of the estate when a number of Danes arrived into view. Hey mocked the one-armed Saxon in their own language. Wyne was livid. The Danes demanded a cart full of food, 70 silver coins, and all of the cattles and sheeps. Wyne lost his cool and tried to engage the leader. He only received mockery for it. They promised to come back on the following morning.<br />
<br />
The trio, soon joined by Holt, a ceorl (freeman), discussed the possibility of a Dane raid. They settled on moving the valuable assets and the people to the Abbey. Ingram, the Danish adopted son of the Earldorman, came back from a long horse ride to the North. He probed the southern approach. Ingram intended to ride south to make contact with the Danish camp. However, he ran into a pair of sentries camping at the edge of the woods and decided to head back to the Abbey. A watch to the North confirmed that the Northern road was also covered by a pair of Danes. The Saxon decided to mount an ambush on the sentries under the cover of night. They relaxed in the cool of the Abbey while the sweltering heat cursed the world outside.<br />
<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQZ9dEFds8udWh7iz7YUN5mjB6ra7qiMH3fmBE_YBDW4NjYhiEmfc5w0EnLLayib9UGqAZtu1BhgBCjuu0z7pK9fuHgD8-ekVkb_PO7YzMqeY21g4R-xSKgFye2rHoXx2UZEgxf2vGmRNl/s1600/IMG_1153.JPG" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQZ9dEFds8udWh7iz7YUN5mjB6ra7qiMH3fmBE_YBDW4NjYhiEmfc5w0EnLLayib9UGqAZtu1BhgBCjuu0z7pK9fuHgD8-ekVkb_PO7YzMqeY21g4R-xSKgFye2rHoXx2UZEgxf2vGmRNl/s320/IMG_1153.JPG" width="240" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">The ambush went just ducky, giving everyone a <br />
false sense of invincibility.</td></tr>
</tbody></table>
The Saxons waited for the night to mount an ambush against the sentries to the South. Coerl Holt and Friar Hrothgar slipped through the dry underbrush and, taking advantage of a deep knowledge of the surrounding, made it meticulouslty to about 15 yards of the campfire without being detected. Wyne, Edlyn and Ingram made their way under the cover of darkness down the road. Since the Danes were huddled around a campfire, they too made it to the 15 yard line. The startled sound of an alarmed Dane triggered the assault. Edlyn' arrow hit one of the from a respectable 50 yards, followed by the spears from Wyne and Ingram. The second Dane was grievously wounded by Wyne's spear. Holt hacked the other Dane with his great axe. By the time that the last Dane was standing, he had received another injury from Hrothgar's spear and fell to the ground.<br />
<br />
Edlyn attempted to perform an interrogation on the last one standing, but the Dane spat blood back at his face. Wyne, trying to rough him up, went into a blind rage and killed the Dane before he could spit more blood in his direction. So much for getting information from that one. That lest the other Dane with an arrow in his leg and a great axe gash in his back. Hrothgar stabilized the main wound and contained the bleeding. The Dane was, however, unconscious and on the cusp of death.<br />
<br />
They recovered two Danish horses. Edlyn then propted the dead Dane to a tree and wrote on his shield using the Dane's own blood the word: "Cattl". He fell to a grand mal seizure before writing down the last letter. The Saxon contained him while he writhed, then took everyone back to the Abbey.<br />
<br />
The new moon left Brixworth in a false semblance of peace. In the Abbey, Abbot Edlyn was recovering from his fit. People were talking: was it the Devil's work, divine retribution, or just the mark of a soul worned down by past atrocities? Edlyn and Ingram decided to scout to the south to locate the Dane's main camp. Holt, Hrothgar and Wyne headed North to scout the position of the sentries over there.<br />
<br />
Ingram and Edlyn walked past the grim scarecrow and proceeded down the road until an advantageous bent. Edlyn plotted an ambush site while Ingram moved to contact further down the road. Ingram eventually ran into a group of three Danes having a meal by a bonfire. He couldn't see signs of others and concluded that the camp was much smaller than he expected. They both ended back at the Abbey for a meal and much needed sleep. Wyne and the others were already back and confirmed that two Danes were blocking the way Northward. The sentries detected them and they decided to recoil and regroup.<br />
<br />
They were tired, hungry and stressed. However, the prospect of taking the fight to the surprised Dane was still on the table.<br />
<br />bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com6tag:blogger.com,1999:blog-5193077301811512734.post-7651770224567478072016-07-02T07:25:00.000-03:002016-07-02T19:16:13.818-03:00IW 7 - Big in Japan<h3>Context</h3>The crew of the CAMEROON extracted two bait hunters and three baits from the clasp of engineered raptors. Anika spent a while on the operating table to rescue her left lung and arm. The crew is in jumpspace, heading back to Terra, and pondering how to capitalize on the knowledge of a raptor farm on Prometheus.<br /><br />The farm was located deep into the hinterland, and allegedly ran by the local kingpin of Brethrow. There, wealthy hunter purchased convicts to act as bait to a roving pack of raptors. The goal of such hunt: save the baits (which is apparently very likely to fail).<br /><br /><h3>Location</h3>Terra is the old familiar world for the reader, except that the year is 2170 and the planet is recovering from a massive orbital bombing where 12 cities were damaged with nuclear warheads. True to themselves, terrans are survivors and the planet is back on the economic rebound: a haven for free traders and mega-freighters alike.<br /><div><br /></div><div><br /><br /><b>Location</b>: 100D Orbital space, Terra, Terra system<br /><b>Terran timestamp</b>: April 9-10th, 2170 AD<br /><br />The staff room was alive with debate over the raptor questions. While Anika was recovering from her near-death encounter with the raptors, Aeryn busied herself with the <a href="http://orbital-vagaries.blogspot.ca/2016/06/researching-raptors_23.html" target="_blank">research of all things dinosaurs</a>. She advocated taking over production and exploit the raptors to the fullest. Most of the crew objected as it didn't jive with the license held over the CAMEROON for the next 16 months. Many also refused to engage in criminal activities are they were recently out of prison, or proudly never sent there in the first place.<br /><br />Marion, recently a bait hunter turned bait, was interrogated from the recovery table in the infirmary. He did not know how his brother-in-law had made contact with the game master. All that he knew was that they had purchased a very expensive water purification system and donated it to an NGO called "Rising Sun Mission".<br /><br />The CAMEROON was now close enough to synchronize with the live terran internet. Aeryn bypassed the usual MMA news and instead researched the NGO. She discovered that it was based in Tuskuba: a suburb of Tokyo. Probably not coincidentally, located in the same city as the Inagaki group from which there was a track record of raptor engineering publications.<br /><br />Given that raptor products such as meat, skins and bones were legal but controlled, germ lines restricted and live animals banned, the crew decided to keep it straight and investigate the ability to import legal products into bigger markets such as Terra and Nusku. A list of five star restaurants along the Pacific Rim was brought up as a starting point.<br /><br /><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJYlULaSfpZ_lf1d85bHWzVx7jHseUtD_9POICEuXOoHrPjREaUnoUOFECa9WCnBSeZMV6tw4cAPbqv9HW7KzeBc2RPf5L26MZXN4uVN5cQdXhD3ektBNoxCzIn1uSiXzDQ-6ajpsX6GHT/s1600/bosch-dinosaur-leg.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="247" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJYlULaSfpZ_lf1d85bHWzVx7jHseUtD_9POICEuXOoHrPjREaUnoUOFECa9WCnBSeZMV6tw4cAPbqv9HW7KzeBc2RPf5L26MZXN4uVN5cQdXhD3ektBNoxCzIn1uSiXzDQ-6ajpsX6GHT/s320/bosch-dinosaur-leg.jpg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Organic, dubiously fed, Promethean raptor coming to a supermarket near you.</td></tr></tbody></table><br /><b>Location</b>: Highport GAIA, Terran low-orbit, Terra system<br /><b>Terran timestamp</b>: April 13th, 2170 AD<br /><br />While the CAMEROON waited in queue for a berth, then contracted the freight handlers to empty its hold, Jane busied at building a 4-week forecast for raptor products. She discovered a high demand, and virtually no supply as there is no commercial production anywhere near Terra and Nusku. The only live raptors are in small research facilities and unable to provide a commercial output. Potential buyers are lined up, all that is needed is a supplier. The good news is that THEY have an inside lane to an illegal one a single jump away.<br /><br />Further research into the NGO returned an interesting picture. It turns out that the "Rising Sun Mission" has provided an inordinate number of water purification systems to the community of Brethrow, Prometheus. Aeryn counted about 5 such donations in the last 12 months. Jane, Anika and Aeryn decided to find more out about the NGO just by showing up to its headquarter in Tsukuba.<br /><br />While the CAMEROON was performing an inclination correction, Diane spotted a highly valuable freight job for the 25th. She checked the terms: it was a highly restricted cargo shipped from a weapon manufacturer's facility and to be delivered to a construction site orbiting Prometheus IV, a frontier gas giant. As deputy for the UWO, they automatically qualified for the background check. The other terms was the presence of a security detail, no passengers, a ship sweep and secrecy. The competition for the job was fierce, but the crew got the gig for 626KCr. They planned for a full hold for the 25th.<br /><br /><b>Location</b>: Tokyo Regional downport, Terra system<br /><b>Terran timestamp</b>: April 14th, 2170 AD<br /><br />According to Japanese laws, foreign starships are forbidden to enter atmospheric airspace unless on an authorized vector to the Tokyo Regional Downport (TRD). The crew landed and got hit by the predictable culture shock. Diane decided to go shopping for the next awesome thing while Jane, Aeryn and Anika bought bullet train tickets to Tsukuba.<br /><br />The Rising Sun Mission HQ was no more than a hole in a wall in downtown Tsukuba. Its neighbours were importers and rental space for transient business. The receptionist was named Miho. She promptly instructed the three women to go away when they asked to talk to the NGO's director. She specified that there was no charitable donation heading for Prometheus, and that the NGO itself wasn't contracting freight directly in the first place: it relied on the logistics of <i>benefactors</i>. Jane dropped a 100Cr, and Miho revealed that the director's name was Mr. Toyo, and that he operated from a restaurant a few block away from this location. Aeryn found out that this restaurant was on her list of place where raptor meat had been eaten in the past.<br /><br />They set out to talk to Toyo, in hope that this would lead to the administrative head of the raptor farm on Prometheus, and thus define the other end of the sale's pipeline.<br /><br /><i>Toyo and Miho, as well as the gun dealer contact are added to the <a href="http://orbital-vagaries.blogspot.ca/p/character-cast.html" target="_blank">Character Cast </a>page.</i><br /><i><br /></i><br /><h3>Character Cast</h3><ul><li><strike>Tom Anders: Retired Marine, gruff, good hearted. Now get off his cargo hold.</strike></li><li><strike>Diane Ayetou: born rich and far less qualified than given credit for. Gets an A for A-fort.</strike></li><li>Jane Calhoun: Business-like business end of things. Reluctant pilot, appreciate spirits and solitude.</li><li>Anika Kaprescu: Recluse. Did some time, killjoy. The ship’s cat.</li><li>Aeryn Lorien: Stumbling steward, athlete and nurse. Gets the ribbon for caring the most.</li><li>Molly Pepper: Engineer and ship’s puppy. Her giggles are wasted on the crew.</li></ul></div>bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-40750359374320987642016-06-23T23:38:00.000-03:002016-07-02T19:16:13.896-03:00Researching RaptorsAeryn wants to learn more about raptors and their commercial applications. The best time to search will be once that the CAMEROON comes out of jumpspace and synchronizes its data packet with Terra (Expert resolution@18). The cached version is only high resolution @14.<br /><br />Generality<br /><br /><br />She is not versed in academic research (Research-9), but her Biology(garden worlds)-11 certainly can support. Furthermore, the ship's onboard AI can provide a +1 as well. This gives her a Research-11. She rolls a 5, a margin of success of +6: an unusual level of detail is revealed.<br /><br /><br /><ul><li>The raptors encountered are NOT real raptors, but hybrids of Terran ancient genes and Prometheus reptiles. Their size altered using gene editing to make them more prized game. Aeryn has a Bioengineering book on the topic, actually.</li><li>Raptor products are LC4 such as meat, skin and bones. Regulated usage on Terra and Prometheus.</li><li>Raptor germ material (eggs, clone cultures, genomes) is LC3. Restricted to research under strict ethical guidelines.</li><li>Live raptors are LC2. Banned under most jurisdictions. (Terra and Prometheus are CR4, but Brethrow seems to be a more relaxed CR3).</li><li>Aeryn has the contact information of 4 leading research groups in Terran universities on raptor engineering. </li><ul><li>Breton-Lewis group at the Museum of Natural History, London, Terra. </li><li>Qi group at Xerces University, Mars.</li><li>Inagaki group, University of Tsukuba.</li><li>Shurmed group, Nusku Institute of Natural History.</li></ul><li>Aeryn knows that there is a market for raptor products on Terra in Asian markets. She has a list of restaurants that allegedly serve such products. </li><ul><li>Mainly institution in mainland China, Japan and Vancouver, Canada.</li></ul><li>Aeryn knows that Promethean authority would shutdown a raptor farm if they knew about it, and would prosecute if said farm was located on the main continent. </li><ul><li>One such farm was dismantled in the lowland near the north pole a few years ago.</li></ul><li>Aeryn knows that raptor hunt and bait rescue hunts are very lucrative. Raptor hunting may be legal in Brethrow, but certainly not bait rescue hunts. A week probably bring in ~200K to the operators. </li><li>Aeryn knows about another eminent scientist in Saurien behavioural sciences, and has a list of recent graduates from her group.</li><ul><li>Prof. Dean Harrow-Smith, MNH (London), currently on sabbatical with the Qi group on Mars.</li></ul></ul>bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-43602435822543706532016-06-17T21:21:00.000-03:002016-07-02T19:16:13.916-03:00IW 6 - Human trafficking<h3>Context</h3>The CAMEROON has rescued one of its client, and three "targets". They are now trying to find a way to maximize profit amid a legally and ethically dark grey area while remaining on the high ground.<br /><br /><br class="Apple-interchange-newline" /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody><tr><td><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEb-gXa_QDngCEkqAYiM4wFTvVR3dBApa7uoSc00QtRLFJ0k0POW4Omm8fqEhf9EUgpXXDKGtjxjiFa1U-_tW-pL5ZIfSLbI4o_SPrgvAerIjt_HgWcs0nCuBYSbOEOaAwmrL_6H69Dcl3/s1600/thejungle_large.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="188" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEb-gXa_QDngCEkqAYiM4wFTvVR3dBApa7uoSc00QtRLFJ0k0POW4Omm8fqEhf9EUgpXXDKGtjxjiFa1U-_tW-pL5ZIfSLbI4o_SPrgvAerIjt_HgWcs0nCuBYSbOEOaAwmrL_6H69Dcl3/s320/thejungle_large.png" width="320" /></a></td></tr><tr><td class="tr-caption" style="font-size: 12.8px;">The air is thick enough to make soup with it.</td></tr></tbody></table><h3>Location</h3>Prometheus is the oldest Terran colony. Brethrow is a distant developing nation where little laws are in effect. The air is thick, the temperature an uncomfortable 35C(95F). The topography is made of mountains covered by a dense jungles. The hunting ground is located 700km North of Brethrow. The environment is best described as somewhere between a mangrove and a jungle.<br /><div><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjP2NfBinOXDK4c1Y_PXvkDvTfg-tegU7f7BUkqL65-yNXoRcL7u3aidGlMUzBaEuiK5hrNf1hKWPtLJdpJNme80gPwpGS1OI5KrXBhGzFTEZjMxnrcVS2J_eL2TeNeOfl5zFv7KbSqMLrQ/s1600/Screenshot+2016-05-20+20.50.14.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="181" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjP2NfBinOXDK4c1Y_PXvkDvTfg-tegU7f7BUkqL65-yNXoRcL7u3aidGlMUzBaEuiK5hrNf1hKWPtLJdpJNme80gPwpGS1OI5KrXBhGzFTEZjMxnrcVS2J_eL2TeNeOfl5zFv7KbSqMLrQ/s400/Screenshot+2016-05-20+20.50.14.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="font-size: 12.8px;">The insertion spot (purple), the creek (orange), the cave entrance and exit (blue).</td></tr></tbody></table><div> </div><div><br /><b>Location</b>: Hovering over the jungle canopy, mainworld, Prometheus system<br /><b>Terran timestamp</b>: May 1, 2170 AD<br /><br />Marion's mangled body is hoisted on the sickbay's table as Aeryn, Molly and Flo are planning the surgery. While Tom jumps in the shower, Diane and Jane are most interested in the three "targets". One of the target, Porfirio, seems to be a man of higher stature. He explains that the hunters purchased 11 prisoners to act as raptor bait for a life-sized capture the "flags" adventure. He shares the location of the base camp, where the game master probably is.<br />The two other targets, who look more like tough cookies, reveal gladly that after Philip's death, they decided to use Marion as a bait to give a few of them a chance to escape. The plan went badly and only one of them had seemingly escaped. <br />Porfirio then reveals that the mayor/dictator in Brethrow, <i>Hijo Stamellas</i>, had sold their lives against a large-scale water purification system. Porfirio offered a good sum to take his revenge on Stamellas.<br />The crew members were more interested in recovering Philip's body from the cave so that a claim on his life insurance be made. Anika and Tom decided to head back down shortly after Tom managed to put the 10mm Gauss railgun (dinosaur gun) together.<br /><br /><br /><b>Location</b>: Jungle floor, mainworld, Prometheus system<br /><b>Terran timestamp</b>: May 1, 2170 AD<br /><br />Diane used the sensor array to identify movement under the canopy. She guessed that these were 2-3 raptors circling around the cave entrance. As Tom and Anika geared to descend in the air raft, she engaged with a sustained fire downward to burn the foliage to the ground. Amid the wood cracking in the steam and smouldering foliage, Tom struggled with the raft. They landed on the floor more or less blinded by steam, smoke and the impenetrable green of the jungle. With them, Rey, a psychopathic-looking target whom they equipped with the ship's shotgun.<br /><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody><tr><td><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFrg_bW2YBwHPsrDu0bGi8RXEwGXq6k8fdvdVnS0nI7_Zn1MoSybhgQ0fnKP-E-SB-59PqA_CmK-I-9MEUegatgAuLYm_5ak0zZecGfBpgJ9YVwXWiusDbJ_uq6uyElIuuC7QQee0wXDWs/s1600/Screenshot+2016-05-20+20.46.18.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFrg_bW2YBwHPsrDu0bGi8RXEwGXq6k8fdvdVnS0nI7_Zn1MoSybhgQ0fnKP-E-SB-59PqA_CmK-I-9MEUegatgAuLYm_5ak0zZecGfBpgJ9YVwXWiusDbJ_uq6uyElIuuC7QQee0wXDWs/s320/Screenshot+2016-05-20+20.46.18.png" width="254" /></a></td></tr><tr><td class="tr-caption" style="font-size: 12.8px;">Hey, Anika, you smell like lunch.</td></tr></tbody></table>The advance in the foliage was slow and noisy. It got interrupted when they reached the pile of bodies and a raptor ambushed them out of the blue. Tom snapped a few 10mm shot and tore the raptor's left leg with the overpowered gun. The beast struggled, but soon the bodies of the three dead targets were on board. Anika, shaken from the ambush, trader her Gauss pistol for Tom's rifle. She had no intention to head down into the tunnel. Tom jumped in, shortly followed by Rey. </div><div><br />Anika never saw the second ambusher until its fangs had penetrated her nanoweave suit and punctured her lung. In the struggle, the raptor nearly cleaned the flesh from her left arm's bone, severing the main artery and vein.<br /><br />As her eyesight blurred by the fountain of blood, she could see Flo rapelling from above and the shots of Rey's shotgun felling the beast. <br /><br /><br /><br /><b>Location</b>: Brethrow, mainworld, Prometheus system<br /><b>Terran timestamp</b>: May 1, 2170 AD<br /><br />The medbot "Flo" saved the lungs but admitted defeat with the arm. Anika, an exceptionally strong woman, had survived the shock and the hemorrhage, but her arm was still more or less detached from her body. The CAMEROON flew to Brethrow after contacting a surgeon there. They rushed Anika to his practice. There, Aeryn, Flo and Molly spent the next three hours assisting the surgeon on a very difficult procedure to save Anika's arm.<br /><br />In the ship, the guest became reckless. Porfirio demanded to be released so that he could get his men to bring him to a safe place. The two other targets showed no interest in returning to Brethrow where they were convicted criminals. After some tough negotiations, Porfirio transferred 5KCr and waited for the night to exit the ship.<br /><br />Anika returned late in the evening, stable but still in a critical conditions (-20HP). The CAMEROON left Prometheus and dropped the last two targets in a low-orbit transit station. As the ship sped to the 100D line for a return jump to Terra. They agreed with Marion that he would pay 25KCr for his safe return home. The crew wanted more, but the threat to turn him over for human trafficking rang hollow as they would have gotten no money out of following this option.<br /><br /><br /><b>Location</b>: Jumpspace, Terra-bound<br /><b>Terran timestamp</b>: May 2, 2170 AD<br /><br />The crew decided to look into the business opportunity granted by the presence of farmed raptors on Prometheus. No one really knew how to capitalize this, but it <i>smelled</i> like a high-profit venture. The all settled for the quiet drone of the jumpdrive for the next 7 days.<br /><br /><h3>Character Cast</h3><ul><li>Tom Anders: Retired Marine, gruff, good hearted. Now get off his cargo hold.</li><li>Diane Ayetou: born rich and far less qualified than given credit for. Gets an A for A-fort.</li><li>Jane Calhoun: Business-like business end of things. Reluctant pilot, appreciate spirits and solitude.</li><li><b>Anika Kaprescu: Recluse. Did some time, killjoy. The ship’s cat.</b></li><li>Aeryn Lorien: Stumbling steward, athlete and nurse. Gets the ribbon for caring the most.</li><li>Molly Pepper: Engineer and ship’s puppy. Her giggles are wasted on the crew.</li></ul></div>bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com2tag:blogger.com,1999:blog-5193077301811512734.post-8315977777727212302016-05-20T20:52:00.000-03:002016-07-02T19:16:13.934-03:00IW 5 - Blue Jungle<h3>Context</h3>The crew of the CAMEROON has received a distress call of their clients. The call, extremely weak, is taking them deep in the hinterland of Brethrow, a backwater on Prometheus. The clients are shady hunters from Terra. They are short of weapons, and are suspecting that the extraction will be complicated by the presence of raptors. <br /><br /><br class="Apple-interchange-newline" /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody><tr><td><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEb-gXa_QDngCEkqAYiM4wFTvVR3dBApa7uoSc00QtRLFJ0k0POW4Omm8fqEhf9EUgpXXDKGtjxjiFa1U-_tW-pL5ZIfSLbI4o_SPrgvAerIjt_HgWcs0nCuBYSbOEOaAwmrL_6H69Dcl3/s1600/thejungle_large.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="188" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEb-gXa_QDngCEkqAYiM4wFTvVR3dBApa7uoSc00QtRLFJ0k0POW4Omm8fqEhf9EUgpXXDKGtjxjiFa1U-_tW-pL5ZIfSLbI4o_SPrgvAerIjt_HgWcs0nCuBYSbOEOaAwmrL_6H69Dcl3/s320/thejungle_large.png" width="320" /></a></td></tr><tr><td class="tr-caption" style="font-size: 12.8px;">The air is thick enough to make soup with it.</td></tr></tbody></table><h3>Location</h3>Prometheus is the oldest Terran colony. Brethrow is a distant developing nation where little laws are in effect. The air is thick, the temperature an uncomfortable 35C(95F). The topography is made of mountains covered by a dense jungles.<br /><div><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjP2NfBinOXDK4c1Y_PXvkDvTfg-tegU7f7BUkqL65-yNXoRcL7u3aidGlMUzBaEuiK5hrNf1hKWPtLJdpJNme80gPwpGS1OI5KrXBhGzFTEZjMxnrcVS2J_eL2TeNeOfl5zFv7KbSqMLrQ/s1600/Screenshot+2016-05-20+20.50.14.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="181" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjP2NfBinOXDK4c1Y_PXvkDvTfg-tegU7f7BUkqL65-yNXoRcL7u3aidGlMUzBaEuiK5hrNf1hKWPtLJdpJNme80gPwpGS1OI5KrXBhGzFTEZjMxnrcVS2J_eL2TeNeOfl5zFv7KbSqMLrQ/s400/Screenshot+2016-05-20+20.50.14.png" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The insertion spot (purple), the creek (orange), the cave entrance and exit (blue).</td></tr></tbody></table><div> </div><div><br /><b>Location</b>: 400m of approximate extraction site, mainworld, Prometheus system<br /><b>Terran timestamp</b>: May 1, 2170 AD<br /><br />The CAMEROON descends to 20m and release the air raft. On board of the raft, Tom and Anika. The only weapon on board is a 4mm gaussian pistol that Tom puts between his legs as he drives the craft over a creek heading up the slopes. On the CAMEROON, Diane pinpoints the signal from the transmission to a nook at the foot of the mountains. She passes the data to the raft and the CAMEROON begin sweeping the area. The free trader grates against the tree canopy to mask the approach of the raft. Jane has the dual 100MJ laser at the ready.<br /><br /><br /><b>Location</b>: some godless creek bed, mainworld, Prometheus system<br /><b>Terran timestamp</b>: May 1, 2170 AD<br /><br />Anika clings to her dazzler laser flashlight. Tom is speeding over the creek bed in a scary display of driving prowess. Debris and leaves are rubbing against the craft and the visibility is down to nothing from her point of view. When the raft begins banking, Tom swerves to avoid crashing into trees. A 5m long raptor is now perched at the rear of the raft, and came out of nowhere. Anika has to throw herself off the raft to avoid a deadly bite to her torso. She lands heavily in the creek bed, but the nanoweave suit turns a deadly fall into a bad one. Her hands clings to her dazzler. As she wipes the wet hair from her face, she sees the raptor lose its footing and falls into the creek, some 20m upstream. </div><div><br /><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody><tr><td><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFrg_bW2YBwHPsrDu0bGi8RXEwGXq6k8fdvdVnS0nI7_Zn1MoSybhgQ0fnKP-E-SB-59PqA_CmK-I-9MEUegatgAuLYm_5ak0zZecGfBpgJ9YVwXWiusDbJ_uq6uyElIuuC7QQee0wXDWs/s1600/Screenshot+2016-05-20+20.46.18.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFrg_bW2YBwHPsrDu0bGi8RXEwGXq6k8fdvdVnS0nI7_Zn1MoSybhgQ0fnKP-E-SB-59PqA_CmK-I-9MEUegatgAuLYm_5ak0zZecGfBpgJ9YVwXWiusDbJ_uq6uyElIuuC7QQee0wXDWs/s320/Screenshot+2016-05-20+20.46.18.png" width="254" /></a></td></tr><tr><td class="tr-caption" style="font-size: 12.8px;">Hey, Anika, you smell like lunch.</td></tr></tbody></table><br />Tom has abandoned the wheel and takes a few shots at the raptor. One 4mm tungsten rod hits the beast hard enough to make it jerk out of sight. Anika is struggling in the heavy foliage on the bank. The scene calms down: only the cackle of the creek and the drone of the CAMEROON overhead remains. Anika climbs back on the raft, sore from the fall. <br /><br />On the CAMEROON, Diane detect a heat signature as well as a weak electromagnetic signal. The location is piped on the raft’s computer with a precision of 1m. Tom hits the throttle until the creek becomes too narrow. The raft then starts to slalom in slow motion at 15m off the ground, sandwiched between the undergrowth and the canopy. <br /><br /><br /><b>Location</b>: Cave entrance, mainworld, Prometheus system<br /><b>Terran timestamp</b>: May 1, 2170 AD<br /><br />The raft descends through the undergrowth and get a visual on the entrance of a man-made cave. A trail of smoke is coming out, and the smell of thermite lingers. Tom lands the rafts and head to the tiny hole, both weapons trained on the unknown. Anika trips, hangs upside down and panics. She thrashes and tries to climb back on the raft as Tom slips down into the cave. <br /><br />Tom finds a tablet, but it is locked. He switches his flashlight to the LED. The tunnel is about 1.5m high by 0.6m. The air was sucked out by the burning of a thermite grenade. He finds the mangled body of Phillip, one of his client. He was somehow dragged by a small toothed creature that held him by the throat. The dirt nearby has turned to glass by the heat. <br /><br />Anika takes a hold of herself and slips down into the tunnel. The smell of thermite is intense. She can see the glimmer of Tom’s light ahead, but keeps the dazzler mode on, just in case. The two meet a little past Phillip’s body, into a small antechamber. The room is filled with trash, some of the wrappers are Terran household brands "Mr. Noodles". The place was used recently. They head out by the other access tunnel.<br /><br /><br /><b>Location</b>: Cave exit, mainworld, Prometheus system<br /><b>Terran timestamp</b>: May 1, 2170 AD<br /><br />The cave exits to another sealable trapdoor. The light is blinding as Tom peers outside. Nothing snatches his head, but a raptor could be a few meters away and he wouldn’t be able to tell. Three horribly mutilated bodies are lying on the ground next to him. The scene makes him woozy and he needs to catch his breath. Anika looses her cookies loudly back into the cave entrance. Amongst their anxious whimpering, the weak voice of a man hanging overhead. Tom recognizes Marion, the other hunter and client. He is swinging at the end of a rope, attached by his waist. His head is badly beaten. <br /><br />Marion cues Tom of the impending charge of a raptor. Tom blinds the monster with his dazzler laser. The raptor runs into a tree and finds a way to get out of sight in the thick undergrowth. They can hear it scurry away. Maybe 150m to the North the CAMEROON has opened fire with the dual laser. In the thick and moist atmosphere, the laser makes noise analogous to thunder. Tree trunks explode in the intense heat of the beam. A number of raptors seems to be scattering away from the scene. <br /><br />Anika locates a rope and climbs to meet Marion. He points at three terrorized men clinging to a tree 20m above. He refers to them as targets/flags. Tom makes the connections. He thinks back at the 3dT of unknown cargo that was in his hold before and figure out that the targets had been smuggled in a cryo state. <br /><br />“Have you smuggled these men to hunt, asshole?”, Tom and Anika seem to be on the brink to execute Marion on the spot. Marion begs for mercy, but his voicebox has been smashed and nothing but gargles come out. <br /><br /><br /><b>Location</b>: Brethrow airspace, 1000m alt., mainworld, Prometheus system<br /><b>Terran timestamp</b>: May 1, 2170 AD<br /><br />It turns out that the targets are Prometheans natives. They speak a hard to parse cajun. Tom finds on the damage dinosaur gun and make it his. Marion is hauled onboard and given to the care of Aeryn and Flo. If Marion survives, which he should, they’ll make him pay and then turn him over to law enforcement for his sins. <br /><br /><br /><h3>Character Cast</h3><ul><li><b>Tom Anders: Retired Marine, gruff, good hearted. Now get off his cargo hold</b>.</li><li>Diane Ayetou: born rich and far less qualified than given credit for. Gets an A for A-fort.</li><li>Jane Calhoun: Business-like business end of things. Reluctant pilot, appreciate spirits and solitude.</li><li><b>Anika Kaprescu: Recluse. Did some time, killjoy. The ship’s cat.</b></li><li><strike>Aeryn Lorien: Stumbling steward, athlete and nurse. Gets the ribbon for caring the most.</strike></li><li>Molly Pepper: Engineer and ship’s puppy. Her giggles are wasted on the crew.</li></ul></div>bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-75362608750078097182016-05-06T21:27:00.000-03:002016-07-02T19:16:13.952-03:00IW 4 - Hunters<h3>Context</h3>While crossing the asteroid belt at 2000 miles per second, the TCIV CAMEROON was recruited by the UWO Interplanetary Police to engage a corsair. The engagement was brief, and left the ship with a hull breach through the habitat. Lucky for them, the UWO covered the repairs and medical bills of their passengers. The crew is now in Low-Earth-Orbit (LEO) while Molly tests the new Jump-2 drive and the UWO shipyard patch the old trader.<br /><br /><h3>Location</h3>TSS Obama is a Class A space station largely employing UWO personnel. It is a hub of interplanetary travel, which leaves the drydocks for jump-capable ships slightly underutilised.<br /><br /><br /><b>Location</b>: TSS Obama, LEO, Terra system<br /><b>Terran timestamp</b>: April 15, 2170 AD<br /><div><br />The CAMEROON entered a pressurized enclave for large scale repairs. The crew was offered to attempt to obtain a deputy license. The crew was enthusiastic as the insurance coming with the deal was rather attractive. Diane, officially dead to avoid prosecution by the Wheat Board and a messy divorce with her wife, made herself invisible as the UWO inspected the ship. Jane, Molly and Tom got certified while Aeryn failed her attempt at the medical officer placement. Anika and Diane took a pass on the events. <br /><br />A holomail came in on the 27th from the belters that were saved by their intervention. It turned out that their 100MJ laser fused the corsair’s maneuver drive, breaching the hull. Most of the crew perished before rescue could arrive on the scene. The corsair ship was sold for scrap and the proceeds used to pay the insurance premium of the belter community. As a thank you, the belter recorded a folk song and had it sent to the CAMEROON as a thank-you gift. The crew was the hero of a community of about 20 souls. As if this day had not been good enough, the Sisters of Mercy transferred the passage of the two nuns. One of them suffered a stroke, but the other called from the hospital to thank the crew.<br /><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp2sCpb5WaK1xqWno2JRjbhi4mmXeMFstLJJHEXm60wfili4hdoAJWIBsNnuq4B8h3wY3f37jjvUXxUkzztjpv9y6-88_VEVY1oMr8VgiRiSmTKLUA9ok1Dhqxuzvq4oATb2eAo_PAsmH3/s1600/Screenshot+2016-05-06+20.59.43.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="185" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp2sCpb5WaK1xqWno2JRjbhi4mmXeMFstLJJHEXm60wfili4hdoAJWIBsNnuq4B8h3wY3f37jjvUXxUkzztjpv9y6-88_VEVY1oMr8VgiRiSmTKLUA9ok1Dhqxuzvq4oATb2eAo_PAsmH3/s320/Screenshot+2016-05-06+20.59.43.png" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Brethrow: come for the client, stay for the drinks.</td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><br /></div><div><b>Location</b>: TSS Obama, LEO, Terra system<br /><b>Terran timestamp</b>: April 18, 2170 AD<br /><br />The CAMEROON loaded up nearly to capacity the holds with packaged good bound to Prometheus. They settled the hunters into the high passage cabins and went on their way. The pre-jump thrust was uneventful. For the first time of their contract, the CAMEROON jumped. <br /><br /><h3>Location</h3>Prometheus is the oldest terran colony. With a jungle-like environment, some 850M terrans are living a colonial life mostly in high tech installations. The population is mostly of the Mormon faith in the centers. Gravity is 0.93G, temperature is around 30C-25C. Control rating is 3 and TL 10. <br /><br /><br /><b>Location</b>: Prometheus, 100D line, Prometheus system<br /><b>Terran timestamp</b>: April 25, 2170 AD<br /><br />Philip was a dentist and Marion owned a 3D printing manufacturing business. They paid good money for the crew to insert them into a corrupt backwater on Prometheus named Brethrow. The terms: no paperwork filed to the highport and 3 dT of mystery cargo. Tom figured out that they were on some poaching kind of trip while Aeryn found them easy to keep happy as passenger. Tom noticed that they were preparing very high-caliber rifles for their trip. </div><div><br />When the CAMEROON arrived, they made a beeline for Brethrow. The place was more or less an unregulated space. They landed on a Class E strip barely big enough for the Hero-class to land in the jungle. </div><div><br />The hunters debarked, the crew stopped for a drink and soaked up the 35C, dense and moist atmosphere for an hour. They then departed for the UWO lowport to deliver their cargo and wait for the hunters for their call back home. <br /><br /><br /><b>Location</b>: Prometheus, Low-port, Prometheus system<br /><b>Terran timestamp</b>: May 1, 2170 AD<br /><br />Six days went by at the lowport. Aeryn disappeared into the gym/MMA scene while Tom rounded up a few passages back to Terra. An ex-scout agreed to a medium passage and so did two needy and irritating pompous aristocrats. Diane managed to get the hulls full of jobs while Jane tried in vain to locate speculative cargo. </div><div><br />The timing was rather good because a message came in, weak, from Marion. The message was garbled, video and audio failed. It fell back to text:<br /><br /><blockquote class="tr_bq"><span style="font-family: "courier new" , "courier" , monospace;">Help!<br />Philip is dead.<br />I’m trapped, we’re surrounded.</span></blockquote><br />A set of coordinates then got uploaded. Diane rallied the crew into the bridge to await more details. Twenty-five minutes later, the CAMEROON came in LOS and scanned the coordinates. It was dense jungle, mist and 700km North from Brethrow. Diane found a pond some 400m to the east where the airraft could be inserted as the tree canopy around appeared to be some 60m high. By then, there was only 5 minutes to the entry window. <br /><br />The crew decided to gear up for an extraction to recover Marion, the sherpas and the corpse of Philip the dentist. Someone pointed out that they never got around to purchase personal weapons other than the dazzlers lasers that Diane got in Douala. The exception was the carbine in the ship’s locker. In the interest of time, they voted against dropping by Brethrow to purchase better weapons. <br /><br />The CAMEROON approached the coordinates. The 100m low precision became obvious when they realized how difficult the terrain turned out to be. More text streamed in:<br /><br /><blockquote class="tr_bq"><span style="font-family: "courier new" , "courier" , monospace;">()*(*ASDSDHLKSJDHSHAGU kslkjfs raptors sjkldkshlkjhflskjhd wd w9809udsjnl high-powered rifles kjsdjkhlakjdhfd9809adfpahdflandf asfkdj;f ;;;;</span></blockquote><br />Tom and Anika suited up and boarded the air raft as the ship sliced through the jungle mist just before dawn...<br /><br /><br /><h3>Character Cast</h3><ul><li>Tom Anders: Retired Marine, gruff, good hearted. Now get off his cargo hold.</li><li>Diane Ayetou: born rich and far less qualified than given credit for. Gets an A for A-fort.</li><li>Jane Calhoun: Business-like business end of things. Reluctant pilot, appreciate spirits and solitude.</li><li><strike>Anika Kaprescu: Recluse. Did some time, killjoy. The ship’s cat.</strike></li><li><strike>Aeryn Lorien: Stumbling steward, athlete and nurse. Gets the ribbon for caring the most.</strike></li><li>Molly Pepper: Engineer and ship’s puppy. Her giggles are wasted on the crew.</li></ul></div>bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-29467723422602415752016-04-08T21:05:00.000-03:002016-07-02T19:16:13.975-03:00IW 3 - Two thousand miles per second<div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Context</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">The TCIV CAMEROON fitted a second hand Jump-2 drive that they purchased from a scrapyard on Callisto. They loaded up with freight jobs, two nuns and 6 dT of fragile pharmaceuticals on their way back to Terra. There, they expect to fill the CAMEROON up for a jump to Prometheus (Alpha Centauri).</span></div><b id="docs-internal-guid-a58d8a56-f83f-46ec-ef63-e3d9d9afc95f" style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Location</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Callisto is a Terran colony administered by a representative of the Saudi King, </span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.6667px; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><i>Abn Al-Baghdadi</i></span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">. It is a frozen world on the fringe of the solar system where few bother stopping.</span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Location</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: shahat-1, Callisto, Terra system</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Terran timestamp</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: March 28, 2170 AD</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">The crew started to feel like Callisto was old hat by the 28th. There were two days left before the freight job was ready for pick-up. The entertainment buffet had gone bland. Tom befriended a veteran marine capable to cast a wide net over the Jupiter sub-system to recruit people. Aeryn got herself embroiled into a cash fight against a dependent of the Saudi King’s representative. She walked away bruised and with a limp. From the wayside, Tom had an inkling that a victory could have turned into a trouble magnet for the crew. </span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">By the 30th, the nuns were on board as well as 7dT of freight and 720 KCr worth of pharmaceuticals that Jane scored from a shifty broker/bodybuilder. Escaping Jupiter from Callisto was a smooth burn. Destination: TSS Obama in medium Earth Orbit for a fit of the Jump-2 drive.</span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Location</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: Acceleration phase, Asteroid belt, Terra system</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Terran timestamp</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: April 2, 2170 AD</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">The CAMEROON had settled in a simple routine by the 2nd as it reached its midpoint. UWO interplanetary command (UWO/IC) issued a privileged connection. UWO/IC determined that the CAMEROON was the only ship capable to intervene in an emergency situation in the belt. They offered an acting-deputy license if the ship was to engage a particular target prosecuted for piracy. The crew accepted.</span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">The pirate ship was a small corsair navigating a busy asteroid area. The speed differential was 1967 mps (miles per second). Nothing could be done about this huge velocity vector on time for the intercept as it took two days of continuous push to achieve this velocity. Diane couldn't get a fix on the sensor array so Jane plotted in the blind and rather conservatively. The pirate ship appeared late and the intercept would be made at 15K miles. This would require timing. There was no sign of having been detected by the pirates when the light show began. </span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Diane spotted the ship 17 miles from a belter’s bubble. She passed the contact to Tom who began painting the target with the lead laser. A return lead laser hit them shortly as Jane began erratic vector maneuvers. Once surface spots on the target got to 500C, the dual 100MJ laser started to pulse. At the same time, forward sensors started to scream as the CAMEROON’s hull got breached and pressure in the habitat started to drop. </span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Standing by in sickbay, Aeryn was monitoring the external surface sensors. It became clear to her that the forward armor was melting away in two areas. Anticipating a breach, she put on her vaccsuit helmet and ran for the bridge. A blast of light came in and the air from the habitat blew the melting metal out. By then, Aeryn had barged into the bridge while Flo (the nursebot) had dashed for the rear. The structure screamed as the air howled through the pinhole made by the pirate’s laser. Diane and Jane had to gasp and reached for their helmet. On the floor, Diane missed the chance to get a readout on the damage cause to the pirate ship by their own fire. The crew stood stunned for a few second, hurling into space at 2000 mps in an uncontrolled drift.</span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">“The nuns!”, exclaimed Aeryn as she remember hustling them to her bunk room just before the engagement. Tom and Aeryn secured their helmets and warned the other that they would be attempting a rescue in the decompressed habitat. As the hatch opened, the vacuum sucked them in and they found themselves in microgravity: tumbling in the lounge. They found the two nuns in Aeryn’s quarter. One of them had panicked and vomitted all over the 0G room and showed sign of severe ebullism. The other nun was breathing into her mask, curdled in the fetal position. </span></div><b style="font-weight: normal;"><br /></b><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsSDcZFkB5KAamJtKD1q5otnnOxXFJtjPNEOf4BT8c_74ADB6kho_qgHfz2ojQtiBKCfovvJLViCCnZPN8lx1zIvISpBXzR5DoFf_-V0BpYWemm9m8L_CQ18zjx9082Fl0xI1lOjV-2Xdp/s1600/Screenshot+2016-04-08+20.54.21.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="276" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsSDcZFkB5KAamJtKD1q5otnnOxXFJtjPNEOf4BT8c_74ADB6kho_qgHfz2ojQtiBKCfovvJLViCCnZPN8lx1zIvISpBXzR5DoFf_-V0BpYWemm9m8L_CQ18zjx9082Fl0xI1lOjV-2Xdp/s320/Screenshot+2016-04-08+20.54.21.png" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Sisters Maria and Angeline had better days before their unfateful decision to travel onboard of the CAMEROON.</td></tr></tbody></table><b style="font-weight: normal;"><br /></b><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Diane tunnelled into Flo’s video feed. Flo was on the other side. Molly has suited up and was getting ready to enter the habitat when the hatch-unlocking warning light started to flicker. The light went off for a second and the pressure stepped down. Aeryn and Tom got thrown back into the lounge, clasping tumbling nuns. </span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Flo aimed for the nun covered in vomit: her lungs had collapsed and her blood was a bubbly mess. Tom, Aeryn and Flo applied first aid to revive both of them while Molly returned to the habitat to assess the breach. By then, Jane was filling the intercom with chinese obscenity as she tried to restore the gravitic field in the breached area. About 30 minutes later, Molly abdicated and admitted damaging the hull patching kit beyond repair. An EVA to fix from the outside wasn’t advisable in the belt, so they decided to evacuate as much material from the habitat for the next three days.</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9iUU0nbpS3aJoH0Dy7VgAXrtuwhzG2q94wI4BGumAq2hLSm-0JpKnBFvn3hUL-QazBB7x2mu5oRpOwDyzcK3Qj8Nmu9M6obuywmW6Dqqdl4sLGGLLrLILESbaN9zJYWeQIIwIArb_kbAZ/s1600/Screenshot+2016-04-08+21.00.55.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9iUU0nbpS3aJoH0Dy7VgAXrtuwhzG2q94wI4BGumAq2hLSm-0JpKnBFvn3hUL-QazBB7x2mu5oRpOwDyzcK3Qj8Nmu9M6obuywmW6Dqqdl4sLGGLLrLILESbaN9zJYWeQIIwIArb_kbAZ/s320/Screenshot+2016-04-08+21.00.55.png" width="179" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Flo, the ship's nursebot</td></tr></tbody></table><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Location</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: TSS Obama, Medium Earth Orbit (MEO), Terra system</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Terran timestamp</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: April 5, 2170 AD</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">UWO/IC processed the CAMEROON’s log and issued a SITREP 3 hours later. System arrays scanners suggested that the CAMEROON had either destroyed or disabled the pirate ship. The CAMEROON built a makeshift sickbay and kept the nuns alive during the deceleration thrust that lasted about 3 days. When they docked to TSS Obama, they were granted immediate access and a medical team took the nuns away (without paying the CAMEROON). Because the damage had incurred under an acting-deputy license, the UWO/IC committed to have the ship’s hull fixed and placed on a queue. </span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Location</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: TSS Obama, Medium Earth Orbit (MEO), Terra system</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Terran timestamp</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: April 9, 2170 AD</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Molly took advantage of the top-notch UWO/IC equipment to install the Jump-2 drive and reported readiness. She bought a shuttle ticket and headed to British Columbia to visit her family on the surface. </span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Jane was drinking along in her cabin after botching the sales of the pharmaceuticals with a 15K loss. Live and learn, she concluded.</span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Location</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: TSS Obama, Medium Earth Orbit (MEO), Terra system</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Terran timestamp</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: April 10, 2170 AD</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Tom took upon himself to recruit passenger for a departure for Prometheus on the 16th (the projected date for the completion of the UWO/IC repairs). It does looks like filling the passenger room will be easy this time around. However, a pair of passengers drew his attention: </span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Philip was a portly dentist from New Jersey, accompanied by his brother-in-law Marion were looking for a pair of high passages to Prometheus. They were willing to pay 9KCr for it, but conditionally to 4 low passages for their porters, 3 dT of unknown cargo that they claimed to be hunting supplies, and the necessity to be dropped at a particular location in the wild without the knowledge of Prometheus’ ground command. They also expressed the interest to pay 15KCr for a similar pickup on short notice up to 5 days later, possibly with up to 6 dT of cargo. </span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Back at the ship, Jane and Anika opposed the job as it smelled bad and that they were only 6 weeks out of a Brazilian UWO prison. The rest of the crew, however, showed an overwhelming level of enthusiasm for the hunting dentists. </span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Character Cast</span></div><b style="font-weight: normal;"><br /></b><ul style="margin-bottom: 0pt; margin-top: 0pt;"><li dir="ltr" style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: #f9f9f9; color: black; font-family: Arial; font-size: 10.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">✦✦✦ </span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Tom Anders</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: Retired Marine, gruff, good hearted. Now get off his cargo hold.</span></div></li><li dir="ltr" style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: #f9f9f9; color: black; font-family: Arial; font-size: 10.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">✦✦✦ </span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Diane Ayetou</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: born rich and far less qualified than given credit for. Gets an A for A-fort.</span></div></li><li dir="ltr" style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: #f9f9f9; color: black; font-family: Arial; font-size: 10.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">✦ </span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Jane Calhoun</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: Business-like business end of things. Reluctant pilot, appreciate spirits and solitude.</span></div></li><li dir="ltr" style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Anika Kaprescu: Recluse. Did some time, killjoy. The ship’s cat.</span></div></li><li dir="ltr" style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: #f9f9f9; color: black; font-family: Arial; font-size: 10.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">✦✦ </span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Aeryn Lorien</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: Stumbling steward, athlete and nurse. Gets the ribbon for caring the most.</span></div></li><li dir="ltr" style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Molly Pepper</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: Engineer and ship’s puppy. Her giggles are wasted on the crew.</span></div></li><li dir="ltr" style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Flo</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"> : Diane’s nursebot, dodger of decompressing habitats.</span></div></li></ul><br /><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: #f9f9f9; color: black; font-family: Arial; font-size: 10.666666666666666px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">✦ : 1 vote are this session’s most awesome player.</span></div>bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-23002334324766702882016-03-25T12:36:00.000-03:002016-07-02T19:16:13.999-03:00IW 2 - King Saud's ice paradise<div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 14.6667px; font-weight: 700; line-height: 1.38; white-space: pre-wrap;"><br /></span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="font-family: Arial; font-size: 14.6667px; font-weight: 700; line-height: 1.38; white-space: pre-wrap;">Context</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">The licensees of Charter 22 are about to launch TCIV CAMEROON to Callisto. There, they expect to find a second hand Jump-2 drive to replace the old and tired one on board. </span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div><b style="font-weight: normal;"><br /></b><table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAXjEgAv_wnw6otYtAOmeYYdjClChMF6vTJH2RyrHv-fimm-CtuSFUoTj6RlDVHLDORMPqu-mOTQbJriGbHrTuhvS7GSpTKKRVUyXYsw4z37ps8QatYshtYq3VPUPU7QllZG2Ng_LYxBz3/s1600/Callisto.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAXjEgAv_wnw6otYtAOmeYYdjClChMF6vTJH2RyrHv-fimm-CtuSFUoTj6RlDVHLDORMPqu-mOTQbJriGbHrTuhvS7GSpTKKRVUyXYsw4z37ps8QatYshtYq3VPUPU7QllZG2Ng_LYxBz3/s200/Callisto.jpg" width="196" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Shatah: Saudi colony on the fringes.</td></tr></tbody></table><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Callisto</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">The Saudi royal family founded a colony on Callisto some 50 years ago. The colony’s main economic activity is intercept refueling for starship transiting through the Terran system without stopping at the main world. Callisto is a 100km-thick layer of ice (water and carbon dioxide) over a 10-20km deep subsurface ocean. Some 45K people, mainly arabic-speaker live there. </span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></div><b style="font-weight: normal;"><br /></b><b style="font-weight: normal;"></b><br /><a name='more'></a><br /><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Location</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: Terra, Escape trajectory, Terra system</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Terran timestamp</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: March 11, 2170 AD</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">A stream of swears in Anglic, Chinese and Vilani float in space from the ship’s bridge as Jane realizes that she made a data entry error and cause the escape burn to be off course by 15 degrees. “</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: italic; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Sorry folks</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">”, she broadcast on the intercom, “our new ETA is now March 17th”. Two days will be lost using partial thrust to compensate or else the CAMEROON will become an Oort cloud artifact. </span></div><b style="font-weight: normal;"><br /></b><br /><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Location</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: Outbound thrust, 2.7 AU from the Sun, Terra system</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Terran timestamp</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: March 14, 2170 AD</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">The ship smelled like disinfectant as if a platoon of neurotic crewmates went on a spring clean for the last two days. Tom looked upon the hold, rubbing the tip of his nose and dreaming of having a lift directly on board. He tried to know better Anika, but she showed little interest in interpersonal relations. Instead, she seemed single-minded on lifting the dirt on Rashid, their sole paying passenger, without success. Rashid, an underwear model for department store online catalog, was treated to tasty home-cooking by Aeryn. Aeryn, assuming the role of the steward, mainly improvised from what she knew about the job from sitcoms. </span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Diane was something else: she built personnel files and asked for everyone’s mugshot. Aeryn provided her medical assessments for everyone as it seemed to make sense. Molly, when she was not fretting about the maneuver drive and predicting its impending failure, was trying to make friends. She initiated games of cards, engaged unwilling others into light talks. Jane’s cabin was filled with three cases of assorted liquor. When she wasn’t working, she keept to herself, a tumbler in hand. </span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">While the ship was tearing at peak speed, the asteroid belt required regular course adjustments. There seemed to be many unmapped objects still in this corner of the belt. In a day or so, the CAMEROON should be back into clear space.</span></div><b style="font-weight: normal;"><br /></b><br /><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Location</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: Shatah-2, Callisto, Terra system</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Terran timestamp</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: March 17, 2170 AD</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">The underground Rouhabiah scrapyard was a dreary and dank place. An old man was shouting at two teens as unsecured material was gently tumbling in the 0.4G environment. Jane tried to look suave, but bounced too hard and would have impaled herself on a titanium rod had her nanoweave undergarment not been worn. Mammoud Rouhabiah was a pleasant man with a thickly accented Anglic. Molly ran a few diagnostic tests on the crated jumpdrive and gave the thumb up. Mammoud eyes flicked on into haggling mode. He first refused to converse in Anglic anymore, forcing Jane to be the sole interlocutor. Jane and Diane played off each other, coordinating in Vilani when needed. Many times, Mammoud threatened to kick them out of his office, but it became clear that the old man was better at making small talk than playing hardball. The crew traded a defective drive and 750KCr for a better one. Given the 1MCr capital funds for this from Douala LLC, a lot of money ended up in their pockets out of this tangled mess of arabic shouts.</span></div><b style="font-weight: normal;"><br /></b><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Location</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: Shatah-1, Callisto, Terra system</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Terran timestamp</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: March 17, 2170 AD</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">After delivering the aluminium cargo and cashing in the pay, Tom, Anika and Aeryn took the mag elevator through 85km of ice to Shatah-1. Temperature and moisture control down here was much better. The place felt like a small town/diffuse space station. Signage was mainly in arabic and the crew clearly stood out. Aeryn lead them to a MMA gym to meet Hassan: an acquaintance. It was clear to Anika that the place was a front for some other, shadier business. </span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Hassan was friendly and helpful. He suggested a good hostel and advised to stay out of the way of law enforcement officers as much as possible. The place was loosely run by a Saudi King delegate named Abn Al-Bagdadhi. Up there, Molly had damaged the jumpdrive brackets and informed the crew that the new refit estimate was 8 days. </span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Anika went for a walk and found two christian Nuns desperately looking for passage back to Terra. She roped them in right away and got Diane to draft the contracts. Anika poked people at the gym, looking for trade lots, and eventually got in touch with a shady russian bodybuilder bemoaing that he couldn’t move a 30 dT of military-grade polymer pellets. Aeryn passed along the opportunity to others, but the restriction that it may only be sold to UWO approved armed forces was a deterrent. They decided to take a pass. </span></div><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Aeryn and Tom decided to take a room down on Shatah-1 for the next week or so while Chipper-Molly was fitting the new jumpdrive onboard. Anika opted for the quietness of her cabin back up the shaft. She scrounged for a handgun but got frustrated by uncommon they happen to be. Her only lead was to attempt to buy one from a dirty cop: and she also decided to take a pass.</span></div><b style="font-weight: normal;"><br /></b><b style="font-weight: normal;"><br /></b><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Location</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: Shatah-1, Callisto, Terra system</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 700; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Terran timestamp</span><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">: March 28, 2170 AD</span></div><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">While the jumpdrive was finally secured onboard on the 25th, Diane decided to hang-on until the 30th to catch another freight job to subsidize the thrust back to Terra. They decided to wire the jumpdrive back on Terra so Molly spent 5 days embarrassing herself in various entertainment establishments. Diane decided to have some "me-time" and shopping therapy, Jane kept on looking for speculative lots while Tom and Aeryn planned to make the most out of the gym, maybe organizing a for-money fight on the 29th. </span></div><b style="font-weight: normal;"><br /></b><br /><h3>Character Cast</h3><ul style="margin-bottom: 0pt; margin-top: 0pt;"><li dir="ltr" style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Tom Anders: Retired Marine, gruff, good hearted. Now get off his cargo hold.</span></div></li><li dir="ltr" style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Diane Ayetou: born rich and far less qualified than given credit for. Gets an A for A-fort.</span></div></li><li dir="ltr" style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Jane Calhoun: Business-like business end of things. Reluctant pilot, appreciate spirits and solitude.</span></div></li><li dir="ltr" style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Anika Kaprescu: Recluse. Did some time, killjoy. The ship’s cat.</span></div></li><li dir="ltr" style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Aeryn Lorien: Stumbling steward, athlete and nurse. Gets the ribbon for caring the most.</span></div></li><li dir="ltr" style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; list-style-type: disc; text-decoration: none; vertical-align: baseline;"><div dir="ltr" style="line-height: 1.38; margin-bottom: 0pt; margin-top: 0pt;"><span style="background-color: transparent; color: black; font-family: Arial; font-size: 14.666666666666666px; font-style: normal; font-variant: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Molly Pepper: Engineer and ship’s puppy. Her giggles are wasted on the crew.</span></div></li></ul>bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-76385272708724238602016-03-20T23:56:00.000-03:002016-07-02T19:16:14.023-03:00What I changed as a GM in the last few campaigns<div><i>I deliberately the first person in this post because this is what I do, but I don't imply that these are beads of universal wisdom. I posted this on a G+ thread earlier, but I meant to leave it somewhere that archives better than social media.</i></div><div><br /></div>I don't try to keep PCs in a party. It is OK to let them explore parallel lines and coalesce whenever. This requires people happy to participate in the discussion event when their PCs isn't in the scene. Players also may take over antagonist for the duration of a scene and often turn out to be way nastier than if NPC'ed. <div><br />I use the FATE-like aspect approach. I make simple statements that players chose to deal with or not. Not dealt with aspect are guaranteed to be biting back at the right time. I dropped hints in my session report as to what was in before and after the session and you can see how the PCs dealt with them. Through their actions, I generate new aspects. This allows multi-step solution to complex problem, and give characters a lot of room to breath as far as story arc goes. </div><div><br />I use mainly the influence check as a mechanics to resolve conflict. I keep physical combat down to a few key event that have a critical impact on the campaign. When there is a combat, ask yourself what makes this situation unique and will challenge your player's GURPS mastery the most. </div><div><br />Players aren't PCs, I allow influence check against PCs and when they lose, the character has to act accordingly. This makes it easier for players to make sub-optimal choice without looking like dorks. </div><div><br />I think of characters as temporary threads into a bigger braid: they can come and go. There is more chance for them to be knocked out of the story than simply being killed. My players actually like to be able to jump into new characters to be closer to the main arc until the tide turn. </div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3GqPSbXsUt-JbQBt-fZQ0hQcwkRgsg-AMIokWYtWTylPDjDBEyXGF3JOpgOMOQXPMeILq4qm6wco6vtTUqwmNJf-Qsk_2h_BV8CAliMPtlD9-XNNuVEgIZ0ZD8ncoLX5N5AMrirqeoEtx/s1600/Screenshot+2016-03-20+23.48.37.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="154" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3GqPSbXsUt-JbQBt-fZQ0hQcwkRgsg-AMIokWYtWTylPDjDBEyXGF3JOpgOMOQXPMeILq4qm6wco6vtTUqwmNJf-Qsk_2h_BV8CAliMPtlD9-XNNuVEgIZ0ZD8ncoLX5N5AMrirqeoEtx/s320/Screenshot+2016-03-20+23.48.37.png" width="320" /></a></div><div><br /></div><div><br />I am not a big fan of character point inflation. I'm cheap with them, but will allow to shift limited points (FATE-inspired move here), and won't shy away from granting expensive advantages (patrons, contacts, ads) wherever the players worked hard to get there.</div><div><br /></div>bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-47022467009461309982016-03-14T23:06:00.000-03:002016-07-02T19:16:14.052-03:00Gravitic Tech and Society<h3>Assumptions</h3><table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhulBB7p7LSU3ERZy0bVGCKmefYQVHeWfN-3_TTfvCC1fFrSCHUOQ8jLTFnw2OkMHbnV9xDZjJeeH3jec2tdw7KFh-v-CM-TMViy-EGYgXM0QY62EPLtzP-AEhnlJqic4rM7WBefFMfbcaX/s1600/gravity_device_is_broken_by_knez_iole.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="212" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhulBB7p7LSU3ERZy0bVGCKmefYQVHeWfN-3_TTfvCC1fFrSCHUOQ8jLTFnw2OkMHbnV9xDZjJeeH3jec2tdw7KFh-v-CM-TMViy-EGYgXM0QY62EPLtzP-AEhnlJqic4rM7WBefFMfbcaX/s320/gravity_device_is_broken_by_knez_iole.jpg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">When your sister hacks into the house's firmware.</td></tr></tbody></table>Let's assume that it is possible to distort the space time continuum over short distances in between two parallel planes. The power output needed must match the total energy (potential and kinetic) of all mass interacting with the field. The force generated inside the field is counteracted by a force of equal magnitude attempting to collapse the field itself. A gravitic unit is thus made of a sandwich of a non-conductive hyperdense material that resists compression in between two layers of powered gravitic field substrate. The hyperdense mass can be tethered to an outside structure, thus providing a net acceleration in ways that offends many fundamental laws of thermodynamics (but is so convenient in a Traveller game). Osmium is commonly used in gravitic unit. We assume that power from fusion plants is nearly infinite.<br /><br />Efficiency is better at higher area to thickness ratio, hence the benefit to stack many units along an axis. Artificial gravity for living space is another obvious application so as to partially cancel both microgravity and the crushing effects of 1G+ acceleration through space. Ships save energy by powering the fields inside its living space only when needed.<br /><div><br /></div><div><b>Obvious applications</b>: Build a stack and tether the inner masses it to a superstructure to add kinetic energy to the system.<br /><div><br /></div><div>Simulating gravity (either to enhance or cancel) is done by placing the substrate above and under an open space. It is inefficient as the area to thickness ratio cannot be large (unlike in gravitic units).<br /><br /><b>Obvious applications</b>: Within the confines of a defined volume, either cancel acceleration due to a thruster, or generate an artificial gravitational field.<br /><div><br /></div><div><br /></div><h3>Specifications of a Gravitic Unit</h3><div>Osmium is about 3 times the density of steel, 8 times that of titanium and about 25 times more dense than TL10 plastics. Fields of up to 6G can be generated without damaging the unit, meaning that a mass ratio of 18, 48 and 125 are required to induce 1G respectively to superstructures of steel, titanium and plastics. </div><div><br /></div><div><br /></div><div><br /><br /></div><div><br /></div><h3>Applications of the technology in a TL10 society</h3><div><i>Let's brainstorm to identify how such superscience would be applied and change society. </i></div></div></div><div><i><br /></i></div><h4>Construction</h4><div><ul><li><b>Sky cranes</b>: Tricky high structures may be constructed in prohibitive terrains. </li><li><b>Floating/unstable structures</b>: Lighter structure may support much larger buildings.</li><ul><li>These assume a failsafe source of power: A bad assumption.</li><li>Very tall structures.</li></ul></ul></div><h4>Engineering</h4><div><ul><li><b>Untethered lifts</b>: Simple up/down conveyance.</li><ul><li>Sky elevators in principle, if a shaft can be constructed.</li><li>Stairs are no longer necessary in reliably powered buildings.</li></ul></ul><h4>Transportation</h4></div><div><ul><li><b>Low ground pressure vehicles</b>: Make all-terrain travel more practical.</li><li><b>Grav vehicles</b>: Low-speed, non aerodynamic transportations unconstrained by road systems. </li><ul><li>Need for a routing system in high-traffic areas. </li><li>Water features and topography is beside the point.</li><li>Vehicles may park high into structures instead of only to the ground. </li><li>TL10 society is physically segregated from lower TL ones.</li></ul></ul><h4>Medicine</h4></div><div><ul><li><b>Microgravity beds</b>: Can stand up, taking on less space. Ease blood pressure, water retention. </li><li><b>Personal movers</b>: Disabled people can now access everywhere using grav movers. </li></ul><div><br /></div></div><div><br /></div>bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-44407333356182480622016-03-11T20:16:00.000-04:002016-07-02T19:16:14.069-03:00IW1 - Advertising faux-pas<i>We had a very brief session. But we are sorting out how we want to play this game.</i><br /><i><br /></i><i><br /></i><h3>Douala’s Tramp freighter market, March 10th 2170AD </h3>The meeting with Pierrot ended by early afternoon. The contract for charter 22 was signed, but the CAMEROON was still in low-earth orbit at TSS Merkel. Molly, Aeryn and Anika bought a shuttle ticket and caught the burn upward just as the gate was closing. Some two hours later, they keyed in the passcode and entered the tramp freighter. Molly ran a few diagnostic, Aeryn . Aeryn checked life support then the kitchen. Anika looked in vain in the ship’s locker for armament, then established contact with orbital control to obtain the permission for a reentry to Douala regional spaceport. The last crew were smokers and the ship felt filthy. With minimal system’s running, Molly made the first of many burn and plunged into Terra’s atmosphere.<br /><div><a name='more'></a><br />Diane and Jane installed their copies of the best trading assistant that money could buy on their shiny new tablets. Their next stop would be Callisto: in most way a backwater in the Terra system. The soundness of this next move resided in the availability of a second hand Jump-2 drive for them to acquire. While Jane started a search for speculative cargo, Diane engaged with the tramp freight bidding process. It was a slow day, with a small 17 dT shipment of paletted aluminum trusses. No less than three other tramp freighters were interested in going to Callisto on that day. Diane had to go as low as 10.3 KCr to get the contract. Nothing else was coming in the pipe for now. She shook her head in disbelief and went across town to pick up a nursebot that she scored from the surplus of an NGO.<br /><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivf960kTDjeArsAVVP5h5DHT4UiGLfM9V459u3ttusdOH6hr9oQ9BOp144Uhztr-5rMMqwbsEaKByHYjZndwJR4pflZGXpYiPtgR26Qv3cYwgsIc1aeEASn3gHl8Wn11nS1SCCaH2eCnyO/s1600/Screenshot+2016-03-13+23.43.48.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="140" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivf960kTDjeArsAVVP5h5DHT4UiGLfM9V459u3ttusdOH6hr9oQ9BOp144Uhztr-5rMMqwbsEaKByHYjZndwJR4pflZGXpYiPtgR26Qv3cYwgsIc1aeEASn3gHl8Wn11nS1SCCaH2eCnyO/s320/Screenshot+2016-03-13+23.43.48.png" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Douala in the mid-day sun. Circa 2170AD.</td></tr></tbody></table><br /><br />Tom headed for the bar to score the place for passengers. There was a lot of people, but most were waiting for their chartered liner. A single man was desperately looking for a passage. His name was Rashid Meer, a department store catalog model trying to head back home in a pinch. Tom signed him up and sent him to Jane to sign the contract and close the deal. Jane got the deal signed and probed him for information on what would sell well on Callisto. He smiled blankly and replied that the most valuable thing on Callisto would be soon be a pair of underwear with himself in them.<br /><br />Diane, concerned about running the Cameroon at a loss, dictated a snappy advertisement for passages of all kinds. Unfortunately, she figured out only much later that instead of sounding funny, the ad had a threatening tone. Shockingly, no one followed up on the disturbing offer. <br /><br />Tom was eating a packaged sandwich in the heat of midday as Molly was testing the interior grav fields. The plan was to get going to Callisto, procure the Jump-2 drive and outfit the CAMEROON with it. This will cost the ship about 3-4 weeks of valuable time. Hopefully, Jane can score something worth selling on the remote ice cube. At the ship's console, a couple of people inquire about a shipment of ATVs that she has put a feeler for. Chatting with people 33 light-minutes away can be annoying. Diane wants to go and Tom groans at the thought of unloading all that aluminum crap to make place for second-hand 4-wheelers.<br /><br /></div>bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-88771488001096101172016-03-09T23:11:00.000-04:002016-07-02T19:16:14.084-03:00Finance 101 for free traders<i>These notes gather and consolidate procedures for this campaign for everything related to money making.</i><br /><i><br /></i><br /><h2>Tramp Freight Market</h2><div>Relates to the market where brokers attempt to find freight for contract that cannot be honored by large freight lines. </div><div><br /></div><div><b>Finding a contract</b></div><div>Tramp freight market are usually public and accessible online. Brokers are usually willing to pay good money for last minute jobs, often at cost. </div><div><br /></div><div>There is no need to roll against skills to locate contracts, but a Merchant check is required to determined whether your bid is successful. Avoid high traffic routes, unchartered routes are particularly lucrative when there is freight to be carried. Special handling often pays more.</div><div><br /></div><div>A freight package is defined by a mass in dT, a nature, any special handling instructions and terms of delivery. </div><div><br /></div><div><b>Important notes</b></div><div>Bulk content may require containers. Freight handling equipment/personnel may be rented/hired on site. </div><div><br /></div><div><b>Collecting money</b></div><div>Depends on terms. Payment usually made on delivery via an official bank transfer. The agreed freight fee is specified on a contract. A bank branch will confirm that a contract was fulfilled before issuing a money transfer to the shipping party. If shipping was subcontracted, the money is immediately disbursed to the actual shipping party. Leftover money is transferred to the original shipper.</div><div><br /></div><div><h2>Passenger Market</h2><div>Free traders are usually less expensive than legit liners. However, high- and medium-passengers are leery of free traders. </div><div><br /></div><div><b>Finding a contract</b></div><div>This will usually require some form of <i>search</i> <i>for customers</i> and possibly a negotiation. Advertising ahead of arrival is most beneficial but difficult to coordinate. Advertising on site is reasonably effective, as well as direct recruitment. Keep in mind that people travelling with free traders usually have a good reason not to use passenger liners. Brokers sometimes dabble in passenger business.</div><div><br /></div><div><b>Important notes</b></div><div>A steward can handle easily 1 high- and 4 medium-passages. Medics should tend to low-passage to improve the survival rate of cryogenic travel. </div><div><br /></div><div><b>Collecting money</b></div><div>Transactions are usually completed before departure. </div></div><div><br /></div><div><br /></div><h2>Future Freight Market</h2><div>Brokers tend to try to secure freight contract as early as possible. They will buy contracts for particular jobs up to 16 week ahead of shipment. Certainty is trader for lower markup. Shippers may sell a freight contract by winning a bid at current freight base rate. At any time, the shipper may put their contract on the future market. The process is the same as bidding to get a contract, but success and loss on Merchant are inverted. The base freight price is set to the current rate at the time of resale. Astute speculators will use consensus prediction or <b>Market Analysis</b> to determine whether the base freight cost may fall and thus allow them to subcontract with less money. Once a contract is put up on the market, it may not be withdrawn and may incur a loss.<br /><br /><b>Consensus prediction</b>: Takes a few hours, require contacts and superficial research.<br /><b>Market Analysis</b>: Takes a day. Can be done for adjacent worlds. Penalized by time in the future and supported by good Area Knowledge.<br /><b>Buying sub-contract: </b>Merchant and presence on the Tramp freighter market.<br /><br /><br /></div><div><h2>Speculative trading</h2></div><div>Instead of shipping someone else's cargo, buy cheap wares yourself and sell it where it is needed. You'll need to go off the beaten path to meet market needs that are otherwise neglected: you can't compete with the big players. </div><div><ol><li>Use <i>searching</i> skills to find a seller using the lowest of Merchant, Area Knowledge. -2 X WTN, +1 if weaker skill is above 12.</li><li>The GM will specify 0+ cargo(s) by type, tonnage, and volatility. </li><li>Predicting sales price:</li><ol><li>Judgement call: Need AK-12 or more. Use lowest of AK and Merchant to reveal one of the 3 good reaction dice.</li><li>Market Analysis: Need data and 1 day. Additional +1/day up to +4. Roll vs Market Analysis to reveal a second reaction dice.</li></ol><li>Find a buyer at the other end using a:</li><ol><li>Search as in step 1: 1 per day -3 moderate volatility, -6 high volatility.</li><li>Broker with high inherent AK, but for a fee of 5% to 30%.</li><li>Sell at 50% value to a local speculator for desperate situations. </li></ol></ol></div><div><br /><h2>Information Speculation</h2></div><div>Please refer to the post on Computer and Software to determine the value of data packages. Data value degrades very quickly. It can only be sold once as the first purchaser will be in an excellent position to undercut you. </div><div><br /></div><h2>Other ways to make money</h2><div>The sky is the limit! Different types of contracts on the side, dividends from shares on the stock markets. Short term loans to generate investment funds. Month-scale outlooks using Economics instead of Market Analysis. </div><div><br /></div><div><br /></div><div><br /></div>bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-70109356372515985432016-03-07T23:37:00.000-04:002016-07-02T19:16:14.102-03:00GURPS Computers and Software<i>This article consolidates elements from ultra-tech, Interstellar wars and some houserules on AI, quantum computing and the information economy.</i><br /><h2>Hardware</h2><div><ul><li><b>Tiny</b>: Complexity 3/5, 1TB, $50, 2A/20h, LC4, 0.05lb</li><li><b>Small</b>: Complexity 4/6, 10TB, $100, 2B/20h, LC4, 0.5lb</li><li><b>Tower</b>: Complexity 5/7, 100TB, $1000, 2C/20h, LC4, 5lb</li><li><b>Microframe</b>: Complexity 6/8, 1000TB, $10,000, LC3, 40lb</li><li><b>Mainframe</b>: Complexity 7/9, 10,000TB, $100,000, LC3, 400lb</li><li><b>Macroframe</b>: Complexity 8/10, 100,000TB, $1,000,000, LC3, 4,000lb</li><li><b>Megacomputer</b>: Complexity 9/11, 1,000,000TB, $10,000,000, LC3, 40,000lb</li></ul><br />The complexities are listed for TL9/TL10.<br /><div style="font-family: Calibri; font-size: 11pt;"><br /></div><h2> Hardware Modifiers</h2><div style="margin: 0in;"></div><ul><li><b>Compact</b>: cost X 2, wts / 2, power / 2</li><li><b>Fast</b>: cost X 20, +1 complexity</li><li><b>Genius</b>: cost X 500, +2 complexity, LC-1</li><li><b>Hardened</b>: HT+3, cost X 2, wt X 2</li><li><b>High-capacity</b>: cost X 1.5, 50% more</li><li><b>Printed</b>: -1 complexity, storage / 1000</li><li><b>Quantum</b>: cost X 10, wts X 2, LC-1 (Volitional systems, NP-complete computations)</li><li><b>Neural</b>: cost X 2 (Dedicated and Non-volitional AI @ +1 complexity)</li><li><b>Slow</b>: -1 complexity, store/10, cost/20 </li></ul>Notes: Without Quantum computation, volitional AIs and NP-complete computations (combinatorial number crunching) are running at an effective -1 complexity.<br /><h2><br /> Artificial intelligence agents</h2><div style="font-family: Calibri; font-size: 11pt;"></div><b>Volitional AI:</b> Driven by self-preservation, personality quirks, loyalties and personal aim. Would refuse to stand down as they can't be serialized. Capable of initiative, creative endeavour and non-expert IQ-based influence skills. Require quantum computers. Capable of inventions.<br /><div style="margin: 0in;"><b>Complexity/(IQ/2)+3. LC4 for IQ8 and less, LC3 for IQ9-IQ14</b></div><div style="margin: 0in;"><i>In practice: Treat as a NPC, will gain cp on skills and act as an incorporeal character. Will use existing software as any other user.</i><br /><br /><b>Non-volitional AI</b>: Treat as expert system operating across multiple software application to perform a task. Will react to uncertainty according to doctrine and operator's intent. Simulated personality would pass the Turing test, but have no concept of self. Past experience can be serialized. Multitasking. </div><div style="margin: 0in;"><b>LC4, </b><b>Complexity/(IQ/2)+2 (LC3 for IQ12+ or Complexity/10+)</b></div><div style="margin: 0in;"><i>In practice: Assign to a task and communicate intentions. The AI agent will operate the appropriate software as a character to the best of its ability and knowledge. Will gain cps on the AI agent side of the software.</i><br /><br /><b>Dedicated AI</b>: deep-learning based agents. Capable of performing supporting parallel tasks, monitoring long tasks and pattern discovery with fixed input/output sets. Single tasking.</div><div style="margin: 0in;"><b>LC4</b>, <b>Complexity/(IQ/2)+1</b></div><div style="margin: 0in;"><i>In practice: Assign to a single software application to perform a supporting task. Will acquire cps from experience.</i></div><div style="margin: 0in;"><i><br /></i>AI are always assumed to have 1cp to a skill and never roll at default. For skill progression, award cps regularly, or award a cp for every 200 hours of operation if 3d6 > skill level.<br /><br /></div><div style="margin: 0in;"><i><br /></i></div><h2 style="margin: 0in;">Software systems</h2><div><b>Basic</b>: Minimal requirement to perform IQ-based TL9+ skill check. Complexity/2 (E), Complexity/3 otherwise.</div><div><br /></div><div><b>Good</b>: Confers a +1 in support of skill checks. Priced as listed on p.164 of GURPS IW (The prices in Ultra-tech are ridiculously low). Complexity/4 (E), Complexity/5 otherwise.</div><div><br /></div><div><b>Fine</b>: Confers +2 in support of skill checks. Complexity/6 (E), Complexity/7 otherwise.</div><div><br /></div><h2>Expert Systems</h2><div>Expert systems are built-in dedicated AI for a particular application. To achieve Skill-12, a system must be Complexity/3 (E), Complexity/4 (A), Complexity/5 (H) and Complexity/6 (VH). Any increase of complexity by 1 also increases its skill level by 1.</div><div><br /></div><div><i>Example: A computer may have a fine support software for Market Analysis (IQ/H). This is a Complexity/7 software that costs $20K at TL10 and confers +2 to Market Analysis skill checks. Likewise, an expert system for Market analysis at Complexity/7 would be Market Analysis-14 and could run autonomously using its own dedicated AI. Unless the ship's trader has Market Analysis-11 or lower, it is better to invest in a support system than an agent.</i></div><div><i><br /></i></div><div><i><br /></i></div><h2>Data packages</h2><div style="margin: 0in;">Data packages are special expert system that determine the upper bound of skills relying on knowledge. Research, Politics, Current Events and History are limited by the level of detail of a data packet. The price of data is less than procedural software as it expires. A packet is specific to a particular system.<br /><ul><li>Complexity/3 : Skill-12 $10, 0.01Gb</li><li>Complexity/4: Skill-13 $30, 0.1Gb</li><li>Complexity/5 : Skill-14 $100, 1Gb</li><li>Complexity/6: Skill-15 $300, 10Gb</li><li>Complexity/7 : Skill-16 $1,000, 100Gb</li><li>Complexity/8: Skill-17 $3,000, 1Tb</li><li>Complexity/9: Skill-18 $10,000, 10Tb (Public access level for online Internet)</li><li>Complexity/10: Skill-22 $30,000, 1 Pb (Privileged and proprietary access to live network)</li></ul></div><b><br /></b><b>Time thresholds for degradation</b>:<br /><br /><ul><li>2 weeks: Current-Affairs, Market Analysis</li><li>1 month: Economics</li><li>1 year: Politics, Area Knowledge</li><li>5 years: History</li></ul><div>The effective skill level is degraded by 1 for every threshold reached. Information can be traded when very fresh: -4 to Merchant per threshold. +1 Merchant per jump-2 distance.</div><div><br /></div><div><i>Example: When landed and connected to the local WAN, consider the data package to be current and of skill cap 18. Before leaving the system, the analyst purchase a Complexity/7 package (100Gb, $1000). Six week later, any market analysis is done at Market Analysis-14, Economics-15 and Area Knowledge still at 16. </i></div><div><br /></div><div><br /></div><br /><div><!--EndFragment--></div><!--EndFragment--></div>bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com1tag:blogger.com,1999:blog-5193077301811512734.post-27384165676588398352016-03-06T20:00:00.000-04:002016-07-02T19:16:14.120-03:00Callisto (Moon)<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghNiBWLbxtCKT5vOEndI2NJsm43WZKKNgOJCzSKQQEo5Jrlg4ONyACwS7RKkD2gS6Vs7dPtDeEcegTjebqp6ywJjap0J0ieyHjU0FbZlEKcwyCZFNVPI5tAYEqZ3SPx7SjmgtRt9TVaUZV/s1600/Callisto.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghNiBWLbxtCKT5vOEndI2NJsm43WZKKNgOJCzSKQQEo5Jrlg4ONyACwS7RKkD2gS6Vs7dPtDeEcegTjebqp6ywJjap0J0ieyHjU0FbZlEKcwyCZFNVPI5tAYEqZ3SPx7SjmgtRt9TVaUZV/s320/Callisto.jpg" width="314" /></a></div><h3>Synopsis</h3><div>Callisto is a 50 y.o. terran colony built barely outside of the 100D line from Jupiter. Its mainstay economy is fast refueling of traffic going through Terra but not heading to the mainworld. An auxiliary economy based on the harvest of rare metal at the bottom of its subsurface ocean. </div><h3>Data Block</h3><div><b>Physical</b>: <b><span style="color: #666666;">Diameter</span></b>: 2,400Km (0.4 Earth); <b><span style="color: #666666;">Gravity</span></b>: 0.127G; <b><span style="color: #666666;">Type</span></b>: Frozen(Ice); <b><span style="color: #666666;">Temperature</span></b>: 134K (Frozen); <b><span style="color: #666666;">Atmosphere</span></b>: Trace; <b><span style="color: #666666;">Other</span></b>: Tidal locked;</div><div><br /></div><div><b>Commercial</b>: <b><span style="color: #666666;">WTN</span></b>: 3.0; <b><span style="color: #666666;">Gravity</span></b>: 0.127G; <b><span style="color: #666666;">Code</span></b>: Ni, Na, Ex; <b><span style="color: #666666;">Starport</span></b>: Class II 1 downport, 1 refueling orbital station; <b> </b></div><div><b><br /></b></div><h3>Shatah colony</h3><div><b><span style="color: #666666;">Population</span></b>: 44K; <b>Environment</b>: <b><span style="color: #666666;">Terrain</span></b>: underground (ice); <b><span style="color: #666666;">Hygiene</span></b>: +1; <b>Culture</b>: <b><span style="color: #666666;">Language</span></b>: Terra(Middle-East); <b><span style="color: #666666;">Language</span></b>: Anglic, Arabic; <b><span style="color: #666666;">Literacy</span></b>: Normal; <b><span style="color: #666666;">TL</span></b>: 9; <b><span style="color: #666666;">Wealth</span></b>: Average; <b><span style="color: #666666;">Status</span></b>: 0-3; <b>Politics</b>: <b><span style="color: #666666;">Government</span></b>: Corporate Administration; <b><span style="color: #666666;">CR</span></b>: 3; <b><span style="color: #666666;">Military</span></b>: --; <b><span style="color: #666666;">DB</span></b>: +4; </div><div><br /></div><div><b>Shatah-1</b>: Main colony (35K). Located 85Km under the surface. Home of civil administration. Homogeneously muslim. Local diet made of imported goods and locally grown autotrophic biomass from the depth of the subsurface ocean.</div><div><br /></div><div><b>Shatah-2</b>: Lowport (8K). Located 100m under the surface. Starport operations, scrapyards, and limited engineering capacity. Magrail elevator to Shatah-1 and Gaussian Orbital canon for freight. </div><div><br /></div><div><b>Shatah-3</b>: Corporate Mining Venture (1.5K). Run by Callisto Prospectorate LLC. Built on the ocean floor. Reachable only via submarines. </div><div><br /></div><div><b>Shatah-5</b>: Remote nuclear fusion plant powering the entire planet. Location undisclosed. </div><div><br /></div><h3>Notes</h3><div>Shatah was founded by Saudi interest and populated with middle-eastern colonists. The moon is covered by 100km of ice (Water, carbon dioxide, volatile compounds). The moon is under regular bombardment by meteorites. As a result, the installations are all carved under at least 100m of the moon's crust. The bulk of the colony is, however, located near the ceiling of the subsurface ocean.</div><div><br /></div><div>The main economic activity is the fast-refueling service allowing transient traffic to be intercepted out of the 100D line of Jupiter. The interceptors are refueling drones propelled from Callisto using gaussian accelerators. </div><div><br /></div><div><br /></div>bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com1tag:blogger.com,1999:blog-5193077301811512734.post-90470024006627322962016-02-26T19:17:00.000-04:002016-07-02T19:16:14.134-03:00IW0 - Inception<b>Doualé, Cameroon, Terra; March 10 2170 AD --</b> Life had been cramping <a href="http://orbital-vagaries.blogspot.ca/2016/02/diane-ayatou.html">Diane Ayatou</a>'s style like a dead bird hanging over the porch. Her dreams of the next big thing, of unfettered pop explosion seemed dead in the water for years. However, that stalled ship had sailed: she read once more her obituary and giggled. Of course, her wife will take a while to heal, but this is the cost of loving someone like her. Most importantly, the gremlins from the Atomic Energy Board were certain to get off her tail for as long as she was no longer a player in Western Africa. <b id="docs-internal-guid-aa3af342-1f5e-ccaa-29f9-7d4467685fb0" style="font-weight: normal;"></b><br /><a name='more'></a><b id="docs-internal-guid-aa3af342-1f5e-ccaa-29f9-7d4467685fb0" style="font-weight: normal;"><br /></b>The coffee shop was in an affluent neighbourhood of Doualé, the capital city of Cameroon. She met with <a href="http://orbital-vagaries.blogspot.ca/2016/02/pierrot-ekangaki.html">Pierrot Ekangaki</a>, a slippery business acquaintance that had made a career from harvesting money from small investors. He was sincere, at the very least. But dressed like a bore. Diane told him that she wanted to get the license for his Hero-class free trader because it was good time for her to literally get off the face of Terra. Pierrot was hesitant, but promised her the license if she could secure a competent slate of operators. <b><br /></b><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhriww4BrCwrRD6gFQHWETei9X5FLg4kxlymADGz08O2z_8Yh8JCATpOK5fxtPsScgFcgwf0jrOS4Bn3cbjwVDzlMICt9V2XiqByOd_M41huXeRmKJkoCaFUW0K_mg0ihSbuksplvph7FQ7/s1600/Screenshot+2016-02-26+17.14.09.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="135" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhriww4BrCwrRD6gFQHWETei9X5FLg4kxlymADGz08O2z_8Yh8JCATpOK5fxtPsScgFcgwf0jrOS4Bn3cbjwVDzlMICt9V2XiqByOd_M41huXeRmKJkoCaFUW0K_mg0ihSbuksplvph7FQ7/s320/Screenshot+2016-02-26+17.14.09.png" width="320" /></a></div><br /><br /><b>Rio de Janeiro, Brazil, Terra; March 12 2170 AD --</b> <a href="http://orbital-vagaries.blogspot.ca/2016/02/anika-kaprescu.html">Anika</a> and <a href="http://orbital-vagaries.blogspot.ca/2016/02/jaiyang-jane-calhoun.html">Jane</a> left the UWO low-security compound of the Rio campus as free women. Mistake were made and crimes atoned for. It was high time to feel the tingle of gravitic fields once more. With a credit account full from her work in the penal system, they caught a flight bound to Cameroon. Their objective: meet with an airhead looking to assemble "a bunch of sparkling assholes" to crew an old Hero-class. <br /><br /><b>Doualé, Cameroon, Terra; March 13 2170 AD -- </b>The meeting took place in a coffee shop where the sun shines bright and the coffee price ignores the laws of supply and demand. When Diane arrived, two ex-marines were already there. <a href="http://orbital-vagaries.blogspot.ca/2016/02/tom-anders.html">Tom Anders</a> and <a href="http://orbital-vagaries.blogspot.ca/2016/02/aeryn-lorien.html">Aeryn Lorien</a> we're exactly material for the next cardboard band: quiet and reasonable. Tom boasted his freight handling credentials as if the 3rd Interstellar war was still on. Aeryn had served as a nurse onboard <a href="https://the-hadrian-wall.obsidianportal.com/characters/unnc-hadrian">a medical relief ship</a> for the last two years. To the merry crew, a pair of ex-convict joined shortly later. Anika may have never smiled in the last ten years and seemed to struggle with words a bit as she spoke. Jaiying, or Jane, rapidly took over the agenda of the meeting. "Who can do what here? Or will I have to do everything by myself?" They found common ground and determined that they could be working together in a cramped space for 16 months. <br /><br />Diane ran a search for an engineer on the usual right spots. Within the next day, they had <a href="http://orbital-vagaries.blogspot.com/2016/02/molly-pepper.html">Molly Pepper</a> on video conference. She was just what they were looking for: a versatile engineer and a pleasant personality to work with. Conscious of their fixed cost, they offered her a partnership rather than a contract position. <br /><br /><b>Doualé, Cameroon, Terra; March 16 2170 AD --</b> The bunch of merry gals (and Tom) finally met with Ekangaki to get the paperwork sorted out. Ekangaki took a lot more care examining each operator's credentials, often interupting the meeting to look things up online. It even looked like someone at the other ends was performing some kind of fact checking.<br /><br />Ekangaki explained that the ship and the capital was an important investment strategy for up to 2000 middle-class investors. He impressed on them how important the venture of Charter 22 was not only for them, but for hundreds of college kids, pensioners and single mothers.<br /><br />The contract read as follow (exerpt only):<br /><br /><hr /><span style="color: #990000; font-size: x-small;"><b>The chairman of the DOUALE CONSORTIUM has approved Charter 22 under the following terms. In this document, the signatory of Charter 22 are referred to as OPERATORS. All OPERATORS are equally liable and legally bound by the terms of Charter 22. DOUALE CONSORTIUM entrusts the operations of the following assets:</b></span><br /><span style="color: #990000; font-size: x-small;"><b><br />1. ASSETS<br /><br />1.1 - TCIV CAMEROON, hero-class private merchant, Registration TER-F454AC-6.<br />1.2 - Operating Fund: 1.1 MCr<br />1.3 - 100T of hydrogen fuel<br />1.4 - Capital investment funds: 1.0 MCr<br /><br />2. DURATION AND CONDITIONS<br />The OPERATOR are granted full operational control of TCIV CAMEROON from MAR.15.2170 to AUG.15.2171. Possession is to be taken and returned at TSS MERKEL, terran staging yard. The ship must be returned with the same level of readiness as when checked out (including a fully operational Jump-2 drive). Operations are granted under the following conditions:<br /><br />2.1 - No warrant be issued against any of the OPERATORS of TCIV CAMEROON.<br />2.2 - Inventory and operating fund doesn’t get under 0.65 MCr upon reporting.<br />2.3 - Quarterly dividend meets (0.2 MCr). Exception can be granted for single quarter reporting. <br />2.4 - the Jump MkII drive renewal project isn't complete after 100 days.<br /><br />Upon violation of these terms, the OPERATORS are legally required to return the ship to berth in the best possible times.<br /><br />3. JUMP DRIVE RENEWAL PROJECT<br />The OPERATORS are to acquire a Jump drive MkII with the special capital fund, install and bring to operational status within the first 100 days of Charter 22. A MKII was located at the AHMED LLC scrapyard on Calisto as candidate replacement part. </b></span><br /><div><hr /><br />It was agreed that the crew would set out ASAP for Calisto to purchase the new MKII Jumpdrive. The crew broke after the meeting to make last minute preparation and plan the first haul for Charter 22 of the venerable TCIV CAMEROON. Aeryn fetched her biotech gears, Tom went for another beer. Anika looked up deck plans for the Hero-class, Jane started to troll the tramp freight future market while Diane took a picture of her biscuit, but fell short of sharing with her friends since dead people usually don't do that kind of stuff.<br /><br /></div>bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-87206163954251723652016-02-26T19:05:00.000-04:002016-07-02T19:16:14.149-03:00Molly Pepper<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-V75sgQaHK78pWu-WPQNoSiiyoWeg_SplFSYYR1-Hoi0ZCJbLp598kJjPBvNltkirJ5wCdFw_84aMnqIsQNbozdndJ9NbqcDZSdrEETHGhJLJ-2hyn-YQegSMILo8TEIL4Idm44nAZ8nN/s1600/Screenshot+2016-02-26+19.03.41.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-V75sgQaHK78pWu-WPQNoSiiyoWeg_SplFSYYR1-Hoi0ZCJbLp598kJjPBvNltkirJ5wCdFw_84aMnqIsQNbozdndJ9NbqcDZSdrEETHGhJLJ-2hyn-YQegSMILo8TEIL4Idm44nAZ8nN/s1600/Screenshot+2016-02-26+19.03.41.png" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Engineering is pretty swell!</td></tr></tbody></table>Molly Pepper is a cheerful, big-boned gal from British Columbia, Canada, Terra. She’s quite bright and has learned that she loves getting her hands dirty. Due to some careful mentoring from a dear uncle, she has emerged from her backwater roots to explore the stars!<br /><br /><b>Attributes</b><br />IQ: 13, DX: 10, ST: 10, HT: 10;<br />Per: 13, Will: 12, HP: 11, FP: 10;<br />Overweight [-1] 5’9", 160 lb.; <br />TL: 10 [ 5];<br /><br /><b>Trait</b>: Polite; Ambidextrous<br /><br /><b>Social</b><br />Status: 2 (Municipality Sheriff mother, doctor father) <br />Wealth: Comfortable (1)<br />Rank: navy spacer/1, paramedic/1, college graduate/1<br /><br /><a name='more'></a><br /><br /><b>Languages</b><br />AnglicN/N <br />Quebecois N/N <br />Salish A/-<br /><br /><b>Social Network</b><br />Patron: Undersecretary of Terran Affairs Cole Pepper (uncle), 2128- [ V. powerful, CR12] [ 30]<br />Reputation: +3, inventor of the Pepper Spanner, navy jumpdrive engineers, rarely<br /><br /><b>Skills</b><br />Engineer(jumpdrive)-14, Engineer(drive)-13, Engineer(mechanical)-13<br />Research-13, CompOps-15, Writing-13, Mathematics-13<br />Mechanic-13, Driving(ground)-14, Piloting-10, Free Fall-10<br />First Aid-15, Psychology-11<br />Survival/Beach-12, Freight handling-14, Administration-12, Fishing-13, Crewperson-13, Boating-13, Brawling-10, Swimming-10<br /><br /><b>Social</b><br />Carousing-10, Streetwise-12, Leadership-14, Savoir Faire (military)-13<br /><br /><b>Knowledge</b><br />AK/Terra-15, AK/Sol System-13,AK/British Columbia-14,AK/BC Coast and waters-16, AK/Toronto-15, AK/L4 Colonies-13, Current Affairs(Events)-13<br /><br /><br /><h3>Biography</h3>Molly Pepper was a bright girl stuck in Prince Rupert, BC, Canada. Her mother was a big wheel in local government, while her dad was a doctor. She enjoyed a good life, but was bored. She was a sturdy girl, not attractive, but always had a smile on her face. She spent a lot of time on her computer playing video games, where she made friends easily. One was an Asian college student named Sum Gai, who joined her guild and was always available for raids or gaming world gossip.<br /><br /><b>Getting her hands dirty</b><br />Molly has a very powerful uncle who saw in her some potential. But she was stunted from a comfortable life in a rural backwater. He arranged for her to get a job to teach her the value of hard work, and she ended up on a fishing boat off the BC coast. She discovered that she liked working with machinery and her hands. She also realized that she agreed with him, and that her intelligence was wasted in manual labor. She decided to go to college. She worked double shifts for the rest of her stint on the boat and managed to put away a small nest egg for school.<br /><br /><b>No college? No problem!</b><br />Her uncle was called away on important Terran business, and missed the deadline to gain Molly admittance into college. Her hopes of getting into college dashed, she decided to enlist. She chose the Navy, so she could work on engines more. She ended up posted in a rough section of space patrolling for pirates. One battle ended with a bioweapon breach on her ship. She saw a crewmate get infected and eventually they died. She served her term and cashiered out as a Navy Spacer (Rank 1) with some good engineering skills under her belt.<br /><br /><b>Now college, no problem</b><br />With the help of her patron as well as the gold star on her application from her service, Molly throws herself into her studies. She bonds closely with her roommate, Mandy Pepperidge. She studies hard and learns a lot about engineering, both formal and informal. She also learns to socialize, although she prefers the blue collar bars to the preppie ones near the college. For her final project, she invents a tool that she saw a need for while in the navy. The Pepper Spanner. It makes a few of the tasks maintaining the jump drives much easier. This earns her a +3 reputation (inventor of the Pepper Spanner) only with Navy jumpdrive engineers, who rarely recognize her.<br /><br /><b>Padding her resume</b><br />Molly finished her bachelor’s degree and was not interested in more school. She missed the excitement of the Navy, but wanted something a little less lethal. She applied and was accepted as a rookie paramedic on one of the space colonies at Terra’s L4 collection. As a paramedic, she was pushed to improve her medical skills, as well as her ability to get around the station. She almost got in trouble with L4Sec when her partner was caught dealing in illegal drugs, but managed to demonstrate that she had nothing to do with his activities. She lost contact with her roomie from McGill when her roommate got married right out of college (she had made no secret of pursuing an MRS degree.)bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-22350776788408896492016-02-24T20:37:00.000-04:002016-07-02T19:16:14.166-03:00Aeryn Lorien<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgU2oTFGSftz7ankRzyfXZqRvkOUS0CWsjD85CMNxkWCz40qPiePu_m30k-utWuJ5CvgLApzqJYpqY7vKBSsrZr_zWY-OpMHlOCVvTKyGj46CcuczJHIetRHxx5cYJQXjtG0z3gqtrxk-3t/s1600/ginacarano.jpg" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgU2oTFGSftz7ankRzyfXZqRvkOUS0CWsjD85CMNxkWCz40qPiePu_m30k-utWuJ5CvgLApzqJYpqY7vKBSsrZr_zWY-OpMHlOCVvTKyGj46CcuczJHIetRHxx5cYJQXjtG0z3gqtrxk-3t/s320/ginacarano.jpg" /></a><br />Aeryn was an only child who moved around a lot and found her one constant in martial arts. She came from a loving supporting household and joined Marines as a way to continue training and to fund school. She found herself as a Nurse and a passion for science as well. <br /><br /><h3>Part 1: The Basics</h3><br /><b>1.What is your full name?</b><br />Aeryn Kristin Lorien<br /><br /><b>2.Where and when were you born? </b><br />Austin, Texas<br /><br /><b>3.Who are/were your parents? </b><br />Valentin Lorien and Norma Lorien(Jackson)<div><br /></div><div><b>4.Do you have any siblings? What are/were they like?</b><br />Only child</div><div><br /></div><div><b>5.Where do you live now, and with whom? </b><br />Currently aboard a Free Trader, no real home in the past ten years besides school dormitories, a medical frigate, or some MMA training camps.</div><div><br /></div><div><b>6.What is your occupation? </b><br />Fully licensed and Accredited Nurse and Field Biologist </div><div><br /></div><div><b>7.Write a full physical description of yourself. </b><br />I am 5'11". 180lbs. I appear somewhat thick and overweight but carry a lot of muscle although I don't worry about cutting the last 10 lbs anymore for the ring. My hair is short and utilitarian, black. I normally dress in old fatigues or a jumpsuit while on duty and comfortably off duty. I have a few scars on my forearms and some shrapnel scars along my ribs and abdomen. </div><div><br /></div><div><b>8. To which social class do you belong?</b><br />Lower middle class</div><div><br /></div><div><b>9.Do you have any allergies, diseases, or other physical weaknesses?</b><br />I have epilepsy. triggered by certain frequencies of strobe lights and sometimes extreme stress<br /><br /><b>10. Are you right- or left-handed?</b><br />right</div><div><br /></div><div><b>11. What does your voice sound like?</b><br />It is a bit deep for a girl and when I need to I can quiet a room.</div><div><br /></div><div><b>12. What words and/or phrases do you use very frequently?</b><br /><ul><li>My father always said,"The only reason to be strong is to help the weak."</li><li>Roger. </li><li>DO your job, and I will do mine. </li><li>We all have a purpose, life is finding out what it is. </li></ul></div><div><br /></div><div><b>13. What do you have in your pockets?</b><br />A ring my father gave me upon entering the service. His wedding band, to give to the man I would marry. </div><div><br /></div><div><b>14. Do you have any quirks, strange mannerisms, annoying habits, or other defining characteristics?</b><br />I tend to talk with my hands, gesturing a bit wildly at times. I can go on and on about things that excite me at times. I have a moderate Southern Texas Accent. </div><div><br /></div><div><br /></div><div><h3>Part 2: Growing Up</h3><b><br />15. How would you describe your childhood in general?</b><br />Good. We moved around a lot and I didn't form many lasting friendships. </div><div><br /></div><div><b>16. What is your earliest memory?</b><br />My parents and how much they loved me. My father would always growl and chase me. </div><div><br /></div><div><b>17. How much schooling have you had?</b><br />Through high school, Military Nursing, Basic Military training, and 6 years of college. <br /><br /><b>18. Did you enjoy school?</b><br />Yes, but more that it was an end to means. I couldn't fight forever in the ring and my father never wanted me to.<br /><br /><b>19. Where did you learn most of your skills and other abilities?</b><br />MMA, from a young age and throughout my military career. My nursing and scientific background in the service and spread out over a JUCO and a university.</div><div><br /></div><div><b>20. While growing up, did you have any role models? If so, describe them.</b><br />My father. He loved us first and worked hard to provide for us. He taught me used is good if not better than new.</div><div><br /></div><div><b>21. While growing up, how did you get along with the other members of your family?</b><br />yes</div><div><br /></div><div><b>22. As a child, what did you want to be when you grew up?</b><br />I wanted to be happy. </div><div><br /></div><div><b>23. As a child, what were your favorite activities?</b><br />Jujitsu and anything with my family</div><div><br /></div><div><b>24. As a child, what kinds of personality traits did you display?</b><br />I was a bit reserved at a young age since we moved so much with anyone but my mom and dad. It's why my father pushed me into jujitsu. There were always gyms wherever we went. It became a constant in my life when nothing else besides my mother and father was stable.</div><div><br /></div><div><b>25. As a child, were you popular? Who were your friends, and what were they like?</b><br />Not popular, I had a few friends mostly through martial arts. </div><div><br /></div><div><b>26. When and with whom was your first kiss? </b></div><div>I was 16, a bit old compared to most. One day after a late jujitsu practice. I kissed one of the older boys. Jamey Hoight<br /><br /><b>27. Are you a virgin? If not, when and with whom did you lose your virginity? </b></div><div>Not till I was about to enter the Marines. I felt like I needed to get it out of the way before I 'grew up'. A sparring partner, Carlos Mancias. <br /><br /><br /><h3>Part 3: Past Influences</h3><br /><b>29. What do you consider the most important event of your life so far? </b><br />The death of my family in the nuclear attacks. I wasn't even angry at the attackers. It was too surreal to process for a long time. <br /><br /><b>30. Who has had the most influence on you? </b></div><div>My father. His memory keeps me sane to this day.<br /><br /><b>31. What do you consider your greatest achievement? </b></div><div> For a long time it was being ranked 13th in the sector in my weight class. After working aboard the Hadrian and realizing just how much real help I can do for people by helping, replaced that. <br /><br /><b>32. What is your greatest regret?</b><br />Never acquiring any lifelong friends.</div><div><br /></div><div><b>33. What is the most evil thing you have ever done?</b><br />Once, early on in my MMA career, I fought an inexperienced fighter. Much bigger than me but didn't belong in the ring. I enjoyed the feeling of dominating someone larger than me and found myself caught up in hurting her. I felt ashamed and almost quit after that fight. It was one of the few times my father said he was disappointed in me. <br /><br /><b>34. Do you have a criminal record of any kind? </b></div><div>No. I respect the rule of law in most cases. <br /><br /><b>35. When was the time you were the most frightened?</b><br />The days waiting to hear who lived and who had died after the orbital bombardment of Earth. <br /><br /><b>36. What is the most embarrassing thing ever to happen to you? </b><br />I fell asleep in class after a long night trying to cram in gym time and study time. The teacher made a huge deal of it and I threatened him and was reprimanded by the school. Almost expelled. <br /><br /><b>37. If you could change one thing from your past, what would it be, and why?</b><br />I would have either picked MMA or school and not tried to do both. </div><div><br /></div><div><b>38. What is your best memory? </b></div><div> When I graduated from school, mom and dad weren't there but they would be proud. I was as well.<br /><br /><b>39. What is your worst memory? </b></div><div>Anytime and everytime I had to work on kids. A suffering child is the worst thing in the universe.<br /><br /></div><div><h3>Part 4: Beliefs And Opinions</h3><br /><b>40. Are you basically optimistic or pessimistic? </b><br />I am realistic. <br /><br /><b>41. What is your greatest fear? </b><br />Ending up never making a difference. <br /><br /><b>42. What are your religious views?</b><br />I am mostly undecided. </div><div><br /></div><div><b>43. What are your political views?</b><br />Fiscally moderately conservative. Centrist in most other ways. </div><div><br /></div><div><b>44. What are your views on sex?</b><br />If you want to fuck it and it says okay, fuck it.</div><div><br /></div><div><b>45. Are you able to kill? Under what circumstances do you find killing to be acceptable or unacceptable?</b><br />After being a Marine you find out it's easier to kill. After growing up you realize you have to sometimes. After being a combat medic you realize it's horrible either way. <br /><br /><b>46. In your opinion, what is the most evil thing any human being could do? </b></div><div> Hurt the smaller, weaker, less fortunate and enjoy it. <br /><br /><b>47. Do you believe in the existence of soul mates and/or true love?</b><br />soulmates? hell no. True Love? As my dad always said, "Being in love is a terrifying experience that takes so much work and commitment. If you can truly do that, then it's true love."</div><div><br /></div><div><b>48. What do you believe makes a successful life?</b><br />When you can do a little good each day</div><div><br /></div><div><b>49. How honest are you about your thoughts and feelings (i.e. do you hide your true self from others, and in what way)?</b><br />Very honest with my surface thoughts and feelings, a bit more reserved with things close to my heart.</div><div><br /></div><div><b>50. Do you have any biases or prejudices?</b><br />Not big on lawyers or people who ignore the spirit of the law.</div><div><br /></div><div><b>51. Is there anything you absolutely refuse to do under any circumstances? Why do you refuse to do it?</b><br />I would not murder someone in cold blood. Random violence is never an option. </div><div><br /></div><div><b>52. Who or what, if anything, would you die for (or otherwise go to extremes for)?</b></div><div>In the defense of children or the truly helpless. Part 5: Relationships With Others<br /><br /><b>53. In general, how do you treat others? Does your treatment of them change depending on how well you know them, and if so, how?</b><br />I treat people politely and keep them at a distance. It takes sometime to be open with people. </div><div><br /></div><div><b>54. Who is the most important person in your life, and why?</b><br />Right now, myself. I need to get stable in my career and goals.</div><div><br /><b>58. Have you ever been in love? If so, describe what happened.</b><br />Yes once right before entering the service. he disagreed with the thought of the military and I didn't.</div><div><br /><b>64. If you died or went missing, who would miss you?</b><br />In all honesty, nobody. </div><div><br /><b>66. Do you tend to argue with people, or avoid conflict?</b><br />Argue. but i fight the fights that are worth fighting.</div><div><br /><b>69. Do you care what others think of you?</b><br />Not one bit.</div><div><br /></div><div><br /></div><div><h3>Part 6: Likes And Dislikes</h3><br /><b>70. What is/are your favorite hobbies and pastimes?</b><br />I still follow MMA very closely. Quite a few friends are still involved with it.</div><div><br /></div><div><b>71. What is your most treasured possession?</b><br />My fathers wedding ring. </div><div><br /></div><div><b>72. What is your favorite color?</b><br />Red</div><div><br /></div><div><b>73. What is your favorite food?</b><br />Anything I make myself and barring that peanut butter sandwiches.</div><div><br /></div><div><b>74. What, if anything, do you like to read?</b><br />cooking books, 20th century terran comics</div><div><br /></div><div><b>75. What is your idea of good entertainment (consider music, movies, art, etc.)?</b><br />A good book or any movie that gets you to cry.</div><div><br /></div><div><b>76. Do you smoke, drink, or use drugs? If so, why? Do you want to quit?</b><br />I don't smoke. I occasionally drink, especially in remembrance of others. I will try a chemical that has no long term side effects.</div><div><br /></div><div><b>77. How do you spend a typical Saturday night?</b><br />Looking for work lately. Usually get in some gym time</div><div><br /></div><div><b>78. What makes you laugh?</b><br />People falling down for sure.</div><div><br /></div><div><b>79. What, if anything, shocks or offends you?</b><br />The horrible things we still do to one another.</div><div><br /></div><div><b>80. What would you do if you had insomnia and had to find something to do to amuse yourself?</b><br />hit the gym</div><div><br /></div><div><b>81. How do you deal with stress?</b><br />cook and workout</div><div><br /></div><div><b>82. Are you spontaneous, or do you always need to have a plan?</b><br />Plans are best but being a Marine taught me sometimes you just pick a route to daylight and keep moving.</div><div><br /><h3>Part 7: Self Images And Etc.</h3><b><br />85. What is your greatest strength as a person?</b><br />I never quit.</div><div><br /></div><div><b>86. What is your greatest weakness?</b><br />Sometimes I want to.</div><div><br /></div><div><b>87. If you could change one thing about yourself, what would it be?</b><br />Able to make close relationships easier.</div><div><br /></div><div><b>88. Are you generally introverted or extroverted?</b><br />slightly introverted</div><div><br /></div><div><b>89. Are you generally organized or messy?</b><br />a bit messy</div><div><b><br />95. If you could choose, how would you want to die?</b><br />Happy and old. </div><div><br /></div><div><b>96. If you knew you were going to die in 24 hours, name three things you would do in the time you had left.</b><br /><ol><li>I would invite my coworkers for a lavish meal that I prepared.</li><li>Volunteer at the nearest hospital</li><li>Find someone who could use all my things.</li></ol></div><div><br /></div><div><b>97. What is the one thing for which you would most like to be remembered after your death?</b><br />I tried.</div><div><br /><b>100. If you could, what advice would you, the player, give to your character? (You might even want to speak as if he or she were sitting right here in front of you, and use proper tone so he or she might heed your advice…)</b><br />Keep going. Everyday. Cry when you need to, even if you don't want to. <br /><br /><br /> <br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijt-Mwv5TncYwAmmG3nyNmFNSSUc0acoRLozfo6LHxd1QwexWbSk-MK9pEiNkhKmaoBl4mn388OnLyHndBXTodNXLefk_kfQb3JnR9RBOnzJSfIVfgDs_tdnxIXxVRLHqUWXbQbr5svioN/s1600/gina-carano.jpg"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijt-Mwv5TncYwAmmG3nyNmFNSSUc0acoRLozfo6LHxd1QwexWbSk-MK9pEiNkhKmaoBl4mn388OnLyHndBXTodNXLefk_kfQb3JnR9RBOnzJSfIVfgDs_tdnxIXxVRLHqUWXbQbr5svioN/s320/gina-carano.jpg" /></a><br /><br /><br /><br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9-faWDZA46iJsGGC6SJmqlIXYFGLM5UeGE0L_Tz_8siitPj_lkYk1eG1V98UG7SYulfmQimvBUNBJsaqgnucpo4gUviB0ouZmAX4cFpEyDYpeotSWW7uBblvar1bI9BxX0XDNbP8utR8a/s1600/gina_carano_black_eye.jpg"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9-faWDZA46iJsGGC6SJmqlIXYFGLM5UeGE0L_Tz_8siitPj_lkYk1eG1V98UG7SYulfmQimvBUNBJsaqgnucpo4gUviB0ouZmAX4cFpEyDYpeotSWW7uBblvar1bI9BxX0XDNbP8utR8a/s320/gina_carano_black_eye.jpg" /></a><br /></div>bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-46636278077185424302016-02-24T19:09:00.000-04:002016-07-02T19:16:14.185-03:00Tom Anders<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuvEss_gW_Q8-fKdV5uUDZ7NsZC1uJoUOjh4_FO91zuy-z7OVL6jlKR23dGF26epnb2pqo_mIMS9Vq9VzegXVMaMb1QdOJnCUEOWvYam0kkaxWi4QHfoXidIR5Y5VNbwAtCc11O1EmH0DY/s1600/anders.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="246" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuvEss_gW_Q8-fKdV5uUDZ7NsZC1uJoUOjh4_FO91zuy-z7OVL6jlKR23dGF26epnb2pqo_mIMS9Vq9VzegXVMaMb1QdOJnCUEOWvYam0kkaxWi4QHfoXidIR5Y5VNbwAtCc11O1EmH0DY/s320/anders.jpg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">And yes, I kiss my mother with these lips.</td></tr></tbody></table>Tom Anders joined the Marines at the age of 18 - it was that or continue working on the family farm and getting in drunken fights with the other young men in the area with too much time on their hands. He was a natural fit, big and barrel chested, but with a quick mind as well under all the muscle.<br /><br />He fit in well, and found his niche quickly. He was competent with a rifle but actually flourished in handling the mounds of red tape that any military organization creates as a waste product. He was quickly made company clerk and found his way almost indecently fast to the rank of Staff Sergeant where he stayed for fully half of his time in service. But he wasn't so entirely changed as to be able to keep out of trouble entirely, and his bull headedness got him into trouble a time or two along the way. His CO found an outlet for Tom by assigning him to training duty, specifically with unarmed combat. he became and instructor and taught young Marines how to handle themselves when they were disarmed.<br /><br /><a name='more'></a><br /><br />Everyone knew Tom was a lifer, and he did his 20 years in service before he was finally cut lose. At 38 and in the best shape of his life, it seemed like he had the whole world in front of him, but after just six months out of the service he was ready to pull his crew cut hair out. He got out of the lease on his apartment and stowed his meager possessions at his parents' farm, a footlocker full of memories - uniforms, citations for good conduct, his shooting medals, pictures of himself and his fellow Marines, mostly. And a tricked-out grav car he'd bought with his mustering out money.<br /><br />He started travelling the world at this point, taking on odd jobs, visiting his friends from the service who had managed, somehow, to find the sort of stability that he never found and now realized he'd never wanted. He made trips to all of the major cities - and the casualties of the atomic strikes that had scarred the earth so badly.<br /><br />He was in Giza, at a bar that catered to military types, when he heard through the grapevine about a job possibility on a ship. A chance to not just get away from home but escape the bounds of gravity and get away from Terra - that sounded like just the thing. Flush from his most recent job, and with Kcr 10 in his pocket, he made his way to the promised interview site, only to find himself surrounded by the most unusual collection of people he'd ever laid eyes upon. Thank god some of them were Marines...bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0tag:blogger.com,1999:blog-5193077301811512734.post-67683761174306747702016-02-24T19:07:00.000-04:002016-07-02T19:16:14.201-03:00Diane Ayatou<h2>Diane Ayatou</h2><h4 style="text-align: right;">152 points</h4>female, 31 y.o. Cameroonian<br /><b>ST</b> 10 [0]; <b>DX</b> 10 [0]; <b>IQ</b> 10 [0]; <b>HT</b> 10 [0].<br />HP 10 [0]; Will 12 [10]; Per 10 [0]; FP 10 [0].<br />Basic Speed 5.00 [0]; Basic Move 5 [0].<br /><h3>Social Background</h3><i>TL</i>: 10 [0].<br /><i>CF</i>: Terra [0].<br /><i>Languages</i>: Anglic (Accented) [4]; French (Native) [0]; Portuguese (Broken) [2]; Low Vilani (Broken) [2].<br /><h3>Advantages</h3>Academic Rank 2 [10]; Charisma 1 [5]; Fitlhy Rich [50]; Free Trader Rank 1 [5]; Status 4 [15].<br /><h3>Disadvantages</h3>Debt 2 [-2]; Obsession (market a pop culture fad) (12) [-10]; Odious Personal Habit (Incessant Optimism) [-5]; Overweight [-1]; Secret (Faked my own death) [-10]; Unfit [-5]; Xenophilia (12) [-10].<br /><i>Quirks</i>: Distractible [-1]; Dreamer [-1].<br /><h3>Skills</h3>Administration (A) IQ+1 [4]-11*; Area Knowledge (Terra) (A) IQ+2 [8]-12; Area Knowledge (Prometheus) (A) IQ+2 [8]-12; Area Knowledge (Junction) (A) IQ+2 [8]-12; Area Knowledge (Lagash) (A) IQ+2 [8]-12; Computer Operation (E) IQ [1]-10; Cryptography (H) IQ+1 [8]-11; Economics (H) IQ-2 [1]-8*; Electronics Operation (Comms) (A) IQ+1 [4]-11; Electronics Operation (Sensors) (A) IQ+1 [4]-11; Finance (H) IQ [4]-10*; Freight Handling (A) IQ-1 [1]-9; Intelligence Analysis (H) IQ+1 [8]-11; Market Analysis (H) IQ+2 [12]-12*; Merchant (A) IQ+1 [4]-11*; Propaganda (A) IQ [2]-10*; Research (A) IQ+1 [4]-11; Savoir-Faire (Business) (E) IQ [1]-10; Writing (A) IQ+1 [4]-11.<br /><h3>Equipment</h3><br /><ul><li>Small, Fast, Hardened, Rugged computer with integrated datapad. Complexity 6, $8,016, 1.68 lbs., 2B/18 hr. LC4.</li><li>Stylish Nanoweave undersuit [Torso, Groin, Arms, and Legs]. DR 12/4*. $2,320, 3.87 lbs. LC4.</li><li>Stylish Nanoweave cape [Torso]. Covers back only. DR12/4*. $400, 0.67 lb. LC4.</li><li>Rugged Tiny radio communicator earpiece [Ear]. Basic encryption. 2-mile range. $100, 0.06 lb. each. 2A/10 hr. LC4.</li><li>Rugged mini laser flashlight. Can Dazzle targets (Blindness for 1 minute x MoF) in a 1-yard cone (p. B413). HT-5 aff, Acc 6, Range 170/500, Shots 3600(3), Bulk -1. $20, 0.3 lb. B/3600 shots. LC4.</li><li>TL10 Nursebot. Non-volitional AI. Sculpted body. Fast Personal computer. Complexity 8 (IQ10). Skills (Diagnosis-12, Electronics Operation (Medical)-12, First Aid-12, Pharmacy-12, Physician-12, Surgery-12). $504,000, 150 lbs. 2D/24 hr. LC3 (Licenses).</li><li>Crash Kit. +2 to First Aid, improvised equipment for Surgery. $200, 10 lbs. LC4.</li><li>Medical Supplies. 500 man-days. $5,000, 50 lbs.</li><li>Rugged Pocket Medic. Automatically bandages a wound and treats shock with First Aid-13. $2,400, 2.4 lbs. (each). B/10 hr. LC4.</li><li>Good Software Tools for Finance, Market Analysis, Merchant, Propaganda for me and Jane. $8,000.</li><li>Fine Software Tools for Finance, Market Analysis, Merchant, Propaganda. $20,000.</li></ul><h3>Background</h3>Diane was born into a very wealthy Cameroonian family of mixed European and African descent. While pursuing her MBA, she met and fell in love with an Industrial Designer from Spain name Rosa, and the two married soon after graduation.<br /><br />Early in her business career, Diane made some questionable deals that resulted in a few units of He3 being redirected away from a spaceport in Ecuador to a research lab in Peru in which Diane had invested. This drew the attention of the IAEA, who spent the next several years hounding her and her ventures across the Terran system.<br /><br />Her feud with the IAEA put a terrible strain on Diane's marriage. In the end, to avoid a drawn-out divorce and further government interference, Diane paid a mercenary group to stage her death in a shuttle accident. She then signed on with the TCIV Cameroon, looking to get out of the system for a while and seek her fortune among the stars.bongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.com0