Showing posts with label Ardacer. Show all posts
Showing posts with label Ardacer. Show all posts

Friday, July 5, 2013

K09-1 - The Battle of Green Creek

This story summarizes the action seen by the Gate-Lot in Mirkwood. Gate is tasked with the improvement of a ford over a small creek. It can be easily forded on foot, but crossing with the heavy carts is more difficult.


Battlefield preparation

Herd-lot Hillar Granitedigger didn't like the look of this: his lot was now lagging by at least 20km behind the main force, in a trackless forest. His force were bound to the old forest road (-1) or else contact would soon get lost. Instead of setting up a thorough screen (-2), he dispatched a guard along the Northward path that had been previously recon'd by the rangers and order all haste in upgrading the ford. The orcs, moving to contact soon figured out that the path was guarded and approached along the creek instead. The margin of success for the recon contest was +7, enough to achieve surprise, but not an ambush.

Wednesday, May 1, 2013

K04 - The vanguard leaves Erebor

Gates of Erebor, April 14th FA 15

Ten days of mobilization had turned Erebor upside down. The mines and workshops were now running at half speed as the dwarves from the Emerald Unit were outfitting, training and creating a nearly juvenile ruckus in the hallowed halls. Bain Stonetongue, son of Nain and Uncle to the King made sure that the event was tightly choreographed: banners unfurled, music echoing from the gates all the way to Dale. The King was to talk, then the viceroy and finally the Prime minister. The King was terse and mostly unarticulated, this didn't matter since his crowd working technique mainly consisted in getting people to cheer on at every punctuation mark. Then stepped forward Bain, viceroy of Khazad-dum, his voice penetrated the heart of all dwarves arrayed under the gates of the Lonely Mountain: