tag:blogger.com,1999:blog-5193077301811512734.post4920534024733026387..comments2023-10-02T10:12:03.825-03:00Comments on Orbs and Balrogs: Tactical Example : Out of the Innbongotastichttp://www.blogger.com/profile/06403616300118528548noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-5193077301811512734.post-1587388522558155922013-02-14T20:24:45.567-04:002013-02-14T20:24:45.567-04:00I did misunderstand the range/speed penalty. I'...I did misunderstand the range/speed penalty. I'll fix this in the text. It makes much more sense this way since small movements on long range are not that important.bongotastichttps://www.blogger.com/profile/06403616300118528548noreply@blogger.comtag:blogger.com,1999:blog-5193077301811512734.post-41622052831014496652013-02-14T20:21:22.532-04:002013-02-14T20:21:22.532-04:00I was considering a pai of wait action. What I did...I was considering a pai of wait action. What I didn't think about for some reasons is that the trigger to the wait action can be something else than "when X gets in my reach", but also anything arbitrary such as "when X gets in reach 2 of me". Think that I'll be changing the battle to do just this.<br />bongotastichttps://www.blogger.com/profile/06403616300118528548noreply@blogger.comtag:blogger.com,1999:blog-5193077301811512734.post-91310050010526382472013-02-14T16:15:51.772-04:002013-02-14T16:15:51.772-04:00No problem.
Two quick notes:
- it seems like you...No problem.<br /><br />Two quick notes:<br /><br />- it seems like you are separately applying a penalty for range to the target AND speed of the target. Per B550, you add them together. So shooting a guy at range 3 who is moving at speed 5 is figured by checking the column for 5+3 = 8. 8 is -4 to hit, not -3 (-1 for range, -2 for speed). Distance and speed of movement compound each other. Size is counted separately, though (see the second example, shooting the flying dragon, for that).<br /><br />- If Tom moved 1 as part of Step and Attack, he doesn't get a penalty to hit. If he moved 1 as part of Move, he gets -2 or -Bulk, whichever is worse (p. B365 for both). He can also Step and Aim (like he ends up doing). Speed/Range is only used for the target, not the attacker.<br /><br />I'll post if I see any others on a longer read-through.Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.comtag:blogger.com,1999:blog-5193077301811512734.post-78416316727899583082013-02-14T13:55:16.797-04:002013-02-14T13:55:16.797-04:00Well, your PCs and your bandits all have relativel...Well, your PCs and your bandits all have relatively low skill levels with their weapons. Not inept, but not cinematic by any means. It means you're not going to get much in the way of outrageous antics out of them.<br /><br />But I do suppose I would have had my two guards, instead of taking all out defense, go with a Wait, triggered on any of the PCs getting to a range of 2 yards, to follow up with an Attack maneuver with a step before the attack to close the distance. It could have at least made them pay a little for their head-long dash.Jason Packerhttps://www.blogger.com/profile/02240705069654358715noreply@blogger.comtag:blogger.com,1999:blog-5193077301811512734.post-18928118556739310902013-02-14T09:33:19.156-04:002013-02-14T09:33:19.156-04:00Tom is pretty stuck with what he's got. I am i...Tom is pretty stuck with what he's got. I am interested in this combat because I think that I didn't played the bandits very well. They are on the wrong side of the slippery slope, and I wonder how much better they could have done.bongotastichttps://www.blogger.com/profile/06403616300118528548noreply@blogger.comtag:blogger.com,1999:blog-5193077301811512734.post-54665728087952389102013-02-14T02:55:03.841-04:002013-02-14T02:55:03.841-04:00The ease of use of the crossbow is directly impact...The ease of use of the crossbow is directly impacted by the long load times associated with it. Tom would have been lucky to get off one round if the PCs sauntered out a one to two yards per turn, honestly.<br /><br />Maybe had he had some friends who were loading backup pieces and handing them to him, he might be a bit more terrifying?Jason Packerhttps://www.blogger.com/profile/02240705069654358715noreply@blogger.comtag:blogger.com,1999:blog-5193077301811512734.post-7636991338829429902013-02-14T00:02:35.197-04:002013-02-14T00:02:35.197-04:00Hey Peter, I added a note regarding your first com...Hey Peter, I added a note regarding your first comment. As for the Opportunity fire, you are right. In the battle in our campaign, the crossbowmen had lost it with a shot in the face by a poisonous dart. Still, I think that Tom, the crossbowman, has to make his shot count because he may not be able to shoot a second time... <br />Thanks for the feedback.bongotastichttps://www.blogger.com/profile/06403616300118528548noreply@blogger.comtag:blogger.com,1999:blog-5193077301811512734.post-48156529618669833752013-02-13T22:53:49.329-04:002013-02-13T22:53:49.329-04:00Nice. Technically, though, you can't Move as a...Nice. Technically, though, you can't Move as a Wait action. It's only Attack, All-Out Attack, Feint, or Ready. Although it's not an uncommon house rule for people to treat Wait as "hold my action" and allow anything on it, it's not actually allowed under the RAW.<br /><br />The bandits really should have aimed at the door and used Opportunity Fire when the PCs came out. Still not great odds of hitting, but they'd have been able to leverage the Acc of the crossbows better!Peter Dhttps://www.blogger.com/profile/14246000382321978462noreply@blogger.com